In the hallway where you place the two chalices the wind effect is similar if not exactly the same as the fog version / ship version.
During the time where you play as Ashley in the unlit underground section the knights are exactly same as those knights in the 3.5 gameplay video / hookman version which wield there axes and swords.
When you knock over the gas canisters whilst battling the Verdugo in the sewers the screen effect is similar to the 3.5 power effect in the re4 / bh4 trials.
Just a small observation there seems to be a lot of reused ideas during these stages.
During the time where you play as Ashley in the unlit underground section the knights are exactly same as those knights in the 3.5 gameplay video / hookman version which wield there axes and swords.
When you knock over the gas canisters whilst battling the Verdugo in the sewers the screen effect is similar to the 3.5 power effect in the re4 / bh4 trials.
Just a small observation there seems to be a lot of reused ideas during these stages.
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