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Resident Evil 1.5 it's OVER

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  • #91
    Originally posted by Alzaire View Post
    About a month ago or so.
    Wow what a shame... I know I'm out when it comes to 1.5 dealings unless I start wheeling and dealing the way you guys do within the community. I sure would like to help someway but after the Curator event I can see why you guys prefer to keep quiet about these things. It is great to know these dealings can still take place even after the PS Museum incident but I can't help but feel a large bit of unfair pressure sits on all of your shoulders as you all try and get what most, if not all, of us older Bio-flames members would love to help you guys out with. Then again the more hands that are in the cookie jar will only creates more issues. May the next dealings turn out better than the last few attempts.
    Last edited by alf717; 08-25-2009, 09:52 PM.

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    • #92
      One thing I don't get is why Capcom seems reluctant to release an unreleased version of a very successful product to people who want it? Are they afraid they could cause some kind of confusion to the general public? Is it because its called Resident Evil 1.5 that people would mistakenly presume it as a "lost prequel" to RE2? What reason do they have to hold it back?

      EDIT: This is besides the events that occurred during the curator incident, where apparently Capcom caught wind of someone owning a copy.
      Last edited by OKeijiDragon; 08-25-2009, 10:25 PM.
      If you have Twitter, follow me!. =P

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      • #93
        Well, Capcom considers it a product not worth investing in anymore. They scrapped it for whatever reason you choose to pick out of their barrel of reasons. It didn't quite meet the idea they were looking for, and they consider it inferior to retail RE2. There's no real reason for them to bother. The Japanese community really isn't that interested, and the real fanbase for the game is not really that large. It's just not worth it to them.

        They for sure won't release it as an unfinished product. And I don't know if I'd really want them to finish it (granted I'd still be curious about it and play it), mainly because if they put the effort in to finish it, they'd probably update it and do things in it that might not have really been in the original vision of the game. I'd rather have the beta as it is, so I could see 1.5 as it is.
        sigpic

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        • #94
          1.) Unfinished product (Besides the PC platform, you simply don't release untested and unfinished material. Both for security reasons and 'cause of licensing reasons. Platform owners of whatever platform the title is for most likely wouldn't be too happy about such things.)
          2.) Developed under the Resident Evil 2 license, which means that unless they were to port it to another platform (or acquire a fresh license for it), it may still be bound by any and all PS1 related legal papers that is valid for... Resident Evil 2. As some may have noticed, the final game's disc 1 and 2 have a huge gap in their ID tags, probably as a result of 1.5 being 1 disc and RE2 ending up on 2 discs, resulting in only one ID tag being reserved for it.
          3.) Not enough interest to warrant a full upconversion/finalizing process.


          Personally, I still think the 1.5 scenario is something they could build things around, should they ever make a Deadly Silence 2.
          Last edited by Carnivol; 08-25-2009, 10:57 PM.

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          • #95
            Originally posted by Carnivol View Post
            1.) Unfinished product (Besides the PC platform, you simply don't release untested and unfinished material. Both for security reasons and 'cause of licensing reasons. Platform owners of whatever platform the title is for most likely wouldn't be too happy about such things.)
            Well that's why they can put a label on it saying "Due to the incomplete nature of this title, you may experience some glitches in this game... if any problems, please reset" etc. They did this before with their other titles before. I know this doesn't change a thing, but just to try to counter your point.

            Originally posted by Carnivol View Post
            2.) Developed under the Resident Evil 2 license, which means that unless they were to port it to another platform (or acquire a fresh license for it), it may still be bound by any and all PS1 related legal papers that is valid for... Resident Evil 2. As some may have noticed, the final game's disc 1 and 2 have a huge gap in their ID tags, probably as a result of 1.5 being 1 disc and RE2 ending up on 2 discs, resulting in only one ID tag being reserved for it.
            So let me get this straight, 1.5 would have its own unique SLPS or SLUS number compared to RE2? Wouldn't that technically mean that it would legally be counted as a game on its own in terms of its "ID number", despite still being under the RE2 copyright?



            EDIT: You know. I just had an interesting and entertaining thought. If Capcom released 1.5 as it is, incomplete and such, they could rationalize all that by saying that everything of 1.5 were all a dream/nightmare that Leon had after getting drunk in the hotel he stayed the nightbefore RE2*. You know those dreams you sometimes have that give you "glimpses of the future" but those same "glimpses" would not necessarily come true 100% and, most of the time, in different scenarios? Well, everything of 1.5 inside Leon's dream/nightmare would just be a "dream about the future" and that Elza Walker would just be a "dream incarnation" what he will eventually meet in reality as Claire Redfield. Marvin & Kendo (John) lasted longer and Roy (DJ) existed, but only in that dream. What do you think? I know that sounds like BS, but this entertains me as such. Yes, I hope we see 1.5 soon too.

            *I swear I've read about something like this before in another RE fansite. I'll try to find out about it more.
            Last edited by OKeijiDragon; 08-26-2009, 12:13 AM.
            If you have Twitter, follow me!. =P

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            • #96
              Originally posted by OKei View Post
              Well that's why they can put a label on it saying "Due to the incomplete nature of this title, you may experience some glitches in this game... if any problems, please reset" etc. They did this before with their other titles before. I know this doesn't change a thing, but just to try to counter your point.
              When you work with a license on a platform (in this case, the Sony PlayStation), Sony may have a solid few objections both to the idea of a company publicly releasing an incomplete/broken product (that may have undesirable glitches) and the fact that the distribution method may evt. be through a non-retail manufacturing process (encouraging and requiring the need for non-Sony endorsed means for playback)

              Originally posted by OKei View Post
              So let me get this straight, 1.5 would have its own unique SLPS or SLUS number compared to RE2? Wouldn't that technically mean that it would legally be counted as a game on its own in terms of its "ID number", despite still being under the RE2 copyright?
              When you make a licensed title for a platform such as the PlayStation, you reserve a catalog ID for that product (amongst other things). If they've already released a product with that ID (in this case, Resident Evil 2 was released. Thus "1.5", as fans like to call the early version, does no longer have a spot), you'd have to not only go through the licensing process again, but you'd also have to acquire a new ID for that title.


              +I recall someone theorizing some stuff earlier (about big business talk in general and unreleased titles) that technically, if they were to acknowledge the existence of 1.5, as 1.5, and evt. turn it into a product/release of any kind, there's a chance that may create issues as far as accounting goes. As they have a product of the past that hasn't really been accounted for and is thus missing in now over 12 years worth of taxation, income and product related paperwork. Of course, this may just be an extreme "worst case" scenario...


              It's not always easy for someone to just go "LOL! INTERNET!11!! HERE'S RAPDISHARE 4 fans!"

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              • #97
                Hi, i'm new here... (I'm from Europe, so my English is not so good )

                i was thinking, is this petition still active?

                Latest news coverage, email, free stock quotes, live scores and video are just the beginning. Discover more every day at Yahoo!


                there is this gaming magazine called Screen Fun here where i live, and they answer to reader's questions... I could send them a message, asking them and other people who read the magazine to sign up the petition.

                maybe you could do the same with some other gaming magazine?

                what do you think?
                Last edited by V-JOLT; 08-26-2009, 09:46 AM.

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                • #98
                  ah,screen fun...its a german mag,right?if you want,write a message to them.but what do you want to hear from them?

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                  • #99
                    It's too bad that clues, hints and sources get lost because of just some immature geeks.
                    I bet without some fools actions 1.5 would be on the wild by now...

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                    • I don't think you have to have a Sony license to release games on PS1 nor PS2 anymore, those consoles are shit old and open platforms. There is no quality check by Sony, anybody can release a game. And as there is no licensing, they shouldn't even need a SLUS code (Sony Licensed USA/Canada Software)?
                      lostreleases // demopals

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                      • Originally posted by Robert_Kendo View Post
                        ah,screen fun...its a german mag,right?if you want,write a message to them.but what do you want to hear from them?
                        yes i think it's german, but there is also serbian version i Serbia...

                        i don't want to hear anything from them, i want them to sign the online petition...
                        Last edited by V-JOLT; 08-26-2009, 09:45 AM.

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                        • That petition is very old on the old BioFlames, unfortunately, I dont even think its being continued?

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                          • It does not have to be released in ps1 anyway, assuming they have the source code they could port it to another api or system, but it's not going to happen..

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                            • why INFLAMES HAS many pictures on this game ?

                              where did he find theses pictures ?

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                              • Originally posted by Anders View Post
                                I don't think you have to have a Sony license to release games on PS1 nor PS2 anymore, those consoles are shit old and open platforms. There is no quality check by Sony, anybody can release a game. And as there is no licensing, they shouldn't even need a SLUS code (Sony Licensed USA/Canada Software)?

                                I know Sony cut down on a few things on this front recently for the PS2 (not sure if it's the case for PS1), but in the case of Capcom, you'd still want to maintain a good (and professional) relationship with Sony. Releasing, online, a PS1 game ISO (or files/source/whatever) is not exactly the way to go. Regardless, they'd still have to open the can of worms that is 1.5 if they were to "officially" release it in any way or form (which means it's not a free affair on their end...)
                                Last edited by Carnivol; 08-26-2009, 11:02 AM.

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