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Replaying: Resident Evil 1 (Original)
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things we learned so far
Small Keys: found in lots of places.Last edited by nemesiswontdie; 09-18-2009, 07:54 PM.
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I should have known Rob had it handled. Pretty sure I didn't get "3. Barrels in the shed, mansion 1st floor." or it could be "2. Bathroom bathtub, mansion 1st floor."
Last edited by Dot50Cal; 09-18-2009, 08:35 PM.
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Damn, I missed this. Friggin Uncharted 2, and To Catch a Predator. . .and damn Income Tax Internet Class. Bah.
I've rarely ever seen a Chris playthrough. Barely have ever played through with Chris even on REmake because well, 6 item slots suck. And no Barry. . .you gotta have Barry now!
What the hell is that sound?. . .Could be a person. . .
. . . . . . .
Jill. . .
. . . .
Go check it out.sigpic
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Can anyone double check this to make sure I'm not missing anything? This only applies for Jill scenario, but I think I got it down good. Lemme know if something is wrong please
Spoiler:
Main Hall
Jill, Barry and Wesker arrive at the mansions main hall. They attempt to regain their bearings and assess the situation but are cut off when they hear a gunshot coming from the west wing. Wesker volunteers Jill to check the noise out and Barry expresses his desire to join her given his long history with Chris. Wesker agrees and tells them that he will handle the main hall.
Dining Room
Barry comments that the room they have entered is a dining room.
-OPTIONAL SCENE-
Main Hall with Wesker
If you head back through the doors you came in, Wesker will tell you to investigate the gunfire and you are forced to head back into the dining room.
-OPTIONAL SCENE-
Barry "scolds" Jill
If you attempt to head back to the main hall a second time, Barry asks Jill if she lost her courage already.
*THIS UNLOCKS A POTENTIAL ALTERNATE SCENE
BLOOD!
-ALTERNATE SCENE 1-
If you head down the left side of the dining room table, the scene position changes.
-ALTERNATE SCENE 2-
If you head down the right side of the dining room table, the scene position changes.
-ALTERNATE SCENE-
Hes Insane!
If you activated the Barry scolding scene, and go down the clock side of the dining room, a Zombie will come in through the door near the fire place into the dining room. This also removes the two clips that Kenneths corpse had, as the Zombie had time to eat his legs while you did the other scenes.
Kenneth!
If you head into the hallway, a short FMV plays which shows Kenneth being killed and eaten by a Zombie.
Let me take care of this!
Heading back into the dining room, the zombie follows you. Barry puts it down and the two head back to the main hall to report the situation to Wesker.
Wesker?
Barry and Jill return to the main hall, finding that Wesker is missing. They begin searching for him.
-ALTERNATE SCENE-
LEFT
Go behind the stairs on the left side and come back out, the scene position changes.
MIDDILE
Go up the stairs, then return to the 1st floor. The scene position changes.
RIGHT
Go behind the stairs on the right side and come back out, the scene position changes.
-OPTIONAL SCENE-
CHecking the front doors reveals a cerberus FMV where it tries to attack you.
-OPTIONAL SCENE-
Go to the shotgun room and activate the trap. Barry will save you as long as you havent decided on a path yet.
NOTE: After you see Barry either at Forests corpse, or in the Main Hall where he gives you Acid Rounds, he will no longer save you from the Shotgun Trap.
-PATH 1-
Forest!
Go into the gallery, then head up to Forests room. You will encounter Barry here.
-ALTERNATE SCENE-
If your inventory is full, Barry will not talk about the Bazooka.
-PATH 2-
Collect the Chemical from the 1st floor East wing. Exiting back into the main hall with it activates an encounter with Barry.
-ALTERNATE SCENE-
2F Free
If you exit on the 2nd floor, Barry will meet you here and hand you Acid Rounds.
2F Full
If you exit on the 2nd floor, but your inventory is full, Barry will not mention the rounds.
1F Free
If you exit on the 1st floor, Barry will meet you here and hand you acid rounds (while music is playing).
1F Full
If you exit on the 1st floor, but your inventory is full, Barry will not mention the rounds (while music is playing).
RICHARD!
Heading into the 2F East hallway reveals Richard, who is bleeding and poisoned from an encounter with Yawn. He requests you get serum to cure his poison.
-OPTIONAL SCENE-
Return to Richard without the serum and he will tell you to be careful.
-ALTERNATE SCENE 1-
Returning to Richard within 10-15 minutes means he is alive, and will give you his radio before dying.
-ALTERNATE SCENE 2-
Returning to Richard after 10-15 minutes means he is dead, and has given his radio to Barry.
BARRY & CRACKHORN
If you followed Path 1, Barry is in Crackhorn's room. He hands you a file but has ripped the top page off.
YAWN!
Yawn appears when you enter the attic
POISONED!
After fighting Yawn, if you took any damage from it, you are now poisoned.
-ALTERNATE SCENE 1-
If you took PATH 1, Jill will comment that she is poisoned and needs the serum. If you let Richard die, you can use the serum on yourself, skipping this scene entirely.
-ALTERNATE SCENE 2-
If you took PATH 2, Jill will comment that she is poisoned and needs the serum. She will collapse, and Barry will rescue her. You will then be transported to the 1F West Save Room. As with above, if you have the serum, administer it before leaving Yawn's attic to skip this.
-OPTIONAL SCENE-
Entering the 2F West Study, where the Researchers Letter is, and then exiting it, heading for the sleeping quarters results in a scene with a Zombie (presumably the one who wrote the letter) opening the door and coming to attack you. This is only done if the zombie outside this deer head room is left ALIVE.
BRAD 1
If you have Richards radio, you will hear him call for you when you first exit the mansion into the courtyard.
002 CONVERSATION
If you followed PATH 1, Barry will be overheard arguing with Wesker as you attempt to enter the 002 room in the Guardhouse.
002 MEETING
If you followed PATH 1, Upon entering the room, you and Barry will discuss his conversation. He passes it off as nothing and leaves the room.
NEPTUNE!
As you attempt to enter the storeroom of the Guardhouse, an FMV will play that shows Neptune lurking through the waters after Jill.
PLANT 42
If you followed Path 2, and didn't use the V-JOLT on Plant 42, it will come back alive after defeating it. It will grab Jill, and Barry will come to her aid with a flamethrower.
-OPTIONAL SCENE-
If you check on Barry afterwords, he will reiterate what he said, albeit in a condensed version.
NOTE: on PATH 1, the plant will still come back to life, but you will have to deal with its second form on your own.
EXITING GUARDHOUSE
When exiting the guardhouse, Jill encounters Wesker.
-ALTERNATE SCENE 1-
If you followed PATH 1, an extended version of the scene plays in which you and Wesker comment on Barry's demeaner.
-ALTERNATE SCENE 2-
If you followed PATH 2, the scene doesn't mention Barry.
BRAD 2
Leaving the guardhouse, Brad comes onto the radio again.
HUNTERS!
AFter entering the mansion again, an FMV plays showing a Hunter stalking Jill.
Hunter Attack!
The hunter stalks towards Jill
YAWN ATTACK 2
Yawn comes back for seconds. If you didn't defeat Yawn earlier, it is much tougher (supposedly).
GOT A ROPE
Barry will come in and lower a rope for Jill to use.
-ALTERNATE SCENE 1-
If you got to Richard in time to give him the serum, This scene will play out as normal.
-ALTERNATE SCENE 2-
If you didn't get to Richard in time (and he gave his radio to Barry -- not shown), Barry will give you his radio here and mention that Richard gave it to him. Its an extended version of the scene.
WAIT OR NOT
-ALTERNATE SCENE 1-
If you choose to wait for Barry, he will drop a rope and apologize. He will also give you the PASS CODE file.
-ALTERNATE SCENE 2-
If you didn't wait for Barry, he will end up dying in the Labs. Likewise, you won't encounter him in the catacombs.
HELIPORT!
Jill spys a Heliport out the window.
KITCHEN TERROR
A Zombie will lumber down the stairs in an FMV.
KITCHEN REALITY
The zombie will approach Jill as she backs up.
BARRY CATACOMBS!
You encounter Barry (unless you didn't wait for his rope). He asks if you want to come with him (Y,N). If you say YES, he will ask if you want him to go first (Y,N). If you say NO to the first question he asks if you will stay here (Y,N)
YES, NO
You take the lead with Barry in tow. He saves you from a Hunter as you are entering the room with Enrico.
YES, YES
Barry runs ahead. As you walk forward, you hear a gunshot.
-ALTERNATE SCENE 1-
If you head to the door Barry went in, you see Barry defending himself against a Hunter. The game then forces you to stick with Barry.
-ALTERNATE SCENE 2-
Heading to any other door results in Barrys death in the catacombs. His body will be in the main Ladder area after the Enrico scene.
NO, YES
Barry runs ahead. The game acts as if you didn't wait for his rope now (he will die in the labs). Minus the dialog about the rope incident at the elevator.
NO, NO
-ALTERNATE SCENE 1-
If you head to the door Barry went in, you see Barry defending himself against a Hunter. The game then forces you to stick with Barry.
-ALTERNATE SCENE 2-
Heading to any other door results in Barrys death in the catacombs. His body will be in the main Ladder area after the Enrico scene.
ENRICO!
-ALTERNATE SCENE 1-
If you are with Barry, additional dialog is here.
-ALTERNATE SCENE 2-
If you are alone, additional dialog is here.
-OPTIONAL SCENE-
Checking on Enrico reveals he couldn't move due to his injuries.
BARRY's DEATH 1
Barry will be dying in the ladder entrance to the catacombs if you ignored his gunshots.
FOUNTAIN DRAIN
An FMV plays which shows the fountain draining.
-OPTIONAL SCENE-
CHECKING ON CHRIS
Before entering the B4 Elevator, check on Chris for a short dialog scene. This also slightly modifies the speech for their reunion.
ACTIVATING ELEVATOR
-ALTERNATE SCENE 1-
If you waited for Barrys rope, the scene plays normally. Barry and you descend to the B4.
-ALTERNATE SCENE 2-
If you didn't wait for Barrys rope, Jill will scold him and show distrust.
-ALTERNATE SCENE 3-
If you ignored Barrys gunshots, Jill goes down alone.
WESKER!
-ALTERNATE SCENE 1-
If you waited for Barrys rope, he will come to your aid, knocking out Wesker. You two will then head into the Tyrant room.
-ALTERNATE SCENE 2-
If you didn't wait for Barrys rope, he will not come back to save you. YOu will head into the Tyrant room with Wesker.
-ALTERNATE SCENE 3-
If you ignored Barrys gunshots in the catacombs, Wesker mentions Barry is no longer useful.
MONSTAR
-ALTERNATE SCENE 1-
If Barry knocked Wesker out, he accidentally looses the Tyrant, which incapacitates him. You must fight the monster alone.
-ALTERNATE SCENE 2-
If Wesker led you in, he will be killed by the Tyrant. You must face the monster alone.
BARRY!?
If Barry is with you, you must check on him before leaving. He will get up, saying he is embarassed. You two leave the room.
TRIGGERING SYSTEM
Wesker sets off the triggering system if Barry is with you. You and Barry head to the B3 level.
-OPTIONAL SCENE-
If you head to Chris' cell now, he is freed.
-ALTERNATE SCENE 1-
If you did check on Chris, this scene plays.
-ALTERNATE SCENE 2-
If you didn't check on Chris, this scene plays.
Lets go!
Chris urges Jill to come on in the hallway outside his cell room.
Item Box Room (BARRY's DEATH 2)
-ALTERNATE SCENE 1-
If you didn't wait for Barrys rope, he will be here, dying.
-ALTERNATE SCENE 2-
If you didn't wait for Barrys rope, he will be here, dying. Chris will be here too if he is alive and free, adding additional dialog.
-ALTERNATE SCENE 3-
If you have Barry with you, he will urge you to hurry.
-ALTERNATE SCENE 4-
If you have both Barry and Chris with you, they will urge you to hurry.
-ALTERNATE SCENE 5-
If you have Chris with you, but Barry died in the catacombs, he will urge you to hurry.
-ALTERNATE SCENE 6-
If you have Chris with you, but Barry died in the labs (and you already saw the scene before loosing chris), he will urge you to hurry.
BRAD 3
-ALTERNATE SCENE 1-
If Barry is alive, Brad radio's you two.
-ALTERNATE SCENE 2-
If Chris and Barry are alive, Brad radio's you three.
-ALTERNATE SCENE 3-
If you are alone, Brad Radios you. (no music)
-ALTERNATE SCENE 4-
If Barry dies and you are with Chris, he radio's you two (no music)
NICE GUY
-ALTERNATE SCENE 1-
If you are alone, no dialog happens.
-ALTERNATE SCENE 2-
If you are with Chris (Barry died), he offers to play NICE GUY and hold off THE DEMONS.
-ALTERNATE SCENE 3-
If you are with Barry, he holds off THE DEMONS.
-ALTERNATE SCENE 4-
If you are with Barry and Chris, they hold off THE DEMONS.
RESCUE
-ALTERNATE SCENE 1-
If you went into the Tyrant room with Barry, it will break through the helipad as Brad trys to land.
-ALTERNATE SCENE 2-
If you went into the Tyrant room with Wesker, Jill signals Brad and he lands.
GAME OVER
You kill the tyrant, hoorayyy
Landing FMV
Brads Chopper lands
ENDINGS
-ALTERNATE SCENE 1-
If you are alone.
-ALTERNATE SCENE 2-
If you have Barry with you.
-ALTERNATE SCENE 3-
If you have Chris with you. *This is the same ending for chris (cheap!)
-ALTERNATE SCENE 4-
If you have Barry and Chris with you.
CREDITS
-ALTERNATE SCENE 1-
If you have Barry and Chris with you, you get credits set to scenes in the game.
-ALTERNATE SCENE 1-
If you don't have everyone, you get plain text credits.
SPECIAL
If Barry died, the mansion will not explode. The Tyran is shown raising his arms as the helicopter pulls away.
Also, I recall the Japanese disc having a special end credit video which shows your character dying in various ways. Any idea how that is unlocked??Last edited by Dot50Cal; 09-19-2009, 02:06 AM.
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I recall the Japanese disc having a special end credit video which shows your character dying in various ways.
V or listen to him, since i'm only saying what i remember from a long time ago.Last edited by A-J; 09-19-2009, 06:49 AM.
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If Barry saves you from the ceiling trap, he will not appear with Forest : Path 1 blocked.
-PATH 1-
Forest!
Go into the gallery, then head up to Forests room. You will encounter Barry here.
-OPTIONAL SCENE-
Entering the 2F West Study, where the Researchers Letter is, and then exiting it, heading for the sleeping quarters results in a scene with a Zombie (presumably the one who wrote the letter) opening the door and coming to attack you. This is only done if the zombie outside this deer head room is left ALIVE.
NEPTUNE!
As you attempt to enter the storeroom of the Guardhouse, an FMV will play that shows Neptune lurking through the waters after Jill.
And another thing to note : you will never encounter Barry during the serum hunt.
The rest seems correct, good job.
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Last night I checked some things with Chris.
- Rebecca plays the piano if you go to the hall OR to the second floor, both work. Retrieving the Wind Crest does nothing. :p
- Chris CAN die if Rebecca is too slow to bring the serum. I messed around for approximately 15 mn before entering the room where Chris was lying because the game wouldn't let me in if I didn't have the serum, so I couldn't check his status. When I finally brought him the serum he was dead, and Rebecca screamed. YOU DIED.
- This allowed me to test Rebecca's gameplay in the mansion : she can only take 9mm clips and herbs, nothing else. She can't open the item box, obviously. She doesn't have access to a lot of rooms, in fact, she can only navigate through corridors. However, she can go to the piano room, oddly enough (and no, she won't play the Moonlight Sonata again).
- It seems Chris do not die if Rebecca is too slow to make the V-Jolt. I waited nearly 20 mn and he was still alive when I finally used it.
- Rebecca has access to every single room in the guardhouse, as opposed to the mansion. Except of course the Plant 42 room.
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Damn me for being such a wimp and needing sleep after an 11 hour working day!!!
So did we have any boulder action this time!!!
Just a quick mention for anybody as wimpy as me, you can save the url of the feed with the Watch Later button below the video window, so I'm now watching a bit of the feed the next day!!! Only problem is you can't read the messages as it plays!!!
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When I mentioned going into the Gallery, I just meant that you need to go into another room before going to Forest. I'm assuming the person is doing this right after Barry leaves them in the main hall.
Ah yeah, I'll have to clarify that. That zombie was a big shock to me. Didn't expect him there.
Yep, that Neptune is optional. I gotta correct that.
Todays stream will be a bit delayed. Maybe an hour or so, because I overslept ;) I need to get Jills stuff off the HDD. Should take around and hour or two.
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