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Originally posted by Biohazardous View PostSo they were normal majinis?
Yeah, there was alot of different Majini though. The normal towns ones we see, the tribal ones (with shields and matrix dodging abilities) ones with guns, ones with armor and shields. The game seemed to move too fast for zombies.
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Originally posted by Darinl1979 View PostSpoiler:
these guys are making it harder then it seems, how I wish he would do a 180 turn.
They really are. I mean they been on this stage for what? Almost 3 hours? I'm understanding because there tired. I just kinda wished they would give up and stop trying because it keeps me awake since I want to see the damn ending already. Now there barely starting back up. I'm waiting 10 minutes and if they can't get farther then they have I'm off to bed.
Originally posted by Biohazardous View PostSo they were normal majinis?
IDK. In Chapter 4 these pale bodies were lying on the assembly line and would stand up and grab quickly. Nothing so far afterwards has seemed zombie like though.Last edited by Beretta 92; 03-04-2009, 02:33 AM.
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Originally posted by Darinl1979 View PostSpoiler:
Yeah, there was alot of different Majini though. The normal towns ones we see, the tribal ones (with shields and matrix dodging abilities) ones with guns, ones with armor and shields. The game seemed to move too fast for zombies.
And how comes the game has lickers but no zombies?
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LAST BOSS THOUGHTS D:<
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ARGH. I'm about to fucking snap. These guys do NOT want to change up there strategy at all. They just keep repeating the same shit over and over. THE SHOCK GRENADES AREN'T WORKING. Use flame or explosive! And why for the love of God does he keep turning around and trying to shoot Wesker??! He should just haul ass to the rock and get it down. Ugh. I give up. I'm going to bed.
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Originally posted by Biohazardous View PostSpoiler:
And how comes the game has lickers but no zombies?
Who knows, could be they manufactored bio weapons, and zombies arent considered effective. There was alot of things that I found fascinating. THe U8 boss looked amazing but was rather simple, I really want to know about the device that controlled Jill...it seemed like an external Plagas. The Lickers took alot of hits to take down and when there were multiple ones...they kicked ass. I found the Uroborus boss encounters to be rather lame, except for the "Excella Ovaries Edition" one.
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Originally posted by LeechCharmer View PostSpoiler:
IT'S SO BEAUTIFUL
A 13 Year story arc finally has come to an end...such a bittersweet moment...
people complained that nothing happened at the end, I find that Chris and Jill are finally rid of their 13 year struggle to be quite beautiful. Jill was saved and is alive, Wesker was finished in a way that sounds cliche on paper but it worked really well in game. Excella is dead, Spencer is dead...the good guys won. Looks like mercanaries has a ton of characters in it....I counted 7 more besides Chris/Sheva. Maybe some people from previous games?
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Spoiler:
Did anyone else think there were a lot of similarities to CODE: Veronica? The cargo plane type area near the end, LTD satellite weapon enclosed like the linear launcher, final Wesker boss like Nosferatu, fight scene sequences like CVX.
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Saw a good thread where people are messing around with the ISO, there's more to come yet..Last edited by Scream; 03-04-2009, 04:22 AM.
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Originally posted by Scream View PostSpoiler:
Did anyone else think there were a lot of similarities to CODE: Veronica? The cargo plane type area near the end, LTD satellite weapon enclosed like the linear launcher, final Wesker boss like Nosferatu, fight scene sequences like CVX.
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Saw a good thread where people are messing around with the ISO, there's more to come yet..
Yeah I got the resemblance between Wesker and Nosferatu. Also want to point out, I guess we can officially declare that those viral live action videos are without a doubt NOT canon. Aside from losing his BSAA friends in the beginning, everything else pretty much went well for Chris.
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