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RE 3 PAL Demo,need gameshark codes

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  • #16
    thanks,the codes are working.....thats great.....

    Edit:The PAL Demo is playable till the mainantrance to the RPD,than its over!!The NTSC Demo is a little bit longer
    Last edited by Robert_Kendo; 07-14-2009, 07:10 AM.

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    • #17
      Originally posted by kevstah2004 View Post
      I can't remember if anybody already made these codes already and even if they did I don't think i'd be allowed to share them since the demo is supposedly the full game anyway with just a timer.
      The demo ends when you reach the RPD, no matter how much time you have left. I made it there with 1 second remaining.
      lostreleases // demopals

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      • #18
        Download link for the RE3 PAL demo:
        lostreleases // demopals

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        • #19
          Thanks!
          If he had a brain, he'd be dangerous.

          sigpic

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          • #20
            think i have founs 2 differences between final and re 3 pal/ntsc demo! 2Documents are missing.It must be the pic from the clock tower and the pic A

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            • #21
              It's always good to know new information about demos. Thanks Anders for the upload n_n.

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              • #22
                Originally posted by Carnivol View Post
                Unless I've mixed up my notes:
                800D23C8 00FF

                That should freeze your timer.

                If it doesn't work, try to combine it with this one:
                800D23C9 0010

                You'll probably have some wonky amount too (both of them combined form minutes and seconds, or something (don't remember).

                Don't think I did any other ones for the PAL demo, but, yeah, you might be able to compare that one to the other pause timer code for the NTSC demo and apply that same difference to the other codes and then convert them to work with the PAL version.
                8XXXXXXX ZZYY is a 16bit write code the value 1734 should give you 99 minutes 800D23C8 1734

                If my calculations are right these should be the inventory slots
                300D2564 00?? - Slot 1 - Item
                800D2565 ???? - Slot 1 - Amount

                300D2568 00?? - Slot 2 - Item
                800D2569 ???? - Slot 2 - Amount

                300D256C 00?? - Slot 3 - Item
                800D256D ???? - Slot 3 - Amount

                300D2570 00?? - Slot 4 - Item
                800D2571 ???? - Slot 4 - Amount

                300D2574 00?? - Slot 5 - Item
                800D2575 ???? - Slot 5 - Amount

                300D2578 00?? - Slot 6 - Item
                800D2579 ???? - Slot 6 - Amount

                300D257C 00?? - Slot 7 - Item
                800D257D ???? - Slot 7 - Amount

                300D2580 00?? - Slot 8 - Item
                800D2581 ???? - Slot 8 - Amount

                300D2584 00?? - Slot 9 - Item
                800D2585 ???? - Slot 9 - Amount

                300D2588 00?? - Slot 10 - Item
                800D2589 ???? - Slot 10 - Amount
                If he had a brain, he'd be dangerous.

                sigpic

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                • #23
                  There's 38 rooms on the disc some of them are repeated rooms with darker lighting along with over little differences which i'm sure the more eagle eyed ones of you will point out. Also a few rooms from the RPD are still left in too, i'm making a room warp code atm so you access them.

                  Here's the the list of rooms and extracted backgrounds

                  RE3PDBGS.rar
                  Last edited by kevstah2004; 07-16-2009, 04:00 AM.
                  If he had a brain, he'd be dangerous.

                  sigpic

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                  • #24
                    Can i use some of this rooms in the demo or does the demo crash?

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                    • #25
                      You'll know as soon as I do, just wait.
                      If he had a brain, he'd be dangerous.

                      sigpic

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                      • #26
                        ok..With wich programm i can open die files you have upload here?

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                        • #27
                          Sony Movie Converter set the resolution to Width: 320, Height: 240
                          If he had a brain, he'd be dangerous.

                          sigpic

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                          • #28
                            Hmm i've found the background address, i'm have trouble finding the actual current room though
                            300D23A8 00?? = Current Room Background
                            Use the last two digits from the rooms I listed, 1A would be the S.T.A.R.S. office, every time you change a room it'll load the background stored at 300D23A8, for it work have the code turned off then when it goes in-game enabled it and change rooms, I haven't made a joypad joker for it yet so you'll have make do turning it on/off in an emulator.
                            If he had a brain, he'd be dangerous.

                            sigpic

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                            • #29
                              Thanks for the download link.
                              I will test your codes.Maybe i found something interesting stuff

                              Edit:I have found some nice pics:






                              Edit 2: If you use the following codes: 300D23A8 001B you will enter the drug store!there you can see the szene with nicholai and you can play in this room,go in the other room and find the oil and you can leave the store till the place where it burnes!Befor leaving any room disable the codes

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                              • #30
                                Well, I was hacking the ARD's files (in other versions RDT's files) in this demo, for access within the RPD. Finally achieved and I do a Save sstate for ePSXe!

                                Now you can explore all the RPD and some areas on the night of Raccon City!

                                Image:


                                Download:

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