Originally posted by missvalentine
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The hordes coming after you in the original trailer
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The Captivate (and the extender theaticle TGS) trailer shows many enemies on screen. Even some images where you're over crowded, not knowing how the fuck you will get out of this situation. I am sure they have have put in the "Swarm" technology that was in Dead Rising into this game, of the enemey count. I just think it's the design that decides how many should be included to decide on the difficulty level. Hell, we don't know what Pro could bring out
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Originally posted by ganado View PostThe Captivate (and the extender theaticle TGS) trailer shows many enemies on screen. Even some images where you're over crowded, not knowing how the fuck you will get out of this situation. I am sure they have have put in the "Swarm" technology that was in Dead Rising into this game, of the enemey count. I just think it's the design that decides how many should be included to decide on the difficulty level. Hell, we don't know what Pro could bring out
If anything, I will be happy if these guys ( and girls if the female variants are put back into the actual game ) are harder than the enemies we faced in RE 4.
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Originally posted by Archelon View PostActually, we don't know if the bullet killed him or not. It was enough to make him let go of the cable and Angela's leg, but that doesn't necessarily mean he died from it. Since he was G-type, in all likelihood it was the explosion that killed him.
either that or Leon makes 9mm rounds more powerful that a grenade launcher.
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Originally posted by missvalentine View Postyour probably right there.
either that or Leon makes 9mm rounds more powerful that a grenade launcher.
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