Originally posted by Ridley W. Hayes
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The main reason is because the helipad portion is a decent chunk of area. There's a lot of rooms to be thrown into the upper floors already. I think there is a 3rd floor, I just don't think it's very big. There's also an interview where a developer said something like "the first, third, and basement floor were too similar". Not sure how exactly he means - whether he means layout wise or visual design.
Sadly, I don't think this is something we'll be able to confirm until we obtain the game ourselves.
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