I read the preview for DSC in the latest issue of Nintendo Power while I was out today running some errands. I would have bought the magazine to scan the article, but there was only one new screenshot, and it was of Birkin getting shot up by HUNK's team. Also, there really wasn't a whole lot of new information included, so I didn't see much point.
Even so, I thought I'd summarize some of the more interesting points for everyone here. Some of this information is rather spoilerish, so I'll be using spoiler tags for the benefit of those who are trying to avoid such details. The article described a single level from each of the three scenarios. The level in the Operation: Javier scenario was the same one on display at TGS, and the level in the RE2 scenario was, I believe, the first level, and they played up until the point where Leon and Claire first meet Sherry.
The CODE: Veronica scenario was the only one that provided any new details. If the first level was what was on display at TGS, then this wasn't it. It may have been the level directly after, but in any case, it was a level (and boss battle, for that matter) we have not yet seen. So, here's where the spoilers start.
Spoiler:
Regarding the decision to set the new scenario in South America, Kawata said that they wanted to set it in a place the series has never been to before, and they wanted a more exotic locale where they could come up with "interesting names" for characters. Also, they had developed a brand new lighting engine for DSC and wanted to show it off in a daylight setting to contrast the relatively dark RE2 and CV scenarios.
He also made an interesting note about Javier's relationship with a certain character:
Spoiler:
He also explained why they didn't put an RE4 scenario in the game. Initially, they had considered adding one, but the idea was scrapped when they couldn't figure out how to give Leon a partner character through the entire scenario, since Ashley can't use weapons, Luis dies, and Ada isn't working directly with Leon.
As I said, there wasn't a whole lot new, but some interesting tidbits nonetheless.
Even so, I thought I'd summarize some of the more interesting points for everyone here. Some of this information is rather spoilerish, so I'll be using spoiler tags for the benefit of those who are trying to avoid such details. The article described a single level from each of the three scenarios. The level in the Operation: Javier scenario was the same one on display at TGS, and the level in the RE2 scenario was, I believe, the first level, and they played up until the point where Leon and Claire first meet Sherry.
The CODE: Veronica scenario was the only one that provided any new details. If the first level was what was on display at TGS, then this wasn't it. It may have been the level directly after, but in any case, it was a level (and boss battle, for that matter) we have not yet seen. So, here's where the spoilers start.
Spoiler:
Regarding the decision to set the new scenario in South America, Kawata said that they wanted to set it in a place the series has never been to before, and they wanted a more exotic locale where they could come up with "interesting names" for characters. Also, they had developed a brand new lighting engine for DSC and wanted to show it off in a daylight setting to contrast the relatively dark RE2 and CV scenarios.
He also made an interesting note about Javier's relationship with a certain character:
Spoiler:
He also explained why they didn't put an RE4 scenario in the game. Initially, they had considered adding one, but the idea was scrapped when they couldn't figure out how to give Leon a partner character through the entire scenario, since Ashley can't use weapons, Luis dies, and Ada isn't working directly with Leon.
As I said, there wasn't a whole lot new, but some interesting tidbits nonetheless.
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