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RE4 Tells A Better Story than RE5

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  • Originally posted by Becky's Butt View Post
    You're living several generations in the past. Many games have deep and meaningful stories that surpass many books.

    Like what? Twilight?


    Major accomplishment.
    Beanovsky Durst - "They are not pervs. They are japanese."

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    • Originally posted by KylieDog View Post
      Like what? Twilight?


      Major accomplishment.
      Play some of Black Isle games, such as Planescape Torment, then you know that some titles out there easily can be on top with some of the fiction that is told today. Twilight to be compared to some of these titles as just being one up is laughable.
      Last edited by Zombie Fred; 12-23-2009, 04:42 AM.

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      • Originally posted by KylieDog View Post
        Like what? Twilight?


        Major accomplishment.
        Literature isn't all Tolkien's and Homer's you know. There are thousands of books out there you haven't read that probably aren't worth a shit.

        And even some famous books I read weren't as good as many games.
        Fahrenheit 451 is decent read but I can name numerous games with better stories. Deeper characters too.

        I recommend you pick up Xenogears, any of the Legacy of Kain games, or the first two Metal Gear Solid titles.
        Any of those should impress upon you how truly deep and intriguing a video game's story can be.
        Last edited by Becky's Butt; 12-23-2009, 05:16 AM.

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        • Originally posted by Becky's Butt View Post
          Literature isn't all Tolkien's and Homer's you know. There are thousands of books out there you haven't read that probably aren't worth a shit.

          And even some famous books I read weren't as good as many games.
          Fahrenheit 451 is decent read but I can name numerous games with better stories. Deeper characters too.

          I recommend you pick up Xenogears, any of the Legacy of Kain games, or the first two Metal Gear Solid titles.
          Any of those should impress upon you how truly deep and intriguing a video game's story can be.
          You didn't exactly disprove Skunky's point. Your meager list of examples in-fact proved it:

          If you want a deep and meaningful story, sadly, video games aren't usually the place to find them.
          PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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          • You didn't exactly disprove Skunky's point. Your meager list of examples
            1. No one is talking to you. AB Conversation. C your way out.
            2. I gave a couple exampls because it was a quick post. What, you want me to sit here listing every book I have read and the many games that tell better stoire than them?

            Fine then. A few more examples.

            To Kill A Mockingbird tells a wonderfult ale of a man's struggle against injustice as well as his daughter's maturity in learning the ways of the world. (<3 Scout)

            Silent Hill 2 focuses mainly on one, or two if you want, characters. It shows the limits of our human existence; that despite our immense capacity to love, we cannot escape who we are.
            Then there's the alternate endings. Note this is something games can give you that most books do not.
            James always comes to understand the crime he committeed but he can deal with it in a variety of ways. He can give into his delerium or he can move on with his life Or he can simply sink, literally and proverbially, into his despair and end it all.

            The Adventures of Huckleberry Finn is....well, overrated. Twain is a great satirist but why on Earth I had to read this book is beyond me.

            I could name a dozen games with better stories than it.

            I'm really struggling here to list older books. I really do favor modern literature as I can relate to it more and I read books to sympathize and understand the characters. Just can't do that in something like The Iliad.

            Okay, how about one of Shakespeare's most famous works. Romeo and Juliet. The quintessential story of young lovers at odds with their family and society so they choose love (and death) over everything else.'

            That's nice and all but the romance in Final Fantasy IX is just as beautiful and not tragic at all. The female (Garnet) has to struggle with the burden of inevitable Queendom and being responsible for the lives of countless people. In addition, her mother has been corrupted by greed and started a genocidal war.

            The hero's sole reason for existing is to kill everything he knows. He was created to be an Angel of Death to the planet he grew up on. All he ever longed for was to find his home, where he came from, and when he did, it was destroyed.

            Despite all these setbacks, these tragedies that far outweight anything Romeo or Juliet had to contend with, both Zidane and Garnet come to appreciate each other's love. Garnet realizes being a ruler doesn't mean you have to govern alone and in solitude. Zidane realizes it's not what one is born but what they do with their lives. That it's our bonds that connect us and give our lives true meaning.

            in-fact proved it:
            'fraid not. Skunky said video games are not a place to find deep and meaningful stories. if I provided even one example, it proved her wrong.
            Last edited by Becky's Butt; 12-23-2009, 07:17 PM.

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            • 1. No one is talking to you. AB Conversation. C your way out.
              This is a forum, everyone has the right to say what they think. If that annoys you, you can gtfo

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              • Also to say that Paul's welcome to share his opinion in the matter, this is a forum up for discussing and still relating to literature discussion. But most games out there are not compared to having a great story or created fiction to rival good quality novels out there, it's just mostly a small portion on a selected few titles each year, and some games can be trivial to certain opinions for the matter.
                Last edited by Zombie Fred; 12-24-2009, 10:42 AM.

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                • I just think it's rude when two people are discussing something to interject your own opinion.

                  And so what if a few great novels tell good and meaningful stroeis? There's still a plethora of books out there that suck.
                  By sheer numbers, books probably tell worse stories than games because there's more of the former than the ltter. Which means there's more crap in the former than the latter.

                  The fact remains that to say games can't tell deep and meaingufl storylines is dead wrong. That's all there is to it.
                  Last edited by Becky's Butt; 12-23-2009, 07:22 PM.

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                  • Originally posted by Becky's Butt View Post
                    I just think it's rude when two people are discussing something to interject your own opinion.
                    It's the internet, not a congressional meeting.

                    Originally posted by Becky's Butt View Post
                    The fact remains that to say games can't tell deep and meaingufl storylines is dead wrong. That's all there is to it.
                    Not what he said. He said usually. Usually. You didn't prove him wrong, you supported it with some examples of that part that isn't usually.
                    Last edited by Canas Renvall; 12-23-2009, 08:32 PM.

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                    • Originally posted by Becky's Butt View Post
                      I just think it's rude when two people are discussing something to interject your own opinion.
                      You must be new to the internet.

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                      • Originally posted by Becky's Butt View Post
                        I just think it's rude when two people are discussing something to interject your own opinion.

                        And so what if a few great novels tell good and meaningful stroeis? There's still a plethora of books out there that suck.
                        By sheer numbers, books probably tell worse stories than games because there's more of the former than the ltter. Which means there's more crap in the former than the latter.

                        The fact remains that to say games can't tell deep and meaingufl storylines is dead wrong. That's all there is to it.


                        You are trying to compare some of the best game stories against terrible books. Can do that for pretty much any form of media and claim a win but if you are going to compare and actually try and make a good point you need to take either the best game stories vs the best books or the worst vs the worst.
                        Beanovsky Durst - "They are not pervs. They are japanese."

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                        • You must be new to the internet.
                          Not at all. It's just some people have a sense of decency and respect which keeps them from poking their noses in other people's arguments.

                          Not what he said. He said usually. Usually. You didn't prove him wrong, you supported it with some examples of that part that isn't usually.
                          I did not see the usually. That's my bad.
                          But since I doubt Skunky has played even 50% of the video games that have been made, his statement is unproveable to begin with.

                          Originally posted by KylieDog
                          You are trying to compare some of the best game stories against terrible books.
                          ....Did you just call To Kill A Mockingbird a "terrible book"?
                          Because it, Harry Potter, F451, Huckleberry Finn and Romeo and Juliet are the only books I've compared with games.
                          And all of those are great books, even if some are overratd.
                          Last edited by Becky's Butt; 12-23-2009, 09:19 PM.

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                          • ^I don't want to argue about this, because like you say, it's a matter of opinion but just 'for the record'... I never said that NO games have good stories.

                            Some games have fantastic stories. I love the stories of the Fatal Frame games, Ico, Beyond Good and Evil and I'm sure many others I've forgotten or not played. More recently, I think Heavenly Sword was an example of fine story telling.
                            But I think the MAJORITY of games have crappy, throwaway stories, tacked together for the benefit of gameplay. Even some of the very best games have shit stories. I've even seen interviews with developers who make this exact observation. Because the medium has the 'potential' to tell incredible stories but sadly, this rarely happens...

                            On the other hand, yes there's plenty of crap books out there. Loads and loads of them. But there's also plenty of good ones. And because a book is all about story telling (there's no gameplay interests competing with the story), they a more often successful in telling a decent story.

                            Anyhoo, that was my point, so I hope you can move on.

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                            • That's a fair point. I have no problem with that a all.

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                              • Wow....comparing literature to video games.... talk about grasping at straws. And using literature read in middle/high school no less. No Ayn Rand? No William Faulkner, Orson Scott Card, Jane Austen, Truman Capote? Harper Lee, Shakespeare, and Twain are indeed awesome...but seriously...lol. Romeo and Juliet isn't a book either. It's a play. There are games that have good stories. But you can't compare that to literature.
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                                Are you tired, Rebecca?

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