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  • #31
    Originally posted by padamibr View Post
    I hope I'm posting this is the right place.
    .
    So, REVIL, pretty much the better RE site here in Brazil put up a news about RE5 gold edition, in what it's confirmed that the second chapter is a Jill and Josh one.
    .
    There is tone of new info, the site for those who wanna see it is www.residentevil.com.br, of course it's in portuguese...
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    Main points:
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    Chapater 1 (Spencer estate) - Divided in 4 parts, focus on puzzle not action:
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    1 - Like a remake from RE1, lots of cool puzzles
    2 - Like a Jail with torture, the new enemy shows up.
    3 - Looks like a sweer, no weapons but with the same enemy,got find a way to kill it.
    4 - Wesker fight.
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    Chapter 2 (Jill and Josh) - Divided in 3 parts, fucous on frenetic action:
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    1 - Like the refinary from RE5... run and shoot.
    2 - Even more runnning and shooting... part where Jills get the radio and talks to Chris.
    3 - Extreme surviving situation... stay alive for some time.
    .
    They say both have a lenght of about 1:30 - 2:00 hours.
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    And they say that Sheva constume from PC will make an aparence in this game plus a new Chris Mad Max, that they havent seen.
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    They say their source is a document send by capcom to importers around the globe.
    let me get this straight were going to do ANOTHER REMAKE on Chapter 1 from RE1?? i already did that mgs4 when snake goes back shadow moses ><
    GOT DAMN IT!! , they already fucked up jill damn i was right i just hate being right >< golden my ass
    Last edited by RageVsFans; 11-24-2009, 01:27 AM.

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    • #32
      Originally posted by Archelon View Post
      Am I the only person who has no interest whatsoever in revisiting the Arklay Mansion yet again? Nostalgia is all well and good, but I really hope it's different enough in design and execution that it doesn't feel like a complete retread of something we've done countless times before.
      I'm looking forward to seeing the mansion with RE5's graphics. It really sucks that there won't be guns, though - didn't Chris and Jill have guns in the cutscenes?
      Mass production? Ridiculous!

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      • #33
        I'm interested in the Lost In Nightmares just for the fact to see how puzzle-oriented old RE style gameplay can work with RE4/RE5 style gameplay. And I don't really mind revisiting the mansion (or rather, an estate similar to the Arkley Mansion) once again. The whole scenario (DLC) is one big fanservice.
        Last edited by Mr_Zombie; 11-24-2009, 08:05 AM.

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        • #34
          Originally posted by RageVsFans View Post
          let me get this straight were going to do ANOTHER REMAKE on Chapter 1 from RE1?? i already did that mgs4 when snake goes back shadow moses ><
          GOT DAMN IT!! , they already fucked up jill damn i was right i just hate being right >< golden my ass
          No, it's not RE1 lol The mansion part is like RE1 as in an enviroment remake.

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          • #35
            I would be more interested if this scenarios feature zombies as mainly enemies, just because some people say that the RE4/5 gameplay didn't fits with this kind of enemies (lie, I like to see real zombies with the new generation graphics too, and even would fit with this scenario being fan-guided).
            So I think that would be many more interesting to avoid zombies (since you suppose to be unarmed in some part of the chapter) than giants monsters with anchors. But it's just me.

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            • #36
              This is pretty interesting to read. I also like how that new guard thing looks. He reminds me of the Executioner and the Merchant merged into one. Wonder why Spencer is comfortable living with that--unless he has some device that controls it.

              Btw, Chris & Jill will actually get to fight Wesker? Was that even a fight? Looked more like Chris & Jill takin turns on who was going to get kicked around to me. Oh, well. I'm still pumped for it, regardless.
              Last edited by Wesker_101; 11-24-2009, 01:25 PM.

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              • #37
                I just hope that when you do have guns, the guards are really hard to kill, because even with just the basic handgun and no upgrades, the Executioners are still pretty easy to take down.

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                • #38
                  Well these aren't the executioners, y'know? They look similar yes, but we can't judege how it'll be based on a few pictures.

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                  • #39
                    Originally posted by Mr. Rod View Post
                    Well these aren't the executioners, y'know? They look similar yes, but we can't judege how it'll be based on a few pictures.
                    Obviously, but the fact that the information refers to them as "Executioner-like" monsters doesn't inspire much confidence. Granted, the information could have simply been referring to them as such because that's the closest thing we have with which to compare them.

                    If they are basically just a palette swap for the Executioners, that doesn't really bother me all that much, because I wasn't really expecting something entirely new enemy-wise with this scenario. I just want them to be really difficult to kill, is all.

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                    • #40
                      Oh me too, I hope they are difficult to kill and a real menace unlike town majinis... those were really stupid.

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                      • #41
                        Let it be the birth of a new era!
                        One where SeƱor Pantalones shall rule the world from within his volcano stationed prison!

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