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Favourite Resident Evil Character (No Jill drama)

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  • Originally posted by Jill's Boob View Post
    I doubt this. Barry was excised from the RE1 portion of REUC in order to allow Chris & Jill to partner up. Rebecca was retained due to her ties to the RE0 segment, and the Richard segment. Carlos was kept in the RE3 segment because Capcom didn't want to 100% screw up the RE3 portion (just 95%).
    I still think they could have found a way to work Barry into the story. Couldn't they at least have made him pilot the chopper at the end of Raccoon's Destruction?!

    By the way, at 95%!

    Originally posted by Jill's Boob View Post
    Everyone knows that Barry is way cooler than Rebecca and Carlos. Of course, even Ashley is better than those two.
    Damnit, now you've gone too far!

    Originally posted by valentinesdead? View Post
    Well, look on the bright side--at least Barry wasn't in a cheap ass piece of shit game like UC. I'll take that as a positve anyday. lol. Who knows when the man with the beard and colt magnum will return?
    I honestly didn't think UC was that bad. In fact, I think it was quite good for a rail shooter. My gripes come from the butchering of canon events (e.g. no Barry, even in RE3's ending), and (of course), the "RE3" scenario. I actually liked Wesker's scenarios and Umbrella's End quite a bit.
    Mass production? Ridiculous!

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    • Originally posted by Det. Beauregard View Post
      I honestly didn't think UC was that bad. In fact, I think it was quite good for a rail shooter. My gripes come from the butchering of canon events (e.g. no Barry, even in RE3's ending), and (of course), the "RE3" scenario. I actually liked Wesker's scenarios and Umbrella's End quite a bit.

      UC probably isn't a bad game(I haven't played it), but the production values of the cutscenes and absolute terrible voice acting make me loath it. It doesn't help either that T.A.L.O.S seems like a concept ripped directly out of really bad fanfiction. (BOW's combined with computer AI. Wow, that's genius guys!).
      Last edited by valentinesdead?; 09-07-2009, 07:57 PM.
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      • Well I think also BOWs with guns kinda strips away the feeling of having "monsters" attacking you, furthering the stale and vanilla atmosphere. Umbrella/Tricell/whoever might as well take a page from Krauser and start manufacturing robots.

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        • Originally posted by GuardhouseMusic View Post
          Well I think also BOWs with guns kinda strips away the feeling of having "monsters" attacking you, furthering the stale and vanilla atmosphere. Umbrella/Tricell/whoever might as well take a page from Krauser and start manufacturing robots.
          The enemies with guns really killed the latter half of RE5 for me. Wesker? Sure, he can have a gun. But when you have dozens of Majini popping out from behind pillars and bulkheads firing AK-47's at you, the entire "survival horror" aspect of the series is flushed down the crapper. That's not horror. It feels more like Goldeneye.

          And, of course, Krauser's two variations of Deus Ex spiderbots are amongst the hundreds of ridiculous things in RE4. The grounded ones weren't overkill, but the flying ones?! Seriously, WTF Capcom?!
          Mass production? Ridiculous!

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          • ^I don't get the complaint towards guns...Nemesis had a rocket launcher in RE3, Alfred had a sniper rifle in RECV, Ganados had crossbows and gatling guns in RE4...

            ...yet RE5 catches the most flak for having enemies wield AK-47s...

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            • Originally posted by Det. Beauregard View Post
              The enemies with guns really killed the latter half of RE5 for me. Wesker? Sure, he can have a gun. But when you have dozens of Majini popping out from behind pillars and bulkheads firing AK-47's at you, the entire "survival horror" aspect of the series is flushed down the crapper. That's not horror. It feels more like Goldeneye.

              And, of course, Krauser's two variations of Deus Ex spiderbots are amongst the hundreds of ridiculous things in RE4. The grounded ones weren't overkill, but the flying ones?! Seriously, WTF Capcom?!
              Originally posted by Jill's Boob View Post
              ^I don't get the complaint towards guns...Nemesis had a rocket launcher in RE3, Alfred had a sniper rifle in RECV, Ganados had crossbows and gatling guns in RE4...

              ...yet RE5 catches the most flak for having enemies wield AK-47s...

              I don't get that either. The Majini near the end were more or less Wesker's private guard, or the military of Kijujiu, like the one seen grabbing Sheva's butt in the first cutscene. RE4's Villagers cache of weapons made sense given that their a village in the outskirts of Spain, but the Majini using guns are more or less the next logical step. Hell, that's what I call efficently. And besides, it's not like the Majini themselves are "survival horror", if you want to make that argument. They aren't monsters to begin with, so the "horror" part really isn't a factor to begin with.

              And also, introducing the gun element was already done in RE4 with the big machine gun black dudes. Having the regular Majini outfitted with AK''s also helped to change the tempo of the game from growing into enemies with mostly melee's and outdated little crossbows or whatnot. Maybe if they had introduced it sooner, it would have helped made RE5 feel more of a different game than RE4 honestly. But, I guess even more fans would find it unappealing.
              Last edited by valentinesdead?; 09-08-2009, 02:43 PM.
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              • Originally posted by valentinesdead? View Post
                the next logical step
                That step is a steep one around these parts.

                But thank you for spelling it out.

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                • -Alfred and his rifle is a poor example
                  -Nemesis was a massive oversight of mine, but his movements weren't as human as the majinis...
                  -JJ and the castle cultists...fine (I was debating whether or not I should have made an aside about the uses of guns in 4). I'll give you that one, except for the fact that the frequency difference is staggering. five, maybe six separate occasions vs. an entire third of a game.

                  valentinesdead?, your counter arguments are irrelevant and unnecessary, but if you want to get pedantic about the word monster
                  then here you go
                  . I don't need to explain how a couple of those definitions apply to majini. Beauregard posted an opinion regarding the gameplay, not whether the enemies fit within the context of the narrative.

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                  • Originally posted by Stars1356 View Post
                    I picked Barry because he loves his family, guns and samiches. I would love to see a grey bearded Barry with a 44mag in one had and big samich in the other. I also liked Chris because of his Air Force background and his driving force to stop evil.
                    Yea, an old war-torn Barry would be cool...

                    "One can only match, move by move, the machinations of fate... and thus defy the tyrannous stars."
                    Resident Evil/Castlevania/ Silent Hill/Onimusha/Tekken /Dark Souls

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                    • Originally posted by REmaster View Post
                      Yea, an old war-torn Barry would be cool...

                      PAYNE!
                      Last edited by jagger916; 09-08-2009, 04:56 PM.

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                      • Thanks Guardhouse, I agree. Alfred was a non-infected human, and it was for one tiny section of the game, anyway (not counting the cutscene). Nemesis was a super-tyrant boss programmed to kill specific people, so it isn't far-fetched to see him with a rocket launcher (besides, he rarely used it, anyway). As for RE4, I never thought the crossbow guys were out-of-place. The big dudes with chainguns, maybe, but there were only a few of them, like 3 or 4.

                        I just meant that the gameplay in the latter stages of RE5 was the farthest thing from a Resident Evil game to me. Dodging bullets nonstop for the last 5 sub-chapters got really old after a while. Just my opinion.

                        By the way, REmaster, love the old Barry pic!
                        Mass production? Ridiculous!

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                        • Well, honestly, I don't think we should have been fighting Ganados...but it made sense in the context of the game. Let's face it...why would some one in Africa use a crossbow? There are enough guns on the continent to sink a ship simply by taking all the barrels from the guns and loading them onto a vessel. It would have been a mistake to have crossbows.

                          Although, as I said, I reckon at that point in the game doing away with the Majini completely wouldn't have hurt things. Zombies with Crimson Heads in them would have been better, maybe. Or maybe just different. Either way, I think it could have worked once they moved out of they moved away from the more wide open areas and into the narrower buildings and the ship.

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                          • I was personally hoping for hunters in RE5, I mean...Hunters...in a wild habitat = Awesome. Imagine Hunters chasing you through an open field, feasting on Lions and what not. Hell, even a plagas Lion...incorporate some creature from Africa other than the crocs.
                            Last edited by REmaster; 09-08-2009, 06:44 PM.
                            "One can only match, move by move, the machinations of fate... and thus defy the tyrannous stars."
                            Resident Evil/Castlevania/ Silent Hill/Onimusha/Tekken /Dark Souls

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                            • I agree, animals could of easily been included in Chapter 2-3. I mean, come on, you're driving through the Savannah and nobody at Capcom thought it would be cool to include animals in that? It would've improved the chapter entirely if that happened (and if they replaced Ndesu....)

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                              • Originally posted by GuardhouseMusic View Post
                                -Alfred and his rifle is a poor example
                                How? Because he's not a BOW with a gun? Regardless, he is still an enemy possessing a gun, using it to shoot at you. Or am I being too "pedantic?" Nice condescending word, by the way.

                                -Nemesis was a massive oversight of mine, but his movements weren't as human as the majinis...
                                But it's the same concept. An enemy that shoots at you.

                                -JJ and the castle cultists...fine (I was debating whether or not I should have made an aside about the uses of guns in 4). I'll give you that one, except for the fact that the frequency difference is staggering. five, maybe six separate occasions vs. an entire third of a game.
                                It's still the same concept as Nemesis and Alfred. The concept of an enemy having a weapon to shoot at you, the player. It developed/progressed over time until what you saw in RE5. People certainly are finding a lot of faults in RE5 that all evolved from previous RE games.

                                I don't need to explain how a couple of those definitions apply to majini. Beauregard posted an opinion regarding the gameplay, not whether the enemies fit within the context of the narrative.
                                Valentinesdead, however, was offering his opinion on how the enemies do fit within the context of the game. But since you are trolling him specifically as of late, I guess that doesn't matter. But regardless of that, way to contradict yourself in one sitting. What you're saying is that it is okay for Beauregard (who you're defending) to offer his opinion, but Valentinesdead should keep his to himself (a.k.a. STFU). Am I right?

                                Originally posted by REmaster View Post
                                Yea, an old war-torn Barry would be cool...
                                Your picture is missing his huge pot belly and his diabetes.

                                Originally posted by Det. Beauregard View Post
                                I just meant that the gameplay in the latter stages of RE5 was the farthest thing from a Resident Evil game to me. Dodging bullets nonstop for the last 5 sub-chapters got really old after a while. Just my opinion.
                                Dude, c'mon already. RE4 broke the mold for anything being "the farthest thing from a Resident Evil game." I know you're a reasonable person, so stop acting like RE5 shit the bed on all the things that have come to represent the RE experience. RE4 raped those things years ago.

                                But just because you like 4 more than 5 doesn't give it a free pass. Enemies shooting at you in RE5 (the last 6th of the game, or 16%...far from the last THIRD) hardly were the back breaker that you are implying.

                                How many times do people have to say: It's logical for automatic weapons to be a natural progression of enemies. If Las Plagas allows retained sentience (enough to be controlled), then in a WAR TORN country like Africa, citizens would have goddamn automatic weapons.

                                How can that be any more of a leap of logic than robed Spaniards wearing cow skulls as masks - in a centuries old stone castle - using floor mounted gatling guns to shoot at Leon?

                                Jesus Christ some people are obtuse.

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