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  • #76
    Originally posted by Darinl1979 View Post
    I'm not really bashing your opinion, but really? I mean...really?
    You didn't mean to bash my opinion... but you just did. But no problem, I won't change it anyway, I was just replying to the topic, giving my personal opinion.
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    • #77
      I would like to see Resident Evil 6 go back to where it belongs among the Resident Evil 2 lines. Alot has changed and it's lost it's way. Resident Evil 4 and 5 were awrsome action games, but not servival horror like the series should be.

      I also want Jill Valentine to be te main character in Resident Evil 6, cause it's been so long since her Resident Evil 3 Nemesis days.

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      • #78
        Originally posted by Darkmoon View Post
        On the topic of Daylight Horror...some of the levels in Forbidden Siren are in daylight. Trust me. The added extra light does not do well when hiding from monsters. Knowing that seeing them means they can see you...of course, Siren is just a mind crushingly scary game anyway.
        Completely agree. It was one of those games so freaking scary i sometimes had to muster up the courage to play another level. Daylight horror is more than possible, it could be done incredible.

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        • #79
          Originally posted by capcom-fan View Post
          I also want Jill Valentine to be te main character in Resident Evil 6, cause it's been so long since her Resident Evil 3 Nemesis days.
          No, just no. "So long since her RE3 days", we've just had RE5 and NOW there's RE5 AE... with what? More Jill of course.

          I'm sorry, but I don't want Jill to be the main for RE6 as I would rather have other things tied up than have her appear directly in the next game as a main again.

          | Long post again...
          v
          Spoiler:

          *Ahems* Sorry for the ramble, more than likely chance that yet again I'm not making sense but hopefully I am more than I was the other night with explaining it.
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          • #80
            Enetirnel

            Just got to say that that video's great. And you made it? Fantastic stuff!

            Also you mentioned about sound effects attracting enemies, I think that would work great and especially in a woods/forest type area. It also sort of ties in with something I forgot to bring up, which is a kind of stealth element in the game. I really like part in RE5 where you can sneak past the Lickers, and its unfortunate that its so short. I'd really like something like that developed in RE6. The premise of a number of enemies so large, and of which are too powerful, that you are forced to sneak past would be really scary.

            EDIT:
            Originally posted by Wanderer View Post
            Stealth would be a new factor i would put into the game. Think..Re 2 walking around the lickers, but now in a Re 4 third person perspective, and using the silence and shadows to escape the claws of them in tight corners. And counter to Re5, you don't have the means to take them all out, nor can you outrun them with their new AI. The stress and fear in these levels could be amazing, add in physics to bumping into tables, chairs etc while doing this, and one false move can mean terror in the dark.
            I thought I read someone mentioning about stealth before. Just thought I'd give you a shout so you don't think I totally ignored your post! You mention the same things I would want in a stealth element.
            Last edited by IllGiveYouStars; 12-20-2009, 02:25 PM.

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            • #81
              Originally posted by IllGiveYouStars View Post

              I thought I read someone mentioning about stealth before. Just thought I'd give you a shout so you don't think I totally ignored your post! You mention the same things I would want in a stealth element.
              Eh no worries man, just happy someone likes the idea which is great


              I really like a lot of these concepts, Enetirnel you have some terrific ideas that really match a lot of what i would include.

              The thing is, the reasoning for a lot of these, changes I think, is that a lot of fans want to see something new after Re 5, and most importantly, something that could give a survival horror twist back into the genre Resident Evil started. I think in many ways, you can never go home again... just copying the same old method, whether it be the Re 4 style, or the classic style, just wouldn't turn the trick again for reviewers and fans. So, combining elements of the two, and most importantly adding new and progressive ideas such as some listed here are truly needed.

              The fear of a reboot meaning another Re 4 for the series is founded i suppose, and although its still one of my favorite for the series, back then i could understand the upset at the changes to a series that shifted its genre hugely. But, it doesn't necessarily have to be that way, with dedication by Capcom, and some new blood in there to mix things up, it could be Re4 with huge survival horror tones for the series.

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              • #82
                Originally posted by Wanderer View Post
                Eh no worries man, just happy someone likes the idea which is great


                I really like a lot of these concepts, Enetirnel you have some terrific ideas that really match a lot of what i would include.
                Yeah really, theres loads of great ideas from everyone here. Take note, Capcom!

                Originally posted by Wanderer View Post
                The thing is, the reasoning for a lot of these, changes I think, is that a lot of fans want to see something new after Re 5, and most importantly, something that could give a survival horror twist back into the genre Resident Evil started. I think in many ways, you can never go home again... just copying the same old method, whether it be the Re 4 style, or the classic style, just wouldn't turn the trick again for reviewers and fans. So, combining elements of the two, and most importantly adding new and progressive ideas such as some listed here are truly needed.

                The fear of a reboot meaning another Re 4 for the series is founded i suppose, and although its still one of my favorite for the series, back then i could understand the upset at the changes to a series that shifted its genre hugely. But, it doesn't necessarily have to be that way, with dedication by Capcom, and some new blood in there to mix things up, it could be Re4 with huge survival horror tones for the series.
                Yeah thats the thing, if Capcom goes one way one side of the fanbase is going to be disappointed, so they'll have to combine elements from both styles like you say.

                It almost annoys me how inconsistent Capcom are being with the series - game styles, platforms the games are released on, story contradictions... I still think RE4 should have been the start of a new franchise. Change the characters and some story elements around and its easy to picture it that way.
                Last edited by IllGiveYouStars; 12-20-2009, 08:49 PM.

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                • #83
                  Originally posted by IllGiveYouStars View Post
                  It almost annoys me how inconsistent Capcom are being with the series - game styles, platforms the games are released on, story contradictions... I still think RE4 should have been the start of a new franchise. Change the characters and some story elements around and its easy to picture it that way.
                  Thank you about the video, the stealth ideas are really just something from Clock Tower 3 and Demento/Haunting Ground and could really work rather well in a Biohazard/RE game and it would help the series go back to it's roots and still standout a tad more, whilst still being considered survival horror (most people I know who spotted Clock Tower wanted to play the games because they had a unique gameplay system and are quite scary still). (I'm probably going to capture some footage to show some examples of what I'd to see in RE6 later today).

                  It can be fairly annoying when they chose different platforms, but you have to remember that productions might be switched around development divisions who are used to a particular system or are against particular systems for various reasons, but developers have their reasons so you do have to respect them for that and their work.

                  However, I can agree on the writers - it would be good if they would double-check things before print (in-game files, manuals and so-on which means that everything has to be checked for dates, spelling and the like).

                  Although, finishing off the arc that has been building up since the first game and leaving those started plots unfinished does still leave room for them to expend and continue on, create new plots and if needed bring in past characters for the next arc(s) in which they could tie-up loose ends and clear up contingency issues that have happened over time and still be able to setup the series for the next antagonist(s)...

                  I mean really, off the top of my head they could easily work with: Sherry, Ada, Steve, HUNK, Nicholai, Dr. Cameron (from the ending of 4D-E I would say Cameron is still alive) not to mention there's still the Organization and a fair few other characters to toss around.

                  By this point, I don't really care if I can't run and gun because it's not about the action but the actual strategy that they provide. You have to do everything you can in order to survive and realistically in any sort of an viral outbreak and/or disaster - there would be little to no ammo/items around regardless to people being trigger happy and not using what's in their heads, puzzles could easily be modernized instead of strange puzzles that I'd generally expect in an RPG.

                  Just another couple of things, trying to say that they have a lot of things they could work with (hell even some sort of a clean-up about what exactly Gaiden was/would be considered as if those aforementioned plots were tied up and/or branched out would be welcomed to be included in the next game >_>; ). I'm starting to ramble, but great ideas everyone and I'm going to leave this here for now.
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                  • #84
                    Actually the multiple platforms thing doesn't really bug me that much, since I have multiple systems anyway. I was just trying to think of examples to prove my point

                    We've talked about the story quite a lot, but what about extras? Personally I LOVE mercenaries, its the best thing about RE5 imo. I'd really like to have more Mercenaries, although I'm sure that its going to be included anyway. But this time I'd like some 'Best of' maps, such as the mansion, Raccoon City, mercs maps from RE4...

                    Also, I'm one of the few that actually like Versus. I thought it worked better than I imagined it would, despite the ridiculous lag. So I'd like to see Versus also, this time without lag and hopefully made split-screen!

                    Can anyone think of new ideas though? All I got is a survival mode like from Left 4 Dead or Gears of War.

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                    • #85
                      It only bugs me with focus on particular systems.

                      XD True, Mercs is always good however Assignment Ada was also a good one for short general gameplay instead of having to play through the game in larger scale areas.

                      Another one was the little shooting range.

                      I do like the Mercs and/or Battle games, however it is admittedly fun for the perspective change every now and again in the CVX Battle Game.

                      A survival mode would be interesting if it was like the Outbreak gameplay, although an extra type of thing I do like to see is playing from another perspective - in Demento/Haunting Ground you can get an unlockable game...
                      Spoiler:
                      , this has actually been done in a few games providing unlockable and/or alternative scenes, as well as choices affecting endings or bonuses in some games which in mini-game modes would allow you to play as an alternative character but each would have a different playstyle OR would be dealt different types of puzzles and enemies that are against their specialties.

                      Ah, for an example of this - let's say... in REmake, if you got the Jill sandwich scene, Jill's relationship/friendship points go up with Barry - trigger those scenes, and for an unlockable you could have the choice to play through as Barry and see some behind the scenes stuff and depending on your choices in this shorter behind the scenes mode, you would either get the same scenes OR alternative ones, or during the general gameplay you'd encounter Crimson Heads instead of normal zombies, Hunters EVERYWHERE as well as Lisa would be constantly following regardless. So, depending on following timers, button combos - could result in alternatives but in some games, multiple players could do it.

                      Hell, even a "fighting" mini-game could go over. No weapons, instead simply close quarter combat. That would have been interesting in RE5... would have even worked against a boulder... >_>
                      Or even, if we see Claire again... they could even fit in a motorbike one as an extra, as they've given Leon the boat and jet ski extras and they can be fit into extra modes depending on the area/map chosen... However what I'd really like to see would be a Locked Room Puzzle, use a room we've been through but have stuff randomized, everything has to be examined in order to escape on a time limit because let's say you're stuck in a room and there's a body that has a 90% chance of being infected and will probably get up whilst you're weaponless and stuck in there with it.

                      I really could ramble on... but I'll leave it as that.

                      There's plenty of things (considering some of the weird extras I've seen and played in games, I mean really. A squats extra?) that could be used as mini-games/extras however most of the time they really do depend on the storyline and characters involved in it instead of OR in addition to battle game or mercs with varying modes.
                      Last edited by Enetirnel; 12-22-2009, 12:39 PM.
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                      • #86
                        I would love to have RE6 finalize the loose ends on the Organization plotline, with Ada Wong playable as the main character perhaps with Leon as a side character, similar to Code:Veronica. Featuring a variety of enemies, a mixture of classic zombies and parasitically-controlled humans.

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                        • #87
                          Well i hope you like my idea ;) not to impose to anyone:

                          I just posted it on another thread but i think it also applys here:

                          Originally posted by Revultraknight View Post
                          AFTER RE5: This is storywise not mecanics...ok?

                          a) The government has taken Jill into custody on a military reasearch facility. Because they were informed by the BSAA HQ covert agents of what happened in RE5 , more or less, sending data regarding Jill's biology also.
                          They want to keep her under the mycroscope/ analyse her just like they are doing/ did with Sherry and Manuela. and use her for research/ experiments.
                          Great way to thank the heroes dam government!

                          b) Chris has been suspended by trying to assault the militaries who took Jill in. His part needs developement...

                          c) Jill gets to meet or see Sherry and Manuela. Unfortunatly there is a viral accident ( Explained why later or maybe you can suggest something) when Sherry and Manuela try to escape along with Jill. They soon join other survivors and face off numerous viral victims and other government BOW's.


                          The game is supposed to be long sooo..

                          d) Leon as a special agent with BOW experience has started to suspect the government's true intentions.
                          He is called by the government ( not knowing the full facts) to eliminate the threat in the facility along with a special team before it spreads through the USA. He then procedes in choosing the teams members for such dangerous mission. Maybe ARK could Join!

                          But at least two people have been chosen by the government already:
                          --- Ada - She works for the government after all ...so Jill and the others have been taken into the Organization who is a secret Department of the Government. Her mission along with-- Hunk-- Or maybe-- Nicolai--. choose lol, (now hired by the Organization) is to retrive/capture dead or alive the women to another facility, also retrieving some battle data from the BOW's, all this unknown to Leon so expect to see: a Jill versus Ada.

                          He then decides to contact Chris before going into mission, after seeing one of the facility's videos where he recongnizes Jill (because he might have met her along with Chris after CODE VERONICA and knew also about the events of 5 ) she is seen along with two other women. Soon Chris joins the team to free her and there we have it!

                          Later revelations will be made transformations will be caused, new and old villains appears, main characters die, and in the end the nightmare is unleashed...worldwide....and finally a damn kiss will be given lol

                          Well maybe i will try to develop it more when i have time. Or not lol

                          Just hope you people liked my idea

                          Peace out.
                          Last edited by Revultraknight; 12-23-2009, 06:56 AM.

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                          • #88
                            Revultraknight, I do have to say your idea about Jill being put into a similar position to Sherry would be interesting.

                            Thing is, they have got a fair amount of stuff to work with off things that were never tied up so it could always be a possibility. I hope that they do work with some of the stuff that they started quite some time ago, as it would give them a chance to properly branch out and link some things together.

                            If they do go and link stuff together, I'd honestly like to see Wesker's Hideout again at some stage - which would be interesting if say... people from the Government were double-crossers for the right sum of money which would make it correct with Sherry being in Government hands but also easily in Wesker's reach of control after we saw how Raccoon was covered up, the senator and WilPharma dealings.

                            It'd make sense if the mains ended up in some sort of trouble, as they didn't exactly stop Excella when they should have which finalized Tricell's involvement with Wesker's actions and being a main financial backer... pretty much a bit of trouble as there's only a few survivors and Tricell is pretty much the new Umbrella from what we've seen of them.

                            *Shrugs* They could do all sorts off stuff, it'd be interesting to see some old characters again and have their stories tied up and introduce new characters, or even cross-over paths of previous mains again instead of following Leon/Claire/Ada, Chris/Jill/Barry and the like.
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                            • #89
                              Originally posted by Enetirnel View Post
                              Revultraknight, I do have to say your idea about Jill being put into a similar position to Sherry would be interesting.
                              Thanks Enetirnel

                              I just have to say that even though i don´t like certain characters (dislike Leon) i really don´t mind if they are used because they have become part of the overall story.
                              Besides i think it's about time Jill and Leon teamed up for once at least.

                              My greatest wishes in RE6 are:

                              - Jill vs Ada
                              - Jill and Leon team up
                              - Hunk vs Chris
                              - Chris confessing his feelings towards Jill ( about damn time lol)
                              - A main character dies for good ( not Jill , not Jill lol)
                              - A Nemesis creature like returns created by the government and he does not play slomo!Killing with one blow! Dodge baby dodge!
                              -More weaponless scenarios and confrontations apparently REAE will have some levels where they will have to survive with only their own witts as a weapon.
                              -As endings: the world becomes infected, or we have a wedding boys and girls lol
                              - And Spencer ressurects!
                              Last edited by Revultraknight; 12-23-2009, 11:44 AM.

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                              • #90
                                Originally posted by Revultraknight View Post
                                Thanks Enetirnel

                                I just have to say that even though i don´t like certain characters (dislike Leon) i really don´t mind if they are used because they have become part of the overall story.
                                Besides i think it's about time Jill and Leon teamed up for once at least.

                                My greatest wishes in RE6 are:

                                - Jill vs Ada
                                - Jill and Leon team up
                                - Hunk vs Chris
                                - Chris confessing his feelings towards Jill ( about damn time lol)
                                - A main character dies for good ( not Jill , not Jill lol)
                                - A Nemesis creature like returns created by the government and he does not play slomo!Killing with one blow! Dodge baby dodge!
                                -More weaponless scenarios and confrontations apparently REAE will have some levels where they will have to survive with only their own witts as a weapon.
                                -As endings: the world becomes infected, or we have a wedding boys and girls lol
                                - And Spencer ressurects!
                                Well, I like most of the characters however for choices - it'd really be the ones that can be worked into whatever plots are spawned (as I've said before, quite a few plots can be created from past ideas they started and never followed through) but also pushing particular characters after a main release can cause some trouble too (as I normally deal with the FF community, see Final Fantasy VII's Cloud and Sephiroth as a general example) even when attempting to match the loudest fan groups, overuse can cause a drop and people do get tired of seeing them over... and over... and over again.

                                Which is why personally, I'd like Chris and Jill to not appear in the next game after having a main and then the rerelease with extended scenarios. It would technically be understandable to have say... Claire in the next game if it were to deal with Sherry due to Claire's main scenario dealing with Sherry and with DSC' release leaning more towards Leon when we include Operation Javier into his appearance count (even though it's not a Main appearance) and the rest of them being rehashes.

                                I mean, you would think that they might have caused Tricell to stir some stuff up considering about what Excella was helping Wesker with, and one of their branches well... y'know would cause a bit of trouble for them and the B.S.A.A. as a main backer. So, even if they weren't mains then they could still easily be put into the plot in order to answer with what happens after RE5 without forgetting them OR "shoving" them at us after RE5, RE5AE.

                                It could start off with a main, but for all we know other characters who might appear to be initially unavailable at the start could have been busy infiltrating to see whatever else was collected from the remains of Umbrella including that last Nemesis type.

                                Though, I wouldn't be surprised if one of the past mains actually gets killed off for real sooner or later or as you've mentioned an official pairing finalized instead of having it really only in the heat of the moment.

                                There's plenty of characters they could do some follow ups with: Claire, Sherry, Ada, Steve, Nicholai, Barry, Rebecca, Billy, Carlos, HUNK, Ark... *list goes on* although it would be even more interesting if we were (depending on the character chosen, the location) to see some of the survivors of Raccoon again (if they do a flashback, then it'd be a nice little tie between the Main series to Outbreak) when considering that after Umbrella collapsed, the Government took control of that research centre and it was just kinda left at that when you think that in the ruins, and the tests they were performing that variants of T or G might have cropped up over time as it would still be in the area if the wildlife around Raccoon was infected by a single carrier.

                                But really, for introducing a new antagonist - it'll have needed some build-up or we get a proper shock true antagonist (not like RE5), as it'd be nice to have another moment like we have in RE1. I just don't want any clones, not sure about Spencer coming back either.

                                *Shrugs* Just some general thoughts, probably not making any sense as I'm tired. XD
                                Last edited by Enetirnel; 12-24-2009, 12:06 AM.
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