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Beat Saturn as Chris. Almost ran out of ammo because I forgot there are two Tyrant's in the labs. I also didn't save as Chris just to see if I got anything (I didnt) so it was really scary.
Saturn notes:
Some backgrounds are changed. Most notably:
Tyrant Room (Cases are smashed, and a second Tyrant case is there)
The room where you drain the water in Neptune's tank has extra jars on the shelf
The room where you obtain the 003 room key has ARMS written outside its wall now
Chris and Jill have an alternate costume which is only available in the Saturn version
You can change back to your original costume now
BATTLE MODE
A second Tyrant bursts out of a tube in the lab after the first is defeated (it dissolves) when you approach the console
The sounds for finding Rebecca in the 1F save room alive are now correct (initially its OH SHIT music, then its revealed she is alive and plays properly)
Censored intro and kenneth still
Models are entirely re-done. They are lower poly and possibly lower colors than other versions
Ticks are in the catacombs now, they are a completely new model and brown in color. There are no Hunters in the catacombs, and they have different audio (somewhat)
After Enrico dies for Chris, only one tick is present in the room (usually two hunters)
Hunters seem to have variations in colors, brown colored ones as well as green ones
Many sound effects are lower quality
FMV's seem to be better quality (at least better framerate)
2D sprites have dithering applied (looks horrible)
Models (tiger statue in particular) no longer have the PSX "flickering"
When Chris is saved by Rebecca and transported back to the save room, she only says his name once in this version rather than twice (as he is waking up)
Crow sounds are different (1.5 ones???)
Snakes are grey/red colored in this version
Zombies have added sound effects for moans (new ones)
Plant42 has different texture colors (similar to PC ver?)
Bee's have a very bright color now
Ladder to the catacombs is properly textured (all stained and brown -- is this like this on PSX too)?
Enrico has black hair instead of gray (texture limitation?)
Walking down stairs is done at a slower step-by-step basis now, rather than skipping large amounts (for FPV mode)
Rebecca breathes as she is sleeping in Chris' best ending (does PSX do this too)?
Added Saturn credits
Special Key (Closet) rotates differently when you earn it
A little something I whipped up. The Saturn version is like a cartoon almost. Every texture is so limited in color, size and they all seem hand-done, without any photo references.
Nice charts Dot , all the screenshots are taken at the same resolution? Saturn looks like crap. Oh, and by the way, the last batch of screenies seems to be corrupted.
"I miss the days when we just cared how cool an enemy was rather than critiquing and analyzing everything to death." - Shield Key
Yeah, something is up with the forum. It keeps corrupting images I upload. The PSX is at a disadvantage there. All the others were direct captures (or in Saturn's case) an emulator. So PSX looks even better than that. All of them were run at their native resolution. I believe the Saturn version is even less than 320x240, but I can't be sure.
Also, contrary to what I've been told you can be too late to saving Rebecca on the 2F Library. You walk in after 15 minutes and she just straight up gets decapitated in front of you.
A little trivia too:
What single cutscene has the most "variants" to it?
uncensored intro /chris smoking intro!
uncensored kenneth
chris smoking ending!
Ah, those were the days...
Back when video games featured REAL men!
REAL MEN who SMOKED!!!
None of these gum-chewing Nancy boys, like in todays games!
Back on topic... this is all very interesting Dot!
Will this be turned into a feature, so we don't have to cycle through this thread to find all the info and conclusions?
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