...that the first test builds of RE5 were created with the Unreal Engine 3?
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I'm pretty sure the testbed map they reference was on Framework. They mention that the final game had a tweaked saturation/colorspace to give it a more desaturated look. But yeah, there we're 3 photos from the "UE3" build, but they weren't what the article is showing at the top (which I'm sure was on Framework).
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