Takeuhi, in one interview, stated that there was a mix of discussion on where 5 should go, considering this was a title without Mikami after 4 and some of them had mixed feelings on where to go. He admitted to saying that he wanted co-op included, even Kawata referenced that, and you know the technical limits co-op will do to a single player experience, and then there are a few things he has said in various interviews on the game's action front. Kawata has aimed on horror and on many things that spark our interest, and as for the rail games, I think that is a level of budget and time, even umbrella chronicles was a proto-type in its early stages, there’s nothing to complain now when DSC looks like a awesome “guided” experience to play, I see the next wii resident evil title being a third person angle game but it depends on if Capcom wants to do another 360/ps3 resident evil title. As for director's on the game's direction, I can agree that there is a level of influence on the direction of the game, and them time restraints and technical limitations, but Takeuchi is one person we have seen on things that have changed on the information we've got during the game's production over the years. Next title game will defiantly be interesting, that's for sure.
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Originally posted by Archelon View PostYou people do realize Kawata was the one who thought it would be a good idea to make Umbrella Chronicles a railshooter, right?
I have no doubt Kawata had just as much to do with the changes to RE5 as Takeuchi, and neither of them were even the director of the game. I think you may be praising and bashing the wrong people here.
HUH?
HUH?
YOU GOT A PROBLEM?? D:<
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Originally posted by BLSR1 View PostWHAT IF WE LIKE RAILSHOOTERS
HUH?
HUH?
YOU GOT A PROBLEM?? D:<
I enjoyed Umbrella Chronicles for what it was, but can you honestly tell me you would rather play a rail shooter than a traditional third person RE title? His reasoning for why it was made into a rail shooter was utterly moronic. He said they went with the decision to make it a rail shooter, because Wii owners want their games to be as simple to play as possible.
He was apparently completely ignoring the fact that RE4: Wii Edition sold over a million copies, and in the end, actually sold more than UC. But Capcom, in all of its wisdom, saw the sales numbers for UC and thought, "Wow! They must really love rail shooters! And they say they want a remake of RE2? I know! Let's put it on rails! That'll really make them happy! Win-win!"
I'm sorry, but I just find it hard to put my faith in a guy whose logic (or perhaps it would be better to say, lack thereof) is utterly baffling at times when it comes to designing a game.
And just in case anyone tries to make a counterpoint with "that's just business," do you really want someone with that kind of mentality in charge of your favorite franchise? We all know the real reason they're making Dark Side Chronicles instead of a new, built from the ground up, traditional RE title is because they saw that just as many people, if not more, will buy a subpar game that required very little actual time, money, and effort as would buy a brand new game built from the ground up specifically for the Wii. They're seeking to maximize their profits while minimizing their efforts.
Why bother putting forth any real time and effort to make something truly new and unique when you can make just as much, if not more, money crapping out a quick and dirty watered down port or rail shooter? I ask you again, is that really the kind of person you want in charge of your favorite video game series?Last edited by Archelon; 07-09-2009, 03:56 PM.
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but then had to scale it back because he/she overestimated the capabilities of the hardware (see Kojima and MGS4).PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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Erm though I agree the beta stuff is cool and all that - why do people want to hate so much on Takeuchi?
For me the real killer of the series is it's creator, he's the one who abandoned years, upon years of storytelling to tell what? Absolutely fuck all that's what, a cliched stupid (OMG SO IRONIC WIF THE DIAHLOG) storyline.
Not only did Tackechi craft a storyline that actually ties in with the universe, he brought back Umbrella the only real way he could, gave a pretty awesome Blade Runner homage sequence with Spencer, and actually IMPROVED Resident Evil 4 with a much more logical way of looking at Las Plagas.
I'm not saying Resident Evil 5 is perfect, because it sure aint. But Resident Evil 4 is hardly the gold plated genius people make it out to be either.
But seriously, cut Tackeuchi some slack. You all go on about how you could do a better game because you are a 'fan'. But hold up - post Resident Evil 3 era many 'fans' wanted a full reunion of Chris, Jill, Barry, Rebecca, Leon, Claire.etc.etc.ETC.ETC all taking up arms and destroying the main Umbrella Facility. I know this, because I wrote THAT fucker.
And I was young. And Naive. But back that I thought I could continue the series! Fuck yeah.
Kinda get where I'm going with this?
Everyone has their idea of how to continue something, but just because you personally feel it's all kinds of awesome, doesn't mean everyone else does. THe truth is the vast majority would react exactly the same, because you know why?
People/fans are just way, way too hard to please in general.http://www.projectumbrella.net The BIOHAZARD/RESIDENT EVIL Compendium
http://twitter.com/STARS_TyranT
Review and contributor for www.thexbutton.co.uk
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I disagree. Fans are not difficult to please. Expecting to see pleased fans if all the developers decisions are based on profit and profit alone, that is why such a myth is created.
Ive seen nothing but disgruntled fans, broken franchises and abandoned fanbases during these last 5 years, and theres only a couple of franchises left which I would say to be "fan-loyal". Everyone has gone down, left, right, up, whatever direction it is, just aslong as its off the established path.
Its not fans fault that hes not pleased. Ridiculous wishes aside, almost all games that have brought massive disappointment, are flawed, off the established values of the franchise or fvcked up in another way.
Fans arent hard to please. Videogame business is shifting to become a mass-produced entertainment industry. Unfortunately that means that the people who sign the paychecks usually dont know jackshit about it. Expect this situation to become even worse as developing games becomes more and more expensive.
And no. I dont think indie games are the necessary pressure valve.
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As for these scans. I could only say "meh". What I saw on these pics was certainly a lot closer to something I wanted to see, characters like Wesker and Excella looked a lot more serious and mature. But these are just pictures and I have no idea where this excitement comes from.
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Originally posted by [STARS]TyranT View PostFor me the real killer of the series is it's creator, he's the one who abandoned years, upon years of storytelling to tell what? Absolutely fuck all that's what, a cliched stupid (OMG SO IRONIC WIF THE DIAHLOG) storyline.
So instead of having a game that did one or two things extremely well, you have a game that ends up being a mishmash of many different, and wildly divergent, ideas that never quite gel together into a cohesive whole. It's a "jack of all trades, master of none" sort of thing. It does a lot of things, but it doesn't do any particular one extremely well.
The next game in the series, whether it be RE6 or another spinoff, needs someone to take charge like Mikami did with RE4, for good or ill. I personally hope Capcom gives the game to a brand new team, preferably one that has had little experience with the series in the past. That way whatever they try to do won't be clouded by preconceived notions of what the series is supposed to be, nor will they be held back by any possible constraints that may be placed on them by higher ups who claim to "know" what Resident Evil is simply because they've worked on it before.
Heck, I say they do what they're doing with Dead Rising 2 and farm it out to a Western developer. I'd love to see what a team like Naughty Dog or even Digital Extremes could do with the brand. Or why not just give it to Blue Castle? They're already showing tremendous promise with their work on Dead Rising 2.Last edited by Archelon; 07-09-2009, 07:26 PM.
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well i only know that in RE5 the game play is ONLY Chris Redfield and the Executioner has a sack hat on like the Chainsaw Majini and the contact isn't there after you meet him
and yeah You still save Jill but no Sheva and when you push an enemy off you when you move the left analog stick left - right you can punch them after
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Originally posted by Archelon View PostI think something else that should be taken into consideration is the possibility that something of this scale just may have not been possible on the current hardware. It wouldn't be the first time that a developer has promised big things, but then had to scale it back because he/she overestimated the capabilities of the hardware (see Kojima and MGS4).
That's why the God of War games have camera angles.
Originally posted by [STARS]TyranT View PostNot only did Tackechi craft a storyline that actually ties in with the universe, he brought back Umbrella the only real way he could.
But seriously, cut Tackeuchi some slack. You all go on about how you could do a better game because you are a 'fan'
People/fans are just way, way too hard to please in general.
And Takeuchi could have done a lot better if he wanted too. Ive seen fan fics that make more sense and are actually better than RE5's story was. Id rather a few fan fics be canon than RE5.
Originally posted by Archelon View PostHeck, I say they do what they're doing with Dead Rising 2 and farm it out to a Western developer. I'd love to see what a team like Naughty Dog or even Digital Extremes could do with the brand. Or why not just give it to Blue Castle? They're already showing tremendous promise with their work on Dead Rising 2.
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Originally posted by Darinl1979 View PostEveryones crying "WASTED OPPURTUNITY" and the funny and ironic thing is that if they had used this in the game and gave us concept art of what we did get as actual screenshots...you'd still be screaming "WASTED OPPURTUNITY" because you simply want what we didn't get.
If we go that, and what we have now was the Beta, I don't think people would be going, Damn, Jill in a battle suit! WASTED OPPORTUNITY! Damn, the whole game as Co-op, Wasted Opportunity! maybe a few people but not many.
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It's funny that all of a sudden everyone wants Kawata as the main producer of the series, based on some artworks that you saw and because he said that he wants to take RE back to horror.
I think that Kawata is an excellent developer but we should wait and see how DSC turns out....Last edited by aris13; 07-10-2009, 06:53 AM.sigpic
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Originally posted by Darkmoon View PostAgreed. I wanna see if all this talk about bringing back horror is just lip service like it was in RE5. Let's see how he handles the reigns of power, then start judging him.
I haven't heard a single thing come from his mouth in the past 4-5 years that's given me any faith in his ability to take control of the series from here on in and not spectacularly screw it up even more than it already has been. He is the epitome of the "yes man" for "towing the party line," so to speak.Last edited by Archelon; 07-10-2009, 12:53 PM.
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