Overall? ... gahh, proooobably REmake for least cheesy. As for cheesy, that one's the tough one. 1 is so cheesy but that's also because of how old it is, it's a very endearing sort of cheesy. Especially in the dialogue department.
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What do you think is the most/least cheesy RE game?
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Originally posted by Det. Beauregard View PostOh if you think Barry's lines in Remake are bad, play the original!
Jill: "What about you, Barry?"
Barry: "Don't worry, I have this!" (as he holds up his magnum)
Barry: "Woah! This hall is dangerous!"
Barry: "Wait, Jill, I found something. It's a weapon! It's especially useful against living things!"
But yeah, I agree - he really was the only source of cheese in Remake. The voice acting was pretty well done (for a Resident Evil game, anyway). Jill had a few cheesy lines, although it was more in the delivery than in what she said.
And there was less cheese in RE5 because the director of all the cutscenes (Jim Sonzero) reworked the original script to convert "the Japanese idioms to a general audience" because as he put it: "Some things when translated literally come off corny to us (westerners)". As a result, there was less of that corny stuff in RE5.Stuff to remember: Avoid forums if you're having a bad day.
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Originally posted by Pikminister View PostAnd there was less cheese in RE5 because the director of all the cutscenes (Jim Sonzero) reworked the original script to convert "the Japanese idioms to a general audience" because as he put it: "Some things when translated literally come off corny to us (westerners)". As a result, there was less of that corny stuff in RE5.
From watching the blu-ray disc that came with the collector's edition. I gotta say I'm glad Capcom hired Sonzero to put together the cutscenes. While I have no idea what kind of level of director he is(I haven't seen Pulse), he seemed like he actaully cared about the end product. And I think he did a fine damn job too. I guess we shoud thank him for RE5 having barely any "cheesy" lines in the cinema's, though, in-game a couple slipped by, like the dreadful Chris line to Wesker, "You want to judge us? You get all your ideas from comic book vlilans?"
Chris reads comic books? lol
But right behind RE5 is Remake definitly. A serious tone for the most part.sigpic
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Originally posted by valentinesdead? View PostFrom watching the blu-ray disc that came with the collector's edition. I gotta say I'm glad Capcom hired Sonzero to put together the cutscenes. While I have no idea what kind of level of director he is(I haven't seen Pulse), he seemed like he actaully cared about the end product. And I think he did a fine damn job too. I guess we shoud thank him for RE5 having barely any "cheesy" lines in the cinema's, though, in-game a couple slipped by, like the dreadful Chris line to Wesker, "And you're going to judge us? Do you get all your ideas from comic book villains?"
I mean, he did the stereotypical thing all villains do. To become a king/God/demigod and "Take over the world/human race!". I expected something more from a cool guy that spent several years in the shadows working out his mastah plan. You could replace Wesker with Mojo-Jojo from the Powerpuff Girls or any baddie from the Power Rangers series.
So yeah, that line from Chris actually expressed my own feelings about old Wesker...Last edited by Pikminister; 09-02-2009, 12:21 PM.Stuff to remember: Avoid forums if you're having a bad day.
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Originally posted by Pikminister View PostI actually thought that line was great. Because one of the things that bothered me about Wesker in RE5 is how disappointing was his master plan. It really was no different from what you read in comic books.
I mean, he did the stereotypical thing all villains do. To become a king/God/demigod and "Take over the world/human race!". I expected something more from a cool guy that spent several years in the shadows working out his mastah plan. You could replace Wesker with Mojo-Jojo from the Powerpuff Girls or any baddie from the Power Rangers series.
So yeah, that line from Chris actually expressed my own feelings about old Wesker...
I think at the present time Re5 is set in, Wesker is pretty much insane loco. I think what Capcom was going for, is that the (slightly more) sane Wesker became unravaled once he learned the truth about his actual existence. Think about it. The master manipulator, something I"m sure Wesker prided himself on, working in the shadows and collecting various research data over the years, carefully planning whatever it was he was after, learns that HE is the one being manipulated. And while Wesker wasn't necessary being manipulated on purpose, the way his life turned out was apart of a pre-designed possiblity out of all the other Wesker children. How would that affect Wesker, who probably felt that his indivuduality was now lost. As he said to Spencer, "Are you saying I was manufactured?" I think that's simply the one true thing Wesker was afraid of. The loss of his idenitiy, because without that, who was he(or anyone is without one). Also, as I believe Mr. Spencer pointed out one time, the whole Wesker-Spencer scene was vaguely like what happaned in Blade Runner. There was a definite story theme Capcom was going after there(and that I personally like and apperciate).
Wesker has sought to always be in control, and Spencer taking it away from him, as far as I'm concerned, took any last shred of sanity from him. What better way to never be put into that position again, than wiping out the entire world, and creating a *superior" race where you would be the "God" figure. You would decide how everything and everyone was to function? The way the world currently was, Wesker was a shadow player in it, and held some surprising influence, but he didn't CONTROL it. Not all of it. Not everything.
I don't remember who(but whoever came up with this theory can claim credict for it,) the idea about Urobourus being used to create a crisis to fool the humans that were left to follow Wesker, as he would play the "savior", and have some method of killing Urobourus so he would attain the trust of those left.
To add my own little twist to this, Its also possible that rejected Urobourus creatures might have had an eventual expiration date inherient in them. There nothing to really support that idea from in the game, but its possible I think. Thus, Wesker could take shelter somewhere until such a time, and then assume building whatever empire he saw fit(getting surviving people to join him via his charisma skills, and sometimes through the use of force by any army of BOWS?).
Of course, Wesker could have really just become insane, which there really is no true logic to explain the man's actions. Whether people like the fact or not in Re5, that's more or less where the Wesker situation is at.Last edited by valentinesdead?; 09-02-2009, 03:01 PM.sigpic
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The chessy would have to RE4. Like Jills boob said that game was trying to hard to be cool and it just was chessy. I would them have to go with 0 because of the whole Marcus thing, the magic elevator and Rebecca being out of character. The original would be next but only because of the dialogue which was fixed the best it could in Remake. The least chessy I would say RE 2 and 5 because the characters were just trying to survive and stop the evil. Wesker was a little out of place for me but 5 was a good game none the less.
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Originally posted by valentinesdead? View PostAs he said to Spencer, "Are you saying I was manufactured?" I think that's simply the one true thing Wesker was afraid of. The loss of his idenitiy, because without that, who was he(or anyone is without one). Also, as I believe Mr. Spencer pointed out one time, the whole Wesker-Spencer scene was vaguely like what happaned in Blade Runner.
Yeah, that whole scene with Spencer was directly inspired on the one from Blade Runner where Roy Batty (the replicant) meets Dr. Eldon, and they have a discussion concerning his mortality. Batty is disappointed about what Dr. Eldon tells him and then he kills him.
Regarding all those complex details that went into Wesker's master plan, they're not really important. It doesn't change the fact that he ended up doing what every (Marvel) comic book villain does when he gets some super power or weapon. So those details are really meaningless. If it all comes down to taking over/destroying the world and humanity, you're just falling into the same old same old super-villain routine.
Notice that in Blade Runner, Roy Batty's character had no such ideal despite the fact that he had super human abilities. He simply wanted his kind (replicants) to live longer and to get rid of the tyranny the humans forced upon them. So he wasn't a typical villain at all.
I hoped that Wesker would be like that in RE5. Reading his earlier reports you get an idea that he's merely a researcher trying to find out the truth behind Spencer's own research facilities. And later on, as he moves about in the shadows you get the idea Wesker is trying to influence events to go his way. IMO The mystery behind is motives made him cool and interesting.
In my mind, Wesker was never suppose to come out of the shadows to become the next boss to have us beat to a pulp. Instead, he was always meant to be the source that created new dangers for the RE hero to take care of and overcome. In a way, replacing Spencer.
He actually did that (in part) in RE5. But since that game was an action game, the writers weren't going to have him slip back into the shadows again. Nope. They needed to have him take the role of the lunatic evil guy that needed to be put down. And so it was.
Anyway, he's dead. So it's useless to think about what might've been.Last edited by Pikminister; 09-02-2009, 07:20 PM.Stuff to remember: Avoid forums if you're having a bad day.
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Originally posted by Pikminister View PostHoly crap. So I'm not the only one that notice that?
Yeah, that whole scene with Spencer was directly inspired on the one from Blade Runner where Roy Batty (the replicant) meets Dr. Eldon, and they have a discussion concerning his mortality. Batty is disappointed about what Dr. Eldon tells him and then he kills him.
Regarding all those complex details that went into Wesker's master plan, they're not really important. It doesn't change the fact that he ended up doing what every (Marvel) comic book villain does when he gets some super power or weapon. So those details are really meaningless. If it all comes down to taking over/destroying the world and humanity, you're just falling into the same old same old super-villain routine.
Notice that in Blade Runner, Roy Batty's character had no such ideal despite the fact that he had super human abilities. He simply wanted his kind (replicants) to live longer and to get rid of the tyranny the humans forced upon them. So he wasn't a typical villain at all.
I hoped that Wesker would be like that in RE5. Reading his earlier reports you get an idea that he's merely a researcher trying to find out the truth behind Spencer's own research facilities. And later on, as he moves about in the shadows you get the idea Wesker is trying to influence events to go his way. IMO The mystery behind is motives made him cool and interesting.
In my mind, Wesker was never suppose to come out of the shadows to become the next boss to have us beat to a pulp. Instead, he was always meant to be the source that created new dangers for the RE hero to take care of and overcome. In a way, replacing Spencer.
He actually did that (in part) in RE5. But since that game was an action game, the writers weren't going to have him slip back into the shadows again. Nope. They needed to have him take the role of the lunatic evil guy that needed to be put down. And so it was.
Anyway, he's dead. So it's useless to think about what might've been.
But my main point of contention is that, motives in a story are simply a means to an end to advance the story and characters. What makes Wesker different from 95% of all those "comic book cliche villians" you ask? Well, to put it quite simply, THIS.
Personality. That's what seperates him from those "cliche" motives. His relationship with Chris and Jill, and being the manipulative, backstabbing bastard since the original RE has been what has sustained Wesker as a popular character. The mystery factor of what he was going to do contributed to this to, but mainly, its because Wesker is such arrogant, self-centered asshole that's made him such a great villian. His calm, but smug nature. The sunglasses. The super speed and super strength. He was the ying to Chris and Jill's yang(or is that the other way around). That is what truly matters, and seperates such "villians" from each other. Not always of course, like Roy the replicant, there are exceptions. But the difference between Roy and a character like Wesker is, Roy and the other replicants aren't really what you would classify as evil. Wesker on the other hand, has no morality, and does what he has over the years for his own personal gain, no matter the cost. It's those kind of character traits that will draw a person into a character(like many in the Re universe) and make you want to figure out their motives and understand them. But at the end of the day, what's most important were the connection he had between Chris and Jill, and us, the player, experiencing that drama play out until its conclusion. It's what makes a story tick--the drama. Not whether or not it's been done a bazillion times before.
Wesker the "master Planner" would have simply caused the series to stagnant. His story began in the original RE, and every story has to have an end, a closure. Hell, it's not like Spencer himself actaully played an active role in the RE games. He was a important pillar of the backstory, of how and why Umbrella were founded, and experiemnted on Proginter and T-virus, but he wasn't really *Active* in the story, unlike Wesker.
Re5 being an "action" game really had nothing to do with Wesker dying off--it has to do with concluding and tying up all the original threads from the classic games, and simply because Capcom wants to "reboot" Re apparently, so there you go. But I'm satisfied with the way it things turned out. I think RE5 has hands down the best Wesker moments of the entire series, from DC's awesome performance, to all the asshole moments like the pic I posted above(I don't think I need to explain why that's so awesome, hehe).
But motives do matter too. They have to make sense at least in the context of the specific story. I guess I buy RE5's premise, so its not a big problem to me. Wesker's desire to "rule the world" may have been cliche, but the character and emotional impact, and personal connection Wesker shares with Chris Redfield and Jill, makes it a story worthwhile overall.
Indeed, complex details don't matter so much, hehe.
Cheers.sigpic
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I enjoyed reading your analysis, valentinesdead? - I must admit that I never really looked that deeply into Wesker's "comic book villain" plot, but you're right. The emotional impact the character has had on the fans throughout the series is the important thing here.
By the way, I love that picture! Wesker's such an asshole!Mass production? Ridiculous!
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Originally posted by valentinesdead? View PostWhat makes Wesker different from 95% of all those "comic book cliche villians" you ask? Well, to put it quite simply, THIS.... Personality. That's what seperates him from those "cliche" motives.
The same soap-opera melodramatic stuff you mention about Wesker, you can find with a character such as Dr. Doom. He's the perfect example of the super-villain trying to conquer the world that goes through some crazy shizzle to obtain such goal. Dr. Doom also has a troubled past/backstory and even enjoys a complex relationship with Reed Richards that IMO mimics the one Wesker has with Chris Redfield. His backstory has been "enhanced" by several writers over the years, to the point that Marvel could make a movie based on his character (a character with a personality) alone.
I agree that Wesker is not merely a bland version of a stereotypical comic book villain. He's more than that. But in the end, his master plan and what was behind it, made him no different from what we have seen many a super-villain do in the comic book arena. Take over the world/humanity and all that jazz. Same old stuff.
And that's the issue I have with him in RE5. Not the other stuff that makes us hate him or his entire backstory. Just that part of coming out of the shadows to perform the same old number every super-villain tries to perform (world domination,etc.) before the good guy sends him to hell. That is the same stuff we have all seen play out not just in comic books, but in almost every movie starring Silvester Stallone, Chuck Norris or Arnold Schwarzenegger. The bad guy needs to die in the most horrible and ridikulas way possible. That's what they always get for messing around with humanity and good old planet Earth.
So sorry, but I saw nothing new in RE5 in regards to how the main villain was depicted. And I don't disagree that maybe it was time to push Wesker aside. However, things could've been handled differently. Or at least in a more original way.Last edited by Pikminister; 09-02-2009, 10:50 PM.Stuff to remember: Avoid forums if you're having a bad day.
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Originally posted by Pikminister View PostI'm not the Comic Book guy, however I do happen to know just enough to tell you that having a personality doesn't really change the fact that Wesker's master plan ended up being no different in essence, from the typical stuff you expect from the stereotypical comic book villain.
The same soap-opera melodramatic stuff you mention about Wesker, you can find with a character such as Dr. Doom. He's the perfect example of the super-villain trying to conquer the world that goes through some crazy shizzle to obtain such goal. Dr. Doom also has a troubled past/backstory and even enjoys a complex relationship with Reed Richards that IMO mimics the one Wesker has with Chris Redfield. His backstory has been "enhanced" by several writers over the years, to the point that Marvel could make a movie based on his character (a character with a personality) alone.
I agree that Wesker is not merely a bland version of a stereotypical comic book villain. He's more than that. But in the end, his master plan and what was behind it, made him no different from what we have seen many a super-villain do in the comic book arena. Take over the world/humanity and all that jazz. Same old stuff.
And that's the issue I have with him in RE5. Not the other stuff that makes us hate him or his entire backstory. Just that part of coming out of the shadows to perform the same old number every super-villain tries to perform (world domination,etc.) before the good guy sends him to hell. That is the same stuff we have all seen play out not just in comic books, but in almost every movie starring Silvester Stallone, Chuck Norris or Arnold Schwarzenegger. The bad guy needs to die in the most horrible and ridikulas way possible. That's what they always get for messing around with humanity and good old planet Earth.
So sorry, but I saw nothing new in RE5 in regards to how the main villain was depicted. And I don't disagree that maybe it was time to push Wesker aside. However, things could've been handled differently. Or at least in a more original way.
And yet, if Wesker has the same goal as every other Re villian known to man, why aren't all those villians the same? Because of character, and personality(even though ones like Marcus or Saddler and Alexia have pretty much NONE great characterization). That's really what I assume people enjoy about RE, and keep coming back to it--not for its "unoriginal" plots. It's not really about being original, but putting an a distinct "spin" on traditional and seemingly eternal story themes. Capcom, even if they aren't story masters, they do share some of that magic a hot selling author or great director. They DO have a voice for games that's interesting( well, not that they haven't crapped out some duds, lol). RE, of course, is their flagship brand here.
But I"ll conclude by simply saying, yeah, the end goal was the same it always was, but what made RE5 enthralling was that Chris/Wesker/Jill rollarcoaster. Characterization and drama simply makes the difference most of the time for a satisfying story. Not always, but in RE5's case, at least for me, it certainly did.
RE4's story, on the other hand, was simply 'entertaing' for very DIFFERENT reasons
Originally posted by Det. Beauregard View PostI enjoyed reading your analysis, valentinesdead? - I must admit that I never really looked that deeply into Wesker's "comic book villain" plot, but you're right. The emotional impact the character has had on the fans throughout the series is the important thing here.
By the way, I love that picture! Wesker's such an asshole!sigpic
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Originally posted by valentinesdead? View PostWesker has sought to always be in control, and Spencer taking it away from him, as far as I'm concerned, took any last shred of sanity from him.
Originally posted by valentinesdead? View PostWesker's desire to "rule the world" may have been cliche, but the character and emotional impact, and personal connection Wesker shares with Chris Redfield and Jill, makes it a story worthwhile overall.
I mean, as I mentioned in the paragraph at the top - Wesker was no longer a mere mortal. He felt no connection to anyone or anything in the world. Who needs money, power, etc when you are more than human? Hell, the guy wasn't even content with Excella's "assets." Wesker wasn't going to be satisfied with ruling the world with its pre-written history. Wesker wanted to annihilate everything he (perhaps always) felt above. Even though Wesker was a superhuman, he still knew that his life wouldn't last forever - especially with the continued need for PG67A/W injections - so destroying most of the global populace was his lasting mark on the world.
As for his plot being a negative for RE5 by all the bashers...where else was the series supposed to go? Was Wesker supposed to just be collecting bio-weapons to open a BOW-Mart chain across the world?
And I don't see as many people presently bitching that RE4's and RECV's plots both revolved around world domination? In RE4, Saddler wanted to rule the world by controlling all humans. In RECV, Alexia wanted to be the Queen Ant and rule the world, IIRC.
At least Wesker had the balls to want to eradicate almost all of the global populace. His speech to Chris during the hangar battle is epic, as he describes humans as "chaff." If you just listen to his words, and think about all of his actions - you will understand. Wesker has always been full of himself, and as valentinesdead mentioned, if Spencer's revelation really did rattle Wesker that much, then the guy truly was insanely psychotic by RE5. (He already displayed malice, duplicity, etc in other appearances...)
And if you think about it, Wesker was provided by Spencer with a greater vision for the future and the means to be the god Spencer could never be. So in essence, Wesker was taking Spencer's plan, and modifying it a bit to fit his own desires. So let's see:
RE1, RE2, and RE3 - all fall under Spencer's plan being the cause of the situation at hand. Spencer's goal: to become a god among men and rule the world, i.e. world domination.
RECV, RE4 - world domination plots as well.
See a common theme yet?
In other words, RE5 truly is the culmination of the established RE lore. Again: at least Wesker's world domination plan was slightly different/modified than the standard world domination plots in most other forms of media.
So please cease & desist with the: "RE5 has the lamest plot; OMG it's just another comic book world domination plot. It's so cliche!"
- FINAL NOTE: I, too, love that pic of Wesker smirking behind Jill. He certainly loved to mindfuck Chris. That's why I love their rivalry - Wesker keeps toying with Chris and using him as a pawn (Fall of Umbrella), even though he probably could have killed him a few times. And Chris kept training and training and searching for Wesker, knowing that he needed to be at his very best just to have a fighting chance. ("OMG Chris is buff - STEROIDS!" Nope, the guy just knew his archnemesis is a superhuman.)Last edited by Jill's Boob; 09-02-2009, 11:29 PM.
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Originally posted by Jill's Boob View PostThough the world domination idea is cliche, Wesker's plan at least was a variant. Wesker sought to eradicate billions of people, to completely erase society and re-invent the world in his own image, sort of an allusion to his own re-invention as a superhuman. He didn't want to just control every person like Saddler (see RE4 for the epitome of cliched Pinky & the Brain global domination plots), Wesker wanted to rewrite history - which he stated at the end of REUC.
I mean, as I mentioned in the paragraph at the top - Wesker was no longer a mere mortal. He felt no connection to anyone or anything in the world. Who needs money, power, etc when you are more than human? Hell, the guy wasn't even content with Excella's "assets." Wesker wasn't going to be satisfied with ruling the world with its pre-written history. Wesker wanted to annihilate everything he (perhaps always) felt above. Even though Wesker was a superhuman, he still knew that his life wouldn't last forever - especially with the continued need for PG67A/W injections - so destroying most of the global populace was his lasting mark on the world.
As for his plot being a negative for RE5 by all the bashers...where else was the series supposed to go? Was Wesker supposed to just be collecting bio-weapons to open a BOW-Mart chain across the world?
And I don't see as many people presently bitching that RE4's and RECV's plots both revolved around world domination? In RE4, Saddler wanted to rule the world by controlling all humans. In RECV, Alexia wanted to be the Queen Ant and rule the world, IIRC.
At least Wesker had the balls to want to eradicate almost all of the global populace. His speech to Chris during the hangar battle is epic, as he describes humans as "chaff." If you just listen to his words, and think about all of his actions - you will understand. Wesker has always been full of himself, and as valentinesdead mentioned, if Spencer's revelation really did rattle Wesker that much, then the guy truly was insanely psychotic by RE5. (He already displayed malice, duplicity, etc in other appearances...)
And if you think about it, Wesker was provided by Spencer with a greater vision for the future and the means to be the god Spencer could never be. So in essence, Wesker was taking Spencer's plan, and modifying it a bit to fit his own desires. So let's see:
RE1, RE2, and RE3 - all fall under Spencer's plan being the cause of the situation at hand. Spencer's goal: to become a god among men and rule the world, i.e. world domination.
RECV, RE4 - world domination plots as well.
See a common theme yet?
In other words, RE5 truly is the culmination of the established RE lore. Again: at least Wesker's world domination plan was slightly different/modified than the standard world domination plots in most other forms of media.
So please cease & desist with the: "RE5 has the lamest plot; OMG it's just another comic book world domination plot. It's so cliche!"
- FINAL NOTE: I, too, love that pic of Wesker smirking behind Jill. He certainly loved to mindfuck Chris. That's why I love their rivalry - Wesker keeps toying with Chris and using him as a pawn (Fall of Umbrella), even though he probably could have killed him a few times. And Chris kept training and training and searching for Wesker, knowing that he needed to be at his very best just to have a fighting chance. ("OMG Chris is buff - STEROIDS!" Nope, the guy just knew his archnemesis is a superhuman.)
Whoah, I couldn't have said any of that better myself! That's spot-on on how I feel about RE5's plot. What ultimate power is there to acheive than becoming a so-called God, reinventing the world, and thus, leaving yourself a legacy, thereby becoming truly "immortal." Just taking a quick look at religioius themes, there is NOTHING higher than being a "God", creating an "Adam" and "Eve", in this case, Wesker's own image--that of a super strength and speed creatures. Really, that's the only place where Wesker could go.
Hell, Wesker was never in it for researching BOW's for BOW's sake. He always had an apepeite for power, and once becoming super-human, it basically accerlarates that drive because he technically is homo-supieror(X-men!). It really doesn't leave any options, other than going backwards(and there's no story in that). So the Wesker character went as high as possible, and there was really only the option to kill him off left, because, he had no where else to go but down.sigpic
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Originally posted by Jill's Boob View Post
- FINAL NOTE: I, too, love that pic of Wesker smirking behind Jill. He certainly loved to mindfuck Chris. That's why I love their rivalry - Wesker keeps toying with Chris and using him as a pawn (Fall of Umbrella), even though he probably could have killed him a few times. And Chris kept training and training and searching for Wesker, knowing that he needed to be at his very best just to have a fighting chance. ("OMG Chris is buff - STEROIDS!" Nope, the guy just knew his archnemesis is a superhuman.)
Like this?
If only he would have shot Chris right there and then, but he just couldn't shut up, because as mentioned beforehand, Wesker can't get enough of his own bullshitLast edited by valentinesdead?; 09-03-2009, 12:06 AM.sigpic
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