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Replaying: Resident Evil 1 (Original)

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  • Guest
    Guest replied
    Originally posted by Enigma_632 View Post
    Did anyone ever find if there was a way to make Barry stop at the clock? At the beginning, I remember mentioning this to Dot once and he had it happen to him too.
    Is this a glitch? You mean, like this?



    I used the stop flags to pause the cutscene during the first segment in this room (Barry walking up the Dining Room towards the clock) and this is where he stops. I assume exactly in the same location you describe in the retail build...
    Attached Files
    Last edited by Guest; 04-06-2011, 02:00 PM.

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  • Trent
    replied
    I see, thanks. That would make a good information base on RE1, possibility for other RE games eventually.

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  • Alzaire
    replied
    Originally posted by Trent View Post
    I wonder what is the point of the RE1 section? An entire forum section for the first game?
    No, the actual website content section. Not the forum.

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  • Trent
    replied
    Originally posted by Dot50Cal View Post
    and we get the RE1 section up
    I wonder what is the point of the RE1 section? An entire forum section for the first game?

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  • Daargoth
    replied
    Originally posted by kevstah2004 View Post
    I see ignore the save room and just get the armour key from the greenhouse.
    Poor Rebecca is waiting for you with her mace of doom lol

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  • kevstah2004
    replied
    Originally posted by Dot50Cal View Post
    I believe that's only if you encounter Richard + Rebecca in the 2F. If you meet her on the 1F in the save room, Chris just goes "Is that you Rebecca?" when hes like, 10 feet away from her in a fully lit room.
    I see ignore the save room and just get the armour key from the greenhouse.
    Last edited by kevstah2004; 04-05-2011, 08:04 AM.

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  • Dot50Cal
    replied
    I think the Barry thing was a bug, but yeah I have it on a DVD somewhere, I'll have to find that and upload it some time. Maybe after I move and we get the RE1 section up

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  • Enigma_632
    replied
    Originally posted by Dot50Cal View Post
    One other thing I noticed was if you don't have a weapon aimed at a Hunter, they generally play with you a lot more. They simply slash rather than leaping into the air. I don't know if its only certain rooms or if it is indeed because I don't have a weapon equipped though.

    Also, Rebecca won't heal your poison status. If shes in the guard house chemical room, its infinite heals. The mansion chemical save room is only 3.
    Noticed the hunter thing a long time ago, assumed it was common knowledge.

    Did anyone ever find if there was a way to make Barry stop at the clock? At the beginning, I remember mentioning this to Dot once and he had it happen to him too.

    The Hunter insta-kill I always put down to being on low health and using a first aid spray after the hunter started its decap animation, rendering the spray useless.
    Last edited by Enigma_632; 04-04-2011, 10:35 PM. Reason: Adding additional info about hunters.

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  • Dot50Cal
    replied
    Originally posted by kevstah2004 View Post
    Found another if you don't go into the BAR / Piano room before seeing Richard when you goto the room after Richard, Rebecca says "I've decided not to grieve any longer".
    I believe that's only if you encounter Richard + Rebecca in the 2F. If you meet her on the 1F in the save room, Chris just goes "Is that you Rebecca?" when hes like, 10 feet away from her in a fully lit room.

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  • Guest
    Guest replied
    I certinaly remember getting instant KO'd when I was Fine before. It's a long time since I've played RE1 properly but I remember it happening. If my memory serves me correctly, more so in the Saturn version (I personally think it's harder), but that could just be me.
    Last edited by Guest; 04-04-2011, 09:32 PM.

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  • Rombie
    replied
    Originally posted by imacwesker View Post
    About the leaping/beheading Hunter: Hunter behead me only when my character is already wounded. Some people claimed that they were beheaded even with full health but this never happened to me.
    I've had it happen, and more than once. The issue I believe isn't that it's "full" health, but that you've taken some small damage or healed only with a single green herb but registers as "Fine" on your status (when you're somehow only 85-90% of the total 100% healed). I think some of the stats in the Japanese guidebooks explain this idea somewhat by breaking down all attacks and health items into a percentage marker.

    It seems more frequent in the Director's Cut than the original, so I think it's something else they tweaked with in that. Might be something else to try out.
    Last edited by Rombie; 04-04-2011, 08:54 PM.

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  • kevstah2004
    replied
    Found another if you don't go into the BAR / Piano room before seeing Richard when you goto the room after Richard, Rebecca says "I've decided not to grieve any longer".

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  • imacwesker
    replied
    About the leaping/beheading Hunter: Hunter behead me only when my character is already wounded. Some people claimed that they were beheaded even with full health but this never happened to me.

    I didn't know about Rebecca infinite healing in the guardhouse, that's interesting

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  • Dot50Cal
    replied
    One other thing I noticed was if you don't have a weapon aimed at a Hunter, they generally play with you a lot more. They simply slash rather than leaping into the air. I don't know if its only certain rooms or if it is indeed because I don't have a weapon equipped though.

    Also, Rebecca won't heal your poison status. If shes in the guard house chemical room, its infinite heals. The mansion chemical save room is only 3.
    Last edited by Dot50Cal; 04-04-2011, 12:44 AM.

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  • Dot50Cal
    replied
    I just realized..I've never played through with Rebecca getting threatened by a hunter and just completely overlooking those rooms..It would fit with that scene we heard, since if you ditch Barry in the catacombs you find him dying in the labs.

    I just tried this with finding her on the 1st floor and it just defaulted to her being dead. I wonder if you "save" her, then just dont talk to her afterwords (You have to press X on her to have the scene play out where she thanks you and Chris says to proceed with your own judgment).

    So..

    Rebecca on 1st floor
    -Completely overlook the room (She winds up dead)
    -Kill the Hunter threatening her, but don't click her

    Rebecca on 2nd floor
    -Never enter the Library

    So two more play throughs to test that theory.

    Edit2:
    So yeah, if you follow through with overlooking her on the 1st floor and then come all the way back just before going to confront Wesker, her body is there, dead. Gonna try the 2nd option for the first floor.

    Edit3:
    Option 2 doesn't do anything different either. Rebecca just joins you in the labs as if nothing else occurred. So I'm pretty sure this doesn't trigger anything different. Darn.
    Last edited by Dot50Cal; 04-03-2011, 10:45 PM.

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