Originally posted by PracticalAl
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Darkside Chronicles Character Discussion.
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Originally posted by Det. Beauregard View PostOf course. But knowing Capcom, Alfred will probably mutate and we'll fight him...
I guess there's a chance we'll be fighting an Alfred zombie, then! Can't imagine it being very challenging..
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Originally posted by DarkMemories View PostI really don't think it's necessary; it does add more emotion to the scene, yes, but it isn't really needed to get the message across that Alfred loved his sister and that she's now ready to unleash hell.
Not to mention, I always found it kinda weird that she decided to inject STEVE with the virus, then hang Claire out to dry. Seemed like she wanted Claire to witness the death of a loved one, just as Alexia had to.
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Originally posted by Ray View PostAnyone else hope Alfred still dies in front of Alexia?
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It really was not a coincidence : Alexia somehow knew exactly what happened to Alfred and she purposely freed herself to avenge his death, not because she loved him, but for pride. How did she know ? Psychic powers... nah, just kidding with you amigo. Or am I ?
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Regardless of whether or not he dies in front of her, I think having Alfred wake Alexia (assuming for the sake of argument that's what the button on the snow globe does) makes a whole lot more sense than her just happening to awake from her 15 year slumber at the exact moment Claire and Steve were escaping. Not to mention, how did she know that Claire and Steve were escaping, or that they were even responsible for what all had happened, including the death of Alfred? It was all just a little too convenient, even for Resident Evil.
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I really don't think it's necessary; it does add more emotion to the scene, yes, but it isn't really needed to get the message across that Alfred loved his sister and that she's now ready to unleash hell.
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Originally posted by Ray View PostAnyone else hope Alfred still dies in front of Alexia? I know recent scenes in DSC might contradict that (him, injured, pressing a button that MIGHT as well reawaken Alexia from a distance). But, crazy theories ahead, I really hope that button just opens the entrance to Alexia's chamber. When he died in front of Alexia in the original CV/x, I always found the scene dramatically haunting. And somewhat sad.
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Originally posted by Ray View PostAnyone else hope Alfred still dies in front of Alexia?
Honestly? That was the first game to make me cry, and that was the scene that did it. Just the fact that after being shot and falling God knows how far, Alfred still forces himself up JUST so he can see his sister one last time and know that his sacrifice wasn't in vain.
It just made it so much more dramatic that she never said anything, just looked down at him as he reached for her...and yeah.
Her holding him while singing his favorite lullaby did it for me too, and it would lose a lot of what made the game so memorable to me if they removed those scenes.
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Originally posted by ChrisRedfield29 View Post
Anyone else hope Alfred still dies in front of Alexia? I know recent scenes in DSC might contradict that (him, injured, pressing a button that MIGHT as well reawaken Alexia from a distance). But, crazy theories ahead, I really hope that button just opens the entrance to Alexia's chamber. When he died in front of Alexia in the original CV/x, I always found the scene dramatically haunting. And somewhat sad.Last edited by Ray; 10-12-2009, 11:37 PM.
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Originally posted by ChrisRedfield29 View Post
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Originally posted by Ridley W. Hayes View PostWell, yes, in essence the character did not change, he was the bright anti-BOW knight in the original and he still is now in RE5. But, yes, he was softened a little with REmake, that was I meant by change. As News Bot and Wesker said, when the first game came out, Mikami had the idea that a tough looking guy should smoke, even with the TSBB book, that idea is expanded to Chris driving a Cobra at 180km/h and being an ass towards Jill... something that Mikami assumed as the cliché american action-movie heroe. With REmake that idea was toned down for a more realistic, not too cliché -and no longer smoker- human being. As you said, his motivations and, somewhat, his temper remain unchanged, but if he was softened, he was changed.
Chris smoking was only a cliché way to portray him as a badass. That toughness was toned down, he doesn't smokes anymore.
However, now even the "badasses" in the Resident Evil universe (Wesker, HUNK) don't smoke. Times have changed.
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Originally posted by Grem View PostWell, Chris needed more time and freedom to continue his investigations on Umbrella and no one in the police station was willing to listen to Chris, not even Chief Irons. Being alone in his fight against Umbrella + the ordinary cases he had to deal with as a STARS member, I'm sure he felt the necessity to "escape" his work to be more efficient in his investigations on Umbrella. That's eventually what he did when he travelled to Europe.
The wink was a sort of "Don't worry, Jill. I know what I'm doing" for me. It wasn't that dumb, in my opinion.
Even when I think that looking for a suspension is a really dumb way to act taking into account that you can always as a for a license, a release of duty due to stress or a permission for a vacation -something that most of logic people would do-, I didn't noticed the quotation marks on "vacation" when I read Jill's Diary the first time. It's never actually stated if Chris is supended of duty -or not- by punching Elran -something that could happen with Cheif Iron's looking for any excuse to take the former S.T.A.R.S. members out of the way-. But, as we can see, Jill doesn't know either anything of what Chris is doing, she just found that out when they have that meeting in his apartment, and apparently, he didn't told her if he asked for a real vacations or if he was indeed suspended.
Originally posted by Grem View PostWell, I don't think TSBB protrays the same Chris than the one in the original game, to be honest. However, his apparent "change" in Remake may simply be the result of Capcom's will to portray a more "realistic" Chris. What I mean is that, in essence, the character did not change (his motives, his temper, etc...), but they probably felt a need to soften his looks to make him look "nicer" even though his story and personality traits were already defined.
Chris smoking was only a cliché way to portray him as a badass. That toughness was toned down, he doesn't smokes anymore.
Originally posted by Grem View PostI agree, but that was before his eviction from the police station. At that time, he wanted to bring down Umbrella through the legal procedure, but no one helped him really, so he had no choice but to fight Umbrella really on his own.
Of course, he didn't plan to plant bombs on Umbrella headquarters. Yeah, but you can be a rebel without becoming a terrorist.
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Originally posted by Ridley W. HayesLooking for a suspension by punching a guy is, in my opinion, a very dumb way to act for Chris.
The wink was a sort of "Don't worry, Jill. I know what I'm doing" for me. It wasn't that dumb, in my opinion.
Maybe I didn't expressed myself so well on what I mean by rebel, have you ever read The True Story Behind Biohazard book? Compare Chris' attitude on the intro of the original game and the book, where he is protrayed as a rebel badass, with Chris' attitude from REmake onwards. He's no longer like that.
Heck, before he traveled to Europe he was consulting the FBI for information, he didn't went to plant bombs on Umbrella's Headquarters
Of course, he didn't plan to plant bombs on Umbrella headquarters. Yeah, but you can be a rebel without becoming a terrorist.
And regarding the BSAA's order to retreat, he's well respected within the authority itself, he's a SOU member and part of the Original Eleven afterall. Even when that doesn't change the fact he disobey, that's not just plain insurgency.Last edited by Grem; 10-07-2009, 02:52 PM.
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