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Replaying: Resident Evil 1 (Original)

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  • Originally posted by Carnivol View Post
    You should've seen him get mauled by dogs during the latest broadcast. Epic fail! No saves, so nothing to roll back to during the broadcast either.
    Animated GIF please! The crow one was insanely great.

    I have a lot of history with crows.. when I waited an hour to play Outbreak at the Playstation Experience I died at the part when you jump across the building because a crow flew past or something. I was doing a walkthrough at the time so I had to grab my friend's controller. Here is an excerpt:

    "There will be crows flying around here, so either take them out or time your jump correctly so that when you jump a crow won't come and knock you down. I saw it happen to someone before lol."

    A bit off-topic but has anyone got a GIF of when Wesker breaks Chris' neck in that global saturation part? Also very GIF-worthy. I was playing RE5 with my cousin last night and that part was hilarious we did it like three times on purpose.

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    • Originally posted by Scream View Post

      A bit off-topic but has anyone got a GIF of when Wesker breaks Chris' neck in that global saturation part? Also very GIF-worthy. I was playing RE5 with my cousin last night and that part was hilarious we did it like three times on purpose.
      Sadly I can't find my gif of that moment. But yes...it is a truly epic death. Probably the only decent death scene in the entire game.

      And I do believe Dot plans on streaming again sometime soon. I loved watching the dogs combo him...so sad to watch him die, but lulzy. And the REmake playthrough was fun too.
      sigpic
      Are you tired, Rebecca?

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      • Time to record my zombie dogs

        Update: video as promised
        Spoiler:
        Last edited by kevstah2004; 07-14-2010, 03:52 AM.
        If he had a brain, he'd be dangerous.

        sigpic

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        • LOL!!!

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          • lol wtf did you do to make that zombie look like a sexual predator?

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            • It's the dog's AI in a zombie body. Also, seriously fucked up.

              ...do a Spider next?

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              • It'll take you down and bite you as well but I think either your health needs to be lowered first or it has to hit you at a specific angle, I couldn't get it do it during that vid though which is why Chris looked untouchable.

                I'll try doing a spider but irc it crashes the game, I think it was only the cerberus and crow AI that didn't crash it, with these being in-game memory hacks though instead of file swaps, you can let the room load normally then change the given address so it doesn't crash instantaneously when loading the game from fresh, you can do it on the fly room to room so to speak.
                You can also change the AI as many times as you want in the same room on any one of the 6-8 enemies.
                If he had a brain, he'd be dangerous.

                sigpic

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                • just to chime in, the crash could possibly be the fact that a spider has 21 model parts, a zombie has 15, cerberus has 15 and a crow has 13, meaning the game wigs out cos there are 6 model parts not existing in the zombie. Have a room load NPC chris or jill then switch it for tyrant xD.
                  Last edited by Enrico Marini; 07-14-2010, 04:18 PM.

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                  • Didn't see this, but that video is curiously interesting (as I've only tried assigning AIs to non-hostile NPCs before) and... well... there's a technical curiosity there that I found strangely interesting. I'll probably bring it up later when I've checked a few things and made sure I'm actually right.

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                    • Originally posted by Enrico Marini View Post
                      just to chime in, the crash could possibly be the fact that a spider has 21 model parts, a zombie has 15, cerberus has 15 and a crow has 13, meaning the game wigs out cos there are 6 model parts not existing in the zombie. Have a room load NPC chris or jill then switch it for tyrant xD.
                      Crashed straight away when changing to the Tyrant, the npc crashes as well when it goes to bite you.
                      If he had a brain, he'd be dangerous.

                      sigpic

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                      • Missing animation sets in memory, possibly?

                        I had the game crashes in on the PS1 back when I was assigning passive/non-enemy NPCs with hostile AIs and they tried to do certain non-movement related actions.

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                        • Possibly but it's more likely to be what Enrico said, atm I'm reordering the dead npc characters tmd objects into workable zombies.
                          If he had a brain, he'd be dangerous.

                          sigpic

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                          • First attempt at Richard, I think I got the order of his arms wrong though, his head seems to far forward also.
                            YouTube video:
                            If he had a brain, he'd be dangerous.

                            sigpic

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                            • Ray-Chard!

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                              • Ahh the wonders of the zombies. Modelled in a T Pose where as the Humans aren't

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