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They held the power of a new RE in their hands, but they lacked the proper vision

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  • #31
    Originally posted by GuardhouseMusic View Post
    I would describe RE5's story and scenarios with the words shallow, lame, and uninspired. First you run into majini with melee weapons/throwing objects...then you run into majini with dynamite, molotovs, and the occasional turret...then you run into majini with spears, exploding arrows, and shields...then you run into majini with assault rifles and stun rods. Were Capcom seriously thinking that the player would humor them and say "OH SWEET CHRIST THEY HAVE GUNS NOW!!!" in any temperament other than frustration? Plus, say what you will about the graphics and presentation, but I thought the levels looked boring, murky, and devoid of character. I guess I didn't take to the setting. The reason I'm not getting into, say, dogs, lickers, reapers, and plagas is because they're so sparse they almost seem more like mercenaries fodder. I will say that the bosses were all distinct experiences, and most of them were loads of fun; they're the areas I enjoy revisiting the most. The story and dialogue were both horrid IMO. The partner references, Jill's arbitrary role, Wesker's lame arrogant lines. Project W was a narrative failure. The very fact that the co-op aspect influenced the story and dialogue does not work for me at all. I think I would have wanted RE5 to be a single player experience.
    I could not agree more with this, everything you said i agree with. When i saw the gun Majini's i was so pissed of i almost turned the game off. Wesker's dialog and lines and overall story and the Project W were the worst possible things to have happened, and i hated every bit of them. I would rather no story than a bad story.

    The Levels were very boring, bland and uninspiring. They were completely devoid of horror atmosphere, it felt more like Black Hawk Down than a horror game most of the time. There was no real build up to anything, even when the game tried to, it failed miserably.

    It also felt rather rushed at parts,and like it was skipping over many things and like capcom couldn't wait to get it out on shelves and get the money. I think if they wanted to focus on story they should have made the game longer and had more cutscenes and character development.


    Originally posted by kevstah2004 View Post
    If I had my way
    Rutger Hauer
    Dolph Lundgren
    Sandman / Jim Fullington
    would all have staring roles in the films.
    ???

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    • #32

      If he had a brain, he'd be dangerous.

      sigpic

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      • #33
        I enjoyed RE5 but overall am more drawn to replay 4 than 5.

        The way I look at Resident Evil 4 tried to combine the two ideas of: 1. Survival Horror and 2. Action. In doing so I felt they had achieved something. Although I disliked the random dropping of ammo, the first few play throughs you wouldn't necessarily have a huge stockpile of it.

        RE5 however decided to go a different route. Taking the action portion from RE4 and fusing it with arcade. Who here will admit, when they were pretty bummed for ammo, went back to the first level and repeated it for gold (to upgrade their kit) and ammo? RE4 did not have this. If you were bummed, you were bummed and just had to deal with it. The chapter select should have been a once you complete that difficulty level.

        Now as for Giant Statues, Laser hallways. What did RE5 have? Giant Laser mirrors (for want of a better word), the only puzzle in the game, those floors with the laser beam, the Boat sequence (I'm sure whatshisname [a senior moment perhaps?] could have sunk your ship, de lago could have but he wanted to eat you.), the Temples running down the hallway dodging pitfalls and traps, the explosive balls and then theres the running from the bat. Not to mention the Viral Flower. Both games have stupid content. But whats more realistic? an oversized granite statue bearing down on you (made with the latest technology available) or a Tomb Raider style temple with sci fi (well advanced technology for the eras) booby traps? All I'll say is I think this stuff in both games, should be taken with a pinch of salt. They are just there to give you some challanges. Not to be taken too seriously.

        But the reason I prefer RE4 is that it still retained some (though butchered), Survival Horror esq traits where as Capcom seemed to substitute them for arcade ones in RE5.

        All I'm trying to point out is why I, as a person, prefer the adventures of Emo Leon and the monkey to the adventures of Steroid Chris and the eye candy.

        Its all subjective anyway. People like what they like. If they didn't, there would be no variety to the world. You just have to live with it. Some people like RE4, some people like RE5 and others like thai ladyboys.

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        • #34
          Originally posted by missvalentine View Post
          Also has anyone considered the new RE games great success to the fact that there are more people into video games now than there were in the 90's? I mean video games are more popular than ever now. I bet a classic RE game would do just fine in the market now.
          Highly unlikely. The competition in games market is pretty rough and considering the prices of the games and the resources it takes to release an AAA (even AA or A) grade title, the devs just have to concentrate on the casual market. Which is why I personally look for games that are very moddable, so the primary content would come from not the game itsself but the community content that follows. For example, with BF2 and BF1942 (even BF: Vietnam) one would get not only the main games, which are fun and all, but exceptional global mods which stand as completely separate games. For BF2 alone I counted 5-6 mods that completely alter the experience. There are dozens of amazing mods for Half Life and Half Life 2.

          You either find a profitable niche or you stick to the mainstream market, and the 9 years of stagnation of RE series showed that CAPCOM is only able to nail the mainstream group. Shame, but thats how it goes.

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          • #35
            Originally posted by missvalentine View Post
            How is your opinion fact? I'm sure there are many people here who disagree with you Jill's Boob. I for one do not think Remake is the best RE game ever. I like RE3 better than Remake. Don't get me wrong, I love Remake, but Remake is second to RE3. Don't go around saying your opinion is fact.
            Are you really that dumb? Do you not understand what the ;) after my statement implies? Is it not obvious that the wink indicates sarcasm? For someone that spends a lot of time on the internet, how have you not learned this yet? Even general societal rules note the playfulness of winking & nudging.

            Here's another example for you: "I really enjoyed my prostrate exam. ;)"

            Does it make sense now?


            Originally posted by Enrico Marini View Post
            others like thai ladyboys.
            Doesn't everyone?
            Last edited by Jill's Boob; 06-05-2009, 11:04 AM.

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            • #36
              Originally posted by Jill's Boob View Post
              Are you really that dumb? Do you not understand what the ;) after my statement implies? Is it not obvious that the wink indicates sarcasm? For someone that spends a lot of time on the internet, how have you not learned this yet? Even general societal rules note the playfulness of winking & nudging.

              Here's another example for you: "I really enjoyed my prostrate exam. ;)"

              Does it make sense now?
              Sheesh! forgive me mighty one for missing the wink in your post. I read it quickly and missed it. jeez! overreact much?

              I don't like that way you assume I'm on the internet all the time, why do you assume that? cause i have a rather high post count? I'm not online that much. Hell this is the only forum i visit regularly.

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              • #37
                Originally posted by Member_of_STARS View Post
                Its quite obvious that after RE3 CAPCOM had absolutely no clue what to do with their flagship title.
                Resident Evil wasn't anywhere near being Capcom's flagship title at the time

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                • #38
                  Originally posted by Big Stu View Post
                  Resident Evil wasn't anywhere near being Capcom's flagship title at the time
                  So which one was it?

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                  • #39
                    Originally posted by Rakkoon View Post
                    So which one was it?
                    Obviously RE 4.
                    sigpic

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                    • #40
                      Originally posted by Rakkoon View Post
                      So which one was it?
                      Street Fighter and Mega Man would blatantly have come before Resident Evil as far as the companies flagship title went back in the day.

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                      • #41
                        Originally posted by Big Stu View Post
                        Street Fighter and Mega Man would blatantly have come before Resident Evil as far as the companies flagship title went back in the day.
                        Sure, but wasn't RE already huge after RE2?

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                        • #42
                          Big, but not flagship big.

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                          • #43
                            Originally posted by Big Stu View Post
                            Street Fighter and Mega Man would blatantly have come before Resident Evil as far as the companies flagship title went back in the day.
                            Megaman is dead and Street Fighter was revived with SF 4 after the failures of the EX series.
                            sigpic

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                            • #44
                              We're talking about 1999 here actually. Megaman (or Rockman) wasn't dead, and Street Fighter didn't need reviving at the time.

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