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  • #16
    I think that was sarcasm

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    • #17
      Originally posted by Biohazard EX View Post
      Well, frankly, ten years from now, when people remember Resident Evil, I don't want them to remember it for some Ganados, and backflips, and button prompt action sequences.
      I'd rather them remember Resident Evil for its dramatic camera angles, zombies, typewriters, ink ribbons, Nemesis, Tyrant, Hunters, Beretta M92FS, Colt Python, T-Virus, Umbrella, etc.

      Look the fact is, it's not like I never bothered with RE4. I did give it a chance. I gave Umbrella Chronicles a chance. It's as simple as that the series is going into a completely different direction than I wanted. If I were to stay with the series, then I would perceive the ENTIRE series differently. If I were to stick with RE and play RE5, the whole series would be perceived as this dramatic fantasy epic story... Whereas it used to be a dark, quiet, brooding science fiction franchise. And I don't want to perceive it in any other way.

      i agree with this thread, but not all with what you just said
      i note that you siad the games didnt go in the direction you wanted to go.
      but the creators and directors of resident evil want to go inthe direction they want, what they imagined. They created the game, not you and they can do what they like with it. Its obviously gone in the right direction since its doing a lot better now and pulling in lots of fans. and as it was said before, they probebly had all these ideas to begin with, but couldnt do it due to technical limitations.
      i seriously doubt you'd be saying all this is the resident evil series started like the newer incarnations.
      The new consoles have the power to do more things now, so they are using that power to do what they've wanted for resident evil. It was always intended to go this way. you cant deny RE3 wasnt action horror.
      Personaly i welcome the newer games. They're more exciting and give it a different element of horror that the originals didnt have.

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      • #18
        RE3 may have had more action, but it also had horror. Being hunted by a remorseless tyrant armed with a rocket launcher that occasionally runs through walls is pretty scary. Tons of zombies in narrow streets? Also scary.

        It was not, as RE4 describes itself, 'Survival Action.' Which basically just means action with alittle horror left over.

        Hell, even the team in charge of five realized that RE4 lacked horror, and in interviews have said they're adding more horror elements. Sadly, since the Ganados seem to be the main enemies and they still have the same AI so far the validity of that statement is...in question.

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        • #19
          The newer games don't have any horror. The term "Horror" gets handed out to disgraceful trash too much nowadays. Mainly because of Hollywood not knowing what the crap horror means.

          BH4 isn't scary at all unless your say, perhaps under 12. BH4 really shouldn't be labeled as a horror/action game. Just an action game.

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          • #20
            Originally posted by Biohazard EX View Post
            And let's not forget Metal Gear...
            The technical limitations were the very reason Hideo Kojima said, "Let's not make a game based on taking your enemies on, but instead make one where you have to AVOID being spotted."
            And as I recall, Metal Gear pioneered the Stealth Action genre. So that's another example where technical limitations, in this case invented a whole genre of gaming.

            And I'm not too sure about this one.. But the idea behind turn based combat in classic Japanese RPGs, wasn't that a result of technical limitations as well?
            Now, I don't care what anyone says, Japanese RPGs were so much better with turn based fighting, than real time hack and slash like we see these days.
            As a metal gear nut, i must reply to this
            It wasnt so much as the technical limits. The inspiration actualy came from playing hide and seek with his son. Not because of the hardwares limits.

            And to reply to Darkmoons comment, we're all resident evil fans here, cant we all just enjoy all the games because its resident evil?
            Thats what i do, yes i said i welcome the newer re style, but i also like the orginals too. Ive enjoyed all resident evil games, the reason is because it IS an RE game. What ever happens in the game is because it was meant to be that way. Its the same with the MGS series and DMC, yes it's fun to find out all the details about the game, but sometimes it's better to just sit back and enjoy it as it is.

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            • #21
              Originally posted by Itashious_boy View Post
              well survival horror changed, juust like all the other genres changed over they years, you need to realize something, after a while if something stays the same people get bored with it wich is why it was drastically changed so much, it needed the change
              You say Survival Horror changed... And as cynical as it might be, these days, I tend to think of it as, Survival Horror is dead.

              Originally posted by Andyfer_Ruu View Post
              i agree with this thread, but not all with what you just said
              i note that you siad the games didnt go in the direction you wanted to go.
              but the creators and directors of resident evil want to go inthe direction they want, what they imagined. They created the game, not you and they can do what they like with it. Its obviously gone in the right direction since its doing a lot better now and pulling in lots of fans. and as it was said before, they probebly had all these ideas to begin with, but couldnt do it due to technical limitations.
              i seriously doubt you'd be saying all this is the resident evil series started like the newer incarnations.
              The new consoles have the power to do more things now, so they are using that power to do what they've wanted for resident evil. It was always intended to go this way. you cant deny RE3 wasnt action horror.
              Personaly i welcome the newer games. They're more exciting and give it a different element of horror that the originals didnt have.
              No, you're right, I wouldn't be saying that if it's how RE started off. But if that's how RE started off, I wouldn't look at it the same way anyway. So it's not like my whole perception of the series would change. And if they took RE4's mechanics and actually managed to make it scary, I'd still have a problem with the storyline. Frankly, I had no problem with Umbrella Chronicles' gameplay mechanics, I like rail shooters. It was the narrative, the way they told the story and the crap that they introduced that made me give up on Resident Evil. It's how the characters and the storyline is portrayed.
              The only real problems I had with RE4's gameplay is jumping out the windows, the backflips, the fact that the enemies dropped money and ammo, and the merchant system. I had no problem with the over the shoulder aspect itself. I just don't think it's AS good as the old style.

              And no, I don't think bigger sales means something went in a right direction. That's like... If you have a really good underground heavy metal band, whose sales are mediocre... But then they get signed onto a record label who forces them to change their style to something very bubble gum, and they start selling really well.. That doesn't make them a better band.

              Originally posted by Andyfer_Ruu View Post
              As a metal gear nut, i must reply to this
              It wasnt so much as the technical limits. The inspiration actualy came from playing hide and seek with his son. Not because of the hardwares limits.

              And to reply to Darkmoons comment, we're all resident evil fans here, cant we all just enjoy all the games because its resident evil?
              Thats what i do, yes i said i welcome the newer re style, but i also like the orginals too. Ive enjoyed all resident evil games, the reason is because it IS an RE game. What ever happens in the game is because it was meant to be that way. Its the same with the MGS series and DMC, yes it's fun to find out all the details about the game, but sometimes it's better to just sit back and enjoy it as it is.
              This is quoted from the "MGS4: Guns of the Patriots" book that you get for pre-ordering the limited edition:

              "...the MSX2 lacked the computing power to convincingly reproduce a bullet-riddled, war-torn battlefield... ...Hideo Kojima had a revolutionary answer. Rather than produce a traditional action game, they would instead focus on the concept of players actively avoiding their foes, with a unique emphasis on stealth and guile over brute force."

              Maybe playing hide and seek with his son is where he got the idea, but it was the technological limits that forced him to look for that idea in the first place.

              And as far as I see it, no, RE4 is NOT a Resident Evil game. Resident Evil game is supposed to have zombies, T-Virus, Umbrella, and preferrably pre-rendered camera angles... RE4 had NONE of those things. So how is it a Resident Evil game?

              I mean, that's like having a Metal Gear Solid game, that has soldiers in it as enemies, but there's no sneaking around, there is no 'Metal Gear' itself, no plot twists, and only 1 minute cutscenes. Would that still be a Metal Gear Solid game? I don't see how.

              And when it comes to Resident Evil which was my favorite series before RE4 came along, I'm not just gonna sit back and accept all the crap Capcom puts out, just because it has a "Resident Evil" title on the label.

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              • #22
                Originally posted by Itashious_boy View Post
                well survival horror changed, juust like all the other genres changed over they years, you need to realize something, after a while if something stays the same people get bored with it wich is why it was drastically changed so much, it needed the change
                Sure! You know THAT one game, you're a soldier and you have a HUGE gun to shoot alot of stuff. And it's first person view? You know the game!!

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                • #23
                  Originally posted by Biohazard EX View Post
                  You say Survival Horror changed... And as cynical as it might be, these days, I tend to think of it as, Survival Horror is dead.



                  No, you're right, I wouldn't be saying that if it's how RE started off. But if that's how RE started off, I wouldn't look at it the same way anyway. So it's not like my whole perception of the series would change. And if they took RE4's mechanics and actually managed to make it scary, I'd still have a problem with the storyline. Frankly, I had no problem with Umbrella Chronicles' gameplay mechanics, I like rail shooters. It was the narrative, the way they told the story and the crap that they introduced that made me give up on Resident Evil. It's how the characters and the storyline is portrayed.
                  The only real problems I had with RE4's gameplay is jumping out the windows, the backflips, the fact that the enemies dropped money and ammo, and the merchant system. I had no problem with the over the shoulder aspect itself. I just don't think it's AS good as the old style.

                  And no, I don't think bigger sales means something went in a right direction. That's like... If you have a really good underground heavy metal band, whose sales are mediocre... But then they get signed onto a record label who forces them to change their style to something very bubble gum, and they start selling really well.. That doesn't make them a better band.



                  This is quoted from the "MGS4: Guns of the Patriots" book that you get for pre-ordering the limited edition:

                  "...the MSX2 lacked the computing power to convincingly reproduce a bullet-riddled, war-torn battlefield... ...Hideo Kojima had a revolutionary answer. Rather than produce a traditional action game, they would instead focus on the concept of players actively avoiding their foes, with a unique emphasis on stealth and guile over brute force."

                  Maybe playing hide and seek with his son is where he got the idea, but it was the technological limits that forced him to look for that idea in the first place.

                  And as far as I see it, no, RE4 is NOT a Resident Evil game. Resident Evil game is supposed to have zombies, T-Virus, Umbrella, and preferrably pre-rendered camera angles... RE4 had NONE of those things. So how is it a Resident Evil game?

                  I mean, that's like having a Metal Gear Solid game, that has soldiers in it as enemies, but there's no sneaking around, there is no 'Metal Gear' itself, no plot twists, and only 1 minute cutscenes. Would that still be a Metal Gear Solid game? I don't see how.

                  And when it comes to Resident Evil which was my favorite series before RE4 came along, I'm not just gonna sit back and accept all the crap Capcom puts out, just because it has a "Resident Evil" title on the label.

                  ahhhh, i was thinking of the ps1 version of mgs ^^
                  but re4 is a sident evil game, capcom didnt say resident evil will always have zombies in it. after a while a game needs to change or the games will all be the same and the ideas will keep being recycled.

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                  • #24
                    Originally posted by Andyfer_Ruu View Post
                    ahhhh, i was thinking of the ps1 version of mgs ^^
                    but re4 is a sident evil game, capcom didnt say resident evil will always have zombies in it. after a while a game needs to change or the games will all be the same and the ideas will keep being recycled.
                    If the ideas get stale, then the series should end. Not be deformed into something completely different. It should be ended. Period.
                    If RE4 at least followed a completely new canon, then it might be okay. But the fact that it's trying to force itself into the same storyline as the classic games, lessened the value of the older games.

                    Are you gonna be happy with the next metal gear game if it has no sneaking around, short little cutscenes, and no plot twists?
                    Last edited by Biohazard EX; 12-01-2008, 10:47 AM.

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                    • #25
                      I wouldnt care if it was like that, it's still a metal gear game. I'll like it regardless.
                      Not because of fan boy crap but because the mgs series is a well put together game same way re4 is well put together, hence why it has done so well and brought in tons of newer fans.

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                      • #26
                        No offense, but that's such a sheepish way of looking at things. "It's RE so I like it."
                        Maybe RE4 is a polished game, but that doesn't mean it has a well put together storyline. Or well put together characters.
                        Frankly, I could care less about newer fans. If they didn't want to play the classic RE games, they don't deserve to play Resident Evil at all.

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                        • #27
                          What a waste of a topic.
                          PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                          • #28
                            It's like the FFVII fans vs. classic FF fans.
                            The two won't ever get along, even if there are people like myself who enjoyed both generations of games.

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                            • #29
                              Originally posted by Nikkolas View Post
                              It's like the FFVII fans vs. classic FF fans.
                              The two won't ever get along, even if there are people like myself who enjoyed both generations of games.
                              No... It's a bit different.. It's more like... FFVII fans vs. Needless FFVII Spinoff fans.
                              I loved VII, but frankly, I thought Advent Children and Dirge of Cerberus were shit. To the point where I didn't even bother with Crisis Core.
                              You know how I said the new RE games almost ruined the classic series for me? Well, I based that on the fact that the FFVII spinoffs DID ruin FFVII for me. They killed it for me. I can't play FFVII now, because if I tried, all I'd see is the dumb sequel spinoffs that Square put together.

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                              • #30
                                Good job its not up to the fans to make the re games or it would be destroyed by now xD

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