I think the "???????" portion is "The great river will."
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Originally posted by Prime Blue View PostLyrics time! I'm not too sure about some lines, though.
Sleep my love as the birds above do rest their weary wings
Let the rain play a gentle song to help your dreams sing
Sleep my love as the trees above protect you from the dark
A great river will watch you as you dream until dawn
Sleep my love close your eyes and when you awaken
the new day will bring to you a bright new world
Ever so gently hear my voice
Ever so softly feel my touch
Always so gently I walk
So go to see my mind
Thank you!
did she sing it againLast edited by ValentineLover; 11-20-2009, 08:50 AM.
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So yesterday I've seen the ending part of Game of Oblivion (from Steve's transformation to the end) on justin.tv and one thing makes me wonder - what exactly makes the Antarctic facility to explode in Darkside Chronicles' version of CV events? In Code: Veronica Chris starts auto-destruct sequence in order to unlock doors for Claire, here however Alexia destroys the device that Chris wanted to use to destroy the place. And yet after Alexia's death the whole place starts to burn and then explode.
And now, after seeing Alexia (does she have more screen time bar her awakening and the whole end fight sequence?) I have really mixed feelings about what they've done with her in DSC. She's acting and sounds like a little brat, full of herself, but annoying as hell. She taunts Chris and Claire throughout the whole first part of the battle and dance around as if she's playing with them. Maybe that was intentional, to make her look as if she's still this 12 year-old girl, but it was weird. And I hate her new voice :|.
I like her attitude toward Alfred though. Here he's truly just a disposable ant soldier for her, and not a beloved brother whom she would sing lullabies.
Overall, from what I've seen, I'm a little dissapointed in DSC for how it rushes some scenes.
Iron's death for example - one second he's there happy and all, then he starts to vomit, and a second later a huge monster stands in front of Leon and Claire. Why did Capcom skip the whole growing process of the embryo that would only last few more seconds but would make the scene have more sense (now it seems that this huge monster was inside Brian).
The same goes for Ada's "death" where there were no romance or drama this time, Steve's mutation (I love how in CV Claire screams in terror Steve's name when he's starting to mutate) and his death (yes, I know, the CV scene was a little bit too melodramatic to the point it was somehow hilarious, but I think Claire should at least shed a tear or something) and so on. I must also admit that lots of scenes that were emotional in the original games here just don't feel right. The before mentioned Ada's and Steve's death are prime examples. I dunno, but Capcom managed to show more emotions through those low-poly characters in RE2 and CV than in those CGI cut-scenes in DSC :/Last edited by Mr_Zombie; 11-20-2009, 09:12 AM.
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I like her attitude toward Alfred though. Here he's truly just a disposable ant soldier for her, and not a beloved brother whom she would sing lullabies.
In DSC she talked about his dead like if she were feeling that she was doing him a favor
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I've been whching some of the on justin.tv seince I have another week to wait and I doint care if I spoil the game for my self but I will say Re2 was the best the story was as close to the original as possible with acupple of changes which I was a little disopinted with but not was much as CV I kind of knew from the start the story whould be diffrent the problem with CV is it's more complex than RE2 it may not look like it but if you have played both games enough you will know what I mean by complex.Last edited by Sephiroth; 11-20-2009, 11:14 AM.
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Got the game today. Completed Memory of a Lost City.
First impressions? What a fucking disaster of a game. The camera really is the biggest load of shit. HINT HINT CAPCOM THIS CAMERA DOES NOT REPRESENT THE VISION OF REAL PEOPLE. THIS IS WHAT HAPPENS WHEN YOU THROW A FUCKING CAMERA AROUND LIKE A FOOTBALL.PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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Originally posted by News Bot View PostGot the game today. Completed Memory of a Lost City.
First impressions? What a fucking disaster of a game. The camera really is the biggest load of shit. HINT HINT CAPCOM THIS CAMERA DOES NOT REPRESENT THE VISION OF REAL PEOPLE. THIS IS WHAT HAPPENS WHEN YOU THROW A FUCKING CAMERA AROUND LIKE A FOOTBALL.
And I agree with you, the camera is the reason I'd rather watch playthrough videos than play it.
Looking forward to the files, it seems to be voice files in this game, I think it will be more interesting than articles only.Last edited by BioTech; 11-20-2009, 01:15 PM.
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Originally posted by ValentineLover View PostI watched it too, I didnt liked the original CV scene (I havent played so it maybe has to do with it). Alfred landind in the right spot in the exact moment was too coincidential. Also Alexia looks at him like "you bastard" and then she starts to sing a lullaby, WTF, I think that she only cared that her family got defeated by some randon girl and boy rather than his brother death
In DSC she talked about his dead like if she were feeling that she was doing him a favor) He was inept but loyal, as she states in one note. Other than that cutscene, there are other small hints that she does in fact care for him. I always perceived her glare as anger that he was dead, not anger at him. That's why she hunts down Steve and Claire, for revenge. Alexia doesn't care about restoring her family at all, she only cares about her own power. In the DSC version she has no reason to bring them back.. I guess, she just wants to 'play' with them for her experiments this time. (Alexia is so freaking horrible in DSC.. What a shame..)
And for anyone who cares to know, I beat the game yesterday and I ABSOLUTELY LOVED IT! Asides from them butchering Alfred's death scene, the game is AMAZING! Especially the fully orchestrated music! *spazzes* All the extra dialogue was fantastic. Other than Alexia, I think all the characters were pretty true to themselves. I'll be replaying this one alot more than Umbrella Chronicles!
That is all..
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Did you figure out how to unlock the Tofu mode?
And on the subject of character interpretations, does anyone besides me think that Sherry still sounds and acts like she's a lot younger than 12 years old? She was the same way in the original game, but it seems much more pronounced this time around, especially when you listen to the audio files.
Capcom has always been pretty screwy with character ages, though, so I guess it's to be expected.
And I agree with Al that the music is great. I particularly love the song that plays when Chris and Claire return to where they left Steve only to find his body missing, the song that plays during the final boss battle of Operation: Javier, and Manuela's lullaby.
And another little random note regarding Sherry. In the audio file, Annette specifically tells Sherry to get the locket (the one with the G-Virus sample inside, but Annette doesn't tell Sherry that, obviously) while she's at home before heading off to the police station, but no further mention is made of the locket whatsoever or why it's so important. Not in a file, character bio, or anything. And near as I can tell, Sherry is still wearing it at the end.Last edited by Archelon; 11-20-2009, 01:25 PM.
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You have to either get the bad ending itself or both (not sure which). I didn't have it until I unlocked the bad ending.Last edited by DarkMemories; 11-20-2009, 01:24 PM.A man chooses...a slave obeys.
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