Originally posted by DarkMemories
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Darkside Chronicles Official Thread
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Ugh... why the hell do they try so hard to make all those characters act badass :|. Why can't Leon, Claire and Ada act like normal civilians in those CGI (RE2 intro with Claire throwing burning zombie and than throwing a knife - in slow motion - into another zombie's chest and now Ada kicking cerberus).
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The scene is cool, but a little over-the-top.
My guess is that RE2 Ada was this bad-ass, but that technology at the time couldn't properly show it. Also, it's a rail shooter summary of the stories - some things have to be spiced up due to the fact that the player has such restricted freedom.Mass production? Ridiculous!
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The FMV's look good detail wise, but suffer from some pretty shit cartoony animation.
Just like Umbrella Chronicles no less.PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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Originally posted by Det. Beauregard View PostMy guess is that RE2 Ada was this bad-ass, but that technology at the time couldn't properly show it.
Also, on one hand the game wants to be scary but on the other hand, it throws over-the-top actions like this left and right :/. It's really disconnected.Last edited by Mr_Zombie; 11-01-2009, 06:25 PM.
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Originally posted by Mr_Zombie View PostYes, but until the big revealing from Annette ("Now, where’s that spy you were working with earlier, you know who I’m talking about.") we, and especially Leon, were meant to believe that Ada was just a simple civilian. And it's really hard to achieve that when you're seeing such scenes :|.
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A 30-second long advertisement for the game has appeared on IGN. I saw it while waiting for the Prince of Persia: Sands of Time movie trailer to load. It shows several new cg scenes, mostly involving boss monsters, and it's set to Manuela's song.
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