There were a lot of fans who kept praising Remake. They said it was a great game. They said how much they loved the improvements over the original, and that it was more than a remake, which is true, since the remake featured some new areas, and actually changed the routes you had to take. But I could never understand what the hell they saw in it. Really.
This is not an attempt at bashing the remake. I don't think the Remake was a bad game, but it didn't do anything for me, seriously.
When the very first preview trailer of Remake came out, I was excited about this game. I really was. The trailer was awesome!
But that was the trailer......
It seems these days that things you see in videogame trailers don't wind up being in the final product. I have mixed feelings about this. I understand that the games being worked on are a work in progress, and things are subject to change, but at the same time it sounds like false advertising when you see things in a trailer that are just awesome, and the final game doesn't really deliver what you saw.
Before I get more in-depth with that, I would like to explain why Remake didn't do anything for me.
All BS aside, Remake didn't do anything for me when it came out years ago. It could have been because I played Resident Evil Zero before I played Remake, so I wasn't really impressed with what Remake delivered.
1. The graphics.
The Remake attempted to re-design everything, and the graphics were updated. However, the feelings of atmosphere were gone. That's right, gone.
What the original Resident Evil delivered, Remake failed on this. Believe it or not, but darkness didn't deliver atmosphere. The original had way more atmosphere than Remake did. I liked the lighting in the first game.
Also, the occassional thunder and lightning in Remake wasn't that great either. I saw nothing scary about it, and I found it to be lame. It was like "try-hard" to scare the gamers. I didn't like anything about it.
Why the first game delivered atmosphere in my eyes:
To me, the first game will always give me the feeling that what happened in the game, you could actually imagine seeing that happen in real-life. The first game was a masterpiece.
I'll give you an example. In the hallway where you fight the first zombie, the zombie eating Kenneth's corpse, this is an example of atmosphere.
There was a window right on the wall there. And the hallway was completely quite. And here you are shooting at a creepy creature called the zombie. The lack of music really helped here. And seeing that window made you wonder if that viscious creature that chased you into the mansion was still out there.
Remake's take on this:
The camera angle is different. There is a door there. The hallway is dark. There is lightning and thunder sounds on occassion. Everything that the original produced to give me that "feeling of realism" was gone.
What is a shame about the game industry today is that they think everything is graphics. Sometimes TOO MUCH DETAIL can hurt the game. And that is what I felt Remake was like.
Overall, the graphics in Remake didn't really impress me. The new camera angles and lighting, plus the thunder/sound effects weren't really anything to brag about.
And Remake re-did the intro scene, where now it is 3 cerberus chasing the team, where in the original, they never really showed the whole face of the mysterious creature, we can only speculate that it was a cerberus, but we don't know for sure.....
Bottom Line: The original was a lot more scarier than this game.
2. The Enemies:
Yes, I found the enemies in the original to be more scarier than in Remake, especially the hunter.
The hunter in the original scared the shit out of me, where as in Remake, the figure of the hunter was different, those same creepy sound effects that were made in the original were gone, and now I just looked at the hunter like another monster.
What happend to those hunters that made those clicks when they walked, and the eerie remixed mansion music that accompanied them? And when there was no music, things seemed just as tense.
When you come back to the mansion, and everything has changed, you realize that you must have done something wrong that made these creatures show up.
Now the whole mansion is crawling with hunters!
The remake failed on this too.
Bottom Line: Those special feelings that the original gave me, I didn't get at all from Remake.
3. Remake changed the routes, added new rooms.
I really didn't care for the new routes you had to take, and the new rooms. They seemed un-necessary, and they seemed like they were added just to show off the graphics. Having the original game with the graphics redone would have been enough.
Bottom Line: It's not a remake if they are adding new things that drastically change from the original. The new routes you had to take were un-necessary.
SUMMARY: I don't think the remake is a bad game. I have it, and I plan on buying the Wii version as well, for the collection. However, if you couldn't understand where I'm coming from in this review, the best way I can explain is that Remake didn't do anything for me that the original did.
The original did it spot on. Everything. And it showed that you don't need total darkness to give the player a feeling of atmosphere and scariness.
Where as, when I played Remake, there was nothing intriguing about it. I would play the original over Remake any day.
It might be difficult for some of you to understand where I'm coming from, but it is more about feelings. Special feelings that the original gave me, and the fact that the original seemed like that those things could happen in real life, where as Remake didn't evoke any of those feelings. Remake felt like a new-age game that cared more about graphics.
But that is my opinion. You will probably have your own opinion. I would like to hear what you think.
Original > Remake
This is not an attempt at bashing the remake. I don't think the Remake was a bad game, but it didn't do anything for me, seriously.
When the very first preview trailer of Remake came out, I was excited about this game. I really was. The trailer was awesome!
But that was the trailer......
It seems these days that things you see in videogame trailers don't wind up being in the final product. I have mixed feelings about this. I understand that the games being worked on are a work in progress, and things are subject to change, but at the same time it sounds like false advertising when you see things in a trailer that are just awesome, and the final game doesn't really deliver what you saw.
Before I get more in-depth with that, I would like to explain why Remake didn't do anything for me.
All BS aside, Remake didn't do anything for me when it came out years ago. It could have been because I played Resident Evil Zero before I played Remake, so I wasn't really impressed with what Remake delivered.
1. The graphics.
The Remake attempted to re-design everything, and the graphics were updated. However, the feelings of atmosphere were gone. That's right, gone.
What the original Resident Evil delivered, Remake failed on this. Believe it or not, but darkness didn't deliver atmosphere. The original had way more atmosphere than Remake did. I liked the lighting in the first game.
Also, the occassional thunder and lightning in Remake wasn't that great either. I saw nothing scary about it, and I found it to be lame. It was like "try-hard" to scare the gamers. I didn't like anything about it.
Why the first game delivered atmosphere in my eyes:
To me, the first game will always give me the feeling that what happened in the game, you could actually imagine seeing that happen in real-life. The first game was a masterpiece.
I'll give you an example. In the hallway where you fight the first zombie, the zombie eating Kenneth's corpse, this is an example of atmosphere.
There was a window right on the wall there. And the hallway was completely quite. And here you are shooting at a creepy creature called the zombie. The lack of music really helped here. And seeing that window made you wonder if that viscious creature that chased you into the mansion was still out there.
Remake's take on this:
The camera angle is different. There is a door there. The hallway is dark. There is lightning and thunder sounds on occassion. Everything that the original produced to give me that "feeling of realism" was gone.
What is a shame about the game industry today is that they think everything is graphics. Sometimes TOO MUCH DETAIL can hurt the game. And that is what I felt Remake was like.
Overall, the graphics in Remake didn't really impress me. The new camera angles and lighting, plus the thunder/sound effects weren't really anything to brag about.
And Remake re-did the intro scene, where now it is 3 cerberus chasing the team, where in the original, they never really showed the whole face of the mysterious creature, we can only speculate that it was a cerberus, but we don't know for sure.....
Bottom Line: The original was a lot more scarier than this game.
2. The Enemies:
Yes, I found the enemies in the original to be more scarier than in Remake, especially the hunter.
The hunter in the original scared the shit out of me, where as in Remake, the figure of the hunter was different, those same creepy sound effects that were made in the original were gone, and now I just looked at the hunter like another monster.
What happend to those hunters that made those clicks when they walked, and the eerie remixed mansion music that accompanied them? And when there was no music, things seemed just as tense.
When you come back to the mansion, and everything has changed, you realize that you must have done something wrong that made these creatures show up.
Now the whole mansion is crawling with hunters!
The remake failed on this too.
Bottom Line: Those special feelings that the original gave me, I didn't get at all from Remake.
3. Remake changed the routes, added new rooms.
I really didn't care for the new routes you had to take, and the new rooms. They seemed un-necessary, and they seemed like they were added just to show off the graphics. Having the original game with the graphics redone would have been enough.
Bottom Line: It's not a remake if they are adding new things that drastically change from the original. The new routes you had to take were un-necessary.
SUMMARY: I don't think the remake is a bad game. I have it, and I plan on buying the Wii version as well, for the collection. However, if you couldn't understand where I'm coming from in this review, the best way I can explain is that Remake didn't do anything for me that the original did.
The original did it spot on. Everything. And it showed that you don't need total darkness to give the player a feeling of atmosphere and scariness.
Where as, when I played Remake, there was nothing intriguing about it. I would play the original over Remake any day.
It might be difficult for some of you to understand where I'm coming from, but it is more about feelings. Special feelings that the original gave me, and the fact that the original seemed like that those things could happen in real life, where as Remake didn't evoke any of those feelings. Remake felt like a new-age game that cared more about graphics.
But that is my opinion. You will probably have your own opinion. I would like to hear what you think.
Original > Remake
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