Originally posted by kiedistidus
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Here is what I wrote in previous topics in THIA, about Dash:
From what I know, Dash never get past the concept stage. The game's idea was abandoned when Capcom realized that producing Dash will delay the production of BH 2.
The only information I could find about Dash comes from Yoshiki Okamoto who was Shinji Mikami's boss. Mikami, Kobayashi or anyone else never talked about Dash [maybe they are not allowed too, by some NDA? Makes me wonder how many more RE game ideas ware cancelled without us knowing about them ;) ].
Translation of my SurvivHor page:
About BH Dash, from an interview of Yoshiki Okamoto to Genki Playstation [japanese magazine].
"BH Dash was conceptualized between BH1 and BH2. The main idea behind this game is the existence of a room under Tyrant's final lab room. The game story is scheduled 3 years after BH1. Characters in Dash are different then BH1's. Infected plants attack Raccoon residents. Victims turn into plants too. After a while, it seems that everybody is transformed into a plant.
Capcom's developers wanted to use BH1 backgrounds but make them looks older (with cracks, spider-web and so on) and also create new rooms.
Dash was cancelled because the game development would have been too long and delay BH2 own development."
[[[ Please, bare in mind that it took me YEARS to find these tidbits of information and there is nothing else known about Dash. Nobody but Capcom know more details about the game. Thus, please don't ask about how many characters were in the game, what kind of virus was used and so on because nobody but Capcom can answer these questions]]]
It seems that the Ivy creature from BH2 comes straight from Dash:
and following.
These 2 concept arts, from The True Story Behind Biohazard book may be from Dash - look at the spider web everywhere. When the book is supposed to be only about BH1, these 2 rooms are not part of the game.
Last edited by imacwesker; 01-30-2010, 02:35 PM.Bloodborne: my Facebook page and my Youtube page
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1.5 has been placed on such a pedastal for so long now that even if it was released and was the most horrific piece of shit in the world people would still be proclaiming it as the greatest game of all time.Originally posted by kiedistidus View PostFair enough but whats the excuse for 1.5 and 3.5
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Pretty much.
Capcom's got a pretty good record of making sure that "most" of their sequels use their prequels to sweep the floor with. There are of course exceptions and a good few sequels that haven't quite been up to snuff, but for most of their big franchises they've always made sure they've had a good thing going and that if something's not entirely good enough, they keep what they felt worked and scraps/restructures everything else.
Originally posted by Stu View Post1.5 has been placed on such a pedastal for so long now that even if it was released and was the most horrific piece of shit in the world people would still be proclaiming it as the greatest game of all time.
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yeah i understand what hes saying but lets be honest(im really not jumping on the bandwagon its my honest opinion)1.5 had alot of good stuff we never got to see like,armor,different weapons,a little more variety with the a.i of zombies(their ability to climb ledges and the varied speed of some),the fact that the police station was not just a mansion done up to look like a police station,new monsters and a completely different existence for most of the characters which might of kept the story more resident evil than mass produced action!!!
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Originally posted by imacwesker View PostIt seems that the Ivy creature from BH2 comes straight from Dash:
and following.
These 2 concept arts, from The True Story Behind Biohazard book may be from Dash - look at the spider web everywhere. When the book is supposed to be only about BH1, these 2 rooms are not part of the game.
http://www.survivhor.com/RE1/BETA01/.../21/index.html
I'll fix them in your post for you, later tonight (or tomorrow), if you're not around to do it yourself.
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Originally posted by Stu View PostIf we never got to see them, how do you know they were good stuff? Just because we were told about them? That's just naive.
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Originally posted by Stu View Post1.5 has been placed on such a pedastal for so long now that even if it was released and was the most horrific piece of shit in the world people would still be proclaiming it as the greatest game of all time.
Most of the main people really interested in it are simply highly curious about the differences between it and retail. The game was nearly finished, has known details in it that were not included in retail, half of the game's environments are of a different design, ect. I couldn't care less if it is a good game or not.
I do agree it has been hyped way too much over the years. There's some good reason behind it though, in my opinion, considering it was a high profile and highly anticipated game nearly completed that was totally restarted and has only managed to get passed around or sit in the hands of collectors who don't even speak of it. It is definitely valuable and very interesting, but I think it's become over-valued now. Especially since in the last couple years, I've confirmed existence of multiple copies. If any collector who has it wants to make anything off it, they should probably settle on a fair price and offer it up publicly. There's a copy moving around in Europe every few months it seems. It's only a matter of time, probably within the next few years, it hits the hands of someone out there who's gonna get it and upload it to the public. Value will go way down then, no matter which build it is.sigpic
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Originally posted by Alzaire View PostThere are some people that, yes, do sit there and firmly believe it's the greatest game, or at least better than retail RE2.
Originally posted by Alzaire View PostMost of the main people really interested in it are simply highly curious about the differences between it and retail.
I can appreciate the likes of yourselt, Dot and others on Bioflames work tirelessly to track this down, and i'm certainly not about to detract from any of that or the reasons why. But when it comes down to either spotting differences between 1.5 and retail and playing it, the chances are you'd be in the vast majority.
Playing spot the difference between versions is of the least importance to most of the people you'll read harping on about the super smashing great 1.5, and i do think you'd agree with this also.
For the record, i myself am firmly in the playing it group, i would love to play it. But to splinter it further, i'd be in the rational thinking part of that group, which would probably put me in the minority there...which then just goes back to my first post really.
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Well I migrate camps a lot. I love spot the differences, and used to do it with the Trial version.
For me, regardless of good or bad, I need to play it for completeness. Simpily because it was almost the finished product. It was almost the released RE2. As far as RE4's prototypes, I don't think they got very far before scapping each one (I may be wrong as I know little about RE4s past) so I have little interest into them. The grass may not be greener on the other side of the RE2 fence. And again I need to play it simpily because its the old RE format which I crave so much.
Though 1.5 has been hyped up to be something super awesome that there is no way it can live up to the fanboy hype.
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Originally posted by Stu View PostWhich is who i'm talking about...so there's no reason for you to take issue with my post really. I'm not tarring the 1.5 scene with the same brush, i can appreciate that it's splintered into several groups.
An admission yourself there are seperate groups within the 1.5 scene, so i think we're on the same page. Perhaps i should just be clearer, rather than blunt...
I can appreciate the likes of yourselt, Dot and others on Bioflames work tirelessly to track this down, and i'm certainly not about to detract from any of that or the reasons why. But when it comes down to either spotting differences between 1.5 and retail and playing it, the chances are you'd be in the vast majority.
Playing spot the difference between versions is of the least importance to most of the people you'll read harping on about the super smashing great 1.5, and i do think you'd agree with this also.
For the record, i myself am firmly in the playing it group, i would love to play it. But to splinter it further, i'd be in the rational thinking part of that group, which would probably put me in the minority there...which then just goes back to my first post really.
You are probably right though, thinking about it, I probably have downplayed the amount of people that -do- just spout off 1.5 as being great and not as directly interested in the technical comparison. Maybe it's just cause I feel the peak days are gone, and saw it so much back years ago, that these days there isn't a whole discussed about 1.5 and lately a lot of it has been technical/game elements discussion.
Anyway, no problems here or anything. Hopefully we'll play it sometime.sigpic
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I think many people want to play this game because of nostalgia. It's not really about it being great, or too different I think. It's just that back in 1996-97, some of us couldn't wait for it to be released, and had been advertised BH1.5, not BH2.
Since the first screens I had been excited about that game, and ended up playing something that was too different from what I was waiting for. So should the game be crappy, unfinished or not, it won't really matter, it's just about getting back to 1997 and finally play what I've been waiting for.
There's a strong nostalgic feeling behind that. I just hope that someday this feeling won't leave before I can actually play it.
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