About a year ago, I practiced programming the NES (Nintendo Entertainment System), and I programmed a Resident Evil 1.5 title screen, and I was able to swap in/out ROM banks, and I started importing Gaiden sprites, for the main character.
But lately, I've been thinking about having another go at it, and trying to see if I can come up with something really cool.
I want to make a NES version of 1.5. Other than the actual backgrounds (which I can't use since we don't have all of them anyway), I can make the inventory just like the one in 1.5, and I can make a much better title screen than I did last time.
What I have in mind, is that it will look like Metal Gear for the NES, in terms of style. I don't want completely overhead, and I don't want 2D either. It will look more like Gaiden and Metal Gear.
But these are just thoughts. Actually coding this thing would be a huge project.
But at the very least, I might put together the 1.5 inventory screen, and you can see what it looks like on the NES.
I have been inspired by the GameBoy Color version of Resident Evil, the original Resident Evil, 1.5, and 3.5 Hooked Zombie version.
Who knows, I might want to program something similiar to 3.5.
I want atmosphere and horror in my game. And lots of blood. Resident Evil 1.5 had all of that.
If I knew how to code 3D stuff, I would make it like the Resident Evil GBC, but I don't know how to do that, so it would have to be overhead or 2D.
Just some ideas and thoughts I've been thinking of lately. I want to try to do something though.
But lately, I've been thinking about having another go at it, and trying to see if I can come up with something really cool.
I want to make a NES version of 1.5. Other than the actual backgrounds (which I can't use since we don't have all of them anyway), I can make the inventory just like the one in 1.5, and I can make a much better title screen than I did last time.
What I have in mind, is that it will look like Metal Gear for the NES, in terms of style. I don't want completely overhead, and I don't want 2D either. It will look more like Gaiden and Metal Gear.
But these are just thoughts. Actually coding this thing would be a huge project.
But at the very least, I might put together the 1.5 inventory screen, and you can see what it looks like on the NES.
I have been inspired by the GameBoy Color version of Resident Evil, the original Resident Evil, 1.5, and 3.5 Hooked Zombie version.
Who knows, I might want to program something similiar to 3.5.
I want atmosphere and horror in my game. And lots of blood. Resident Evil 1.5 had all of that.
If I knew how to code 3D stuff, I would make it like the Resident Evil GBC, but I don't know how to do that, so it would have to be overhead or 2D.
Just some ideas and thoughts I've been thinking of lately. I want to try to do something though.
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