The level I played seemed to be the beginning of the RE2-section, and it ended when Claire and Leon arrived at the police station. The game is a lot more intense than other rail-gun shooters, which quite literally gives you the impression the characters are being pulled along a track the considering silly amount of fluidity of the movement you get from a first person perspective. DSC however gives you the feeling of the characters' each and every step. It's really quite immersive. It's probably the most "scary" on rails shooter out there. That said, it still isn't "scary," just more intense and absorbing, allowing you to more easily get inside the shoes of the characters. There were several cool scenes as well, like at one point an explosion knocks Leon to the ground and you're left defenseless on the ground while Claire covers him until he recovers (complete with some zombie headshots). The 3D recreation of the Raccoon City streets was also pretty cool, and the game conveys an excellent sense of destruction and chaos.
In terms of controls and core gameplay, DSC plays pretty much like Umbrella Chronicles, except each character has a life bar now (even in single player). There will also be moments where one player will have to shield the other from enemy attacks (even in co-op mode). There's a new inventory as well, where you can pause the game to map weapons to the D-Pad for quick selecting or to use healing items. In terms of problems though, the actual shooting still doesn't seem as impactful or satisfying at it should be in a rail-gun shooter; some additional flash or oomph would be nice. Also, while the decapitating shots are nice and gory, normal body shots don't have zombies bleeding very much at all. Plus, the co-op mode seemed rather "one-sided" in that whenever a POV cut-scene took over, the perspective was still always' Leon's (I was playing as Claire) and it killed the moment to see the character I was controlling walking in front of what I believed to be my own view point. However, I never saw Leon in third person. Also, the voice acting is awesome; it's so delightfully campy, especially Claire's. It's really obvious the actors had a great time with the game.
Ultimately, DSC was a lot of fun. It seems like it's trying a bit too hard to be "more" than a rail gun game, so much that it kind of skips part of what makes rail-gun games so fun (incredibly satisfying shooting). Still, if you liked Umbrella Chronicles, you'll probably like this too.
In terms of controls and core gameplay, DSC plays pretty much like Umbrella Chronicles, except each character has a life bar now (even in single player). There will also be moments where one player will have to shield the other from enemy attacks (even in co-op mode). There's a new inventory as well, where you can pause the game to map weapons to the D-Pad for quick selecting or to use healing items. In terms of problems though, the actual shooting still doesn't seem as impactful or satisfying at it should be in a rail-gun shooter; some additional flash or oomph would be nice. Also, while the decapitating shots are nice and gory, normal body shots don't have zombies bleeding very much at all. Plus, the co-op mode seemed rather "one-sided" in that whenever a POV cut-scene took over, the perspective was still always' Leon's (I was playing as Claire) and it killed the moment to see the character I was controlling walking in front of what I believed to be my own view point. However, I never saw Leon in third person. Also, the voice acting is awesome; it's so delightfully campy, especially Claire's. It's really obvious the actors had a great time with the game.
Ultimately, DSC was a lot of fun. It seems like it's trying a bit too hard to be "more" than a rail gun game, so much that it kind of skips part of what makes rail-gun games so fun (incredibly satisfying shooting). Still, if you liked Umbrella Chronicles, you'll probably like this too.
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