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Replaying: Resident Evil 1 (Original)

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  • randomwab
    replied
    I got hit by the wrath of zombies being pushed back not pushing other zombies near them back too. I accidently ran into a pack of them in the basement tunnel as Jill in DS Rebirth mode, the first one bit me, then they sort of circled me and each time I pushed one off, the other was straight onto me.

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  • Alexia_Ashford
    replied
    Originally posted by stepultura View Post
    one thing that must be annoying is not been able to skip doors/cutscenes. dot would have had this done days ago i think.
    That's why I like RE: DS. You can skip doors and cutscenes in that.

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  • Dot50Cal
    replied
    Originally posted by randomwab View Post
    Wait, how did the first zombie not take damage from the grenade round?
    I don't know. Thats an INSTA kill to any creature sans the super zombie (I'm guessing) or bosses.

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  • consoul
    replied
    Originally posted by Dot50Cal View Post
    and for some reason, a zombie doesn't die when hit with acid rounds.
    Barry does say the acid rounds are powerful against living things, but why wouldn't they be against zombies?

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  • Rock it.
    replied
    Originally posted by Cuz7ate9:( View Post
    But you have to admit, the remake is a dream come true for any Resident Evil fan! How can you compare the GameCube to the PSOne?
    After I finished REmake on the GC, I've never bothered to play it again. Seriously? I didn't like that game. Resident Evil's control scheme was already dated back when it was released (Fatal Frame, anyone?), and without the charm of the original, it couldn't hold itself together IMO; things like the defense items and crimson heads only added to unnecessary frustration and added nothing substancial/noteworthy to the gameplay. Then again, that's just me.

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  • stepultura
    replied
    one thing that must be annoying is not been able to skip doors/cutscenes. dot would have had this done days ago i think.

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  • Karui
    replied
    Too bad the quick turn action wasn't around until RE3

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  • Cuz7ate9:(
    replied
    I'll be honest: I haven't played the original in probably 8 years. It used to be a game I would never stop playing, and I liked it too much to put it away. But ever since the 2002 remake came out, I couldn't stand the thought of playing the original. Still... I am not knocking it, cos it's a classic. But you have to admit, the remake is a dream come true for any Resident Evil fan! How can you compare the GameCube to the PSOne?

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  • randomwab
    replied
    Wait, how did the first zombie not take damage from the grenade round?

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  • REmaster
    replied
    WTF? Clearly you blew his head off...Ah, what a classic That was also pretty hilarious how you auto-target, and your character does a 180 turn instead of aiming at the obvious danger right in front of your face
    Last edited by REmaster; 01-08-2010, 06:16 PM.

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  • Dot50Cal
    replied
    This just sums up everything wrong with RE1. Enemies don't take damage when they are in "pushed back" animation, multiple zombies can gangbang you til death, auto aim targets the wrong enemy, and for some reason, a zombie doesn't die when hit with acid rounds.
    Last edited by Dot50Cal; 01-08-2010, 06:09 PM.

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  • Dot50Cal
    replied
    No date ridley, but Ice is back to working with me on the section, so theres that ;)

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  • Ridley W. Hayes
    replied
    Originally posted by Dot50Cal View Post
    The crows do only pop out if you check the windows, so I guess its only a beginner trap. But still, fucking danger from one hit? Ridiculous!
    That's how a real infected crow should hurt... so painfull. It makes easier to imagine how Forest died . Dot, is there an especific date to see the whole RE1 section online?
    Last edited by Ridley W. Hayes; 01-07-2010, 06:33 AM.

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  • Zombie Fred
    replied
    Mikami is always two steps ahead of other developers when it comes to difficult bonuses, just look at the replay value given to it (Resident Evil 4 professional anyone?). That man deserves a nice cold beer for being a true genius, no joke.

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  • randomwab
    replied
    Originally posted by TheSelfishGene View Post
    Both handguns in RE2 can do headshots on nightmare difficulty (Dreamcast and PC only).
    Ohh my, Do want.

    Originally posted by BrionIrons View Post
    Samurai Edge replaced the silver beretta from director's cut.
    I know, but it does the same thing (Pops headshots randomly). That's what I was getting at.

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