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(Maybe a) RE 4 Development Beta (???)

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  • #46
    Nice. I really like the small differences between this and the end result. I love seeing those really tiny details and changes too. And oh God, that Silencer is just ♥.

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    • #47
      yepp,no files from 3.5 are on the disc,because i have extract all files over and over again...to bad...but i think its a nice version for every resident evil fan,because it shows many differences,like the silencer etc...and some sounds are different like the sounds for the herbs or treasures.if you pic them up,you hear a different sound as in the final game

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      • #48
        Originally posted by Robert_Kendo View Post
        yepp,no files from 3.5 are on the disc,because i have extract all files over and over again...to bad...
        Well, no one has ever looked into the text encoding.
        Last edited by Guest; 01-23-2010, 11:42 AM.

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        • #49
          thats right...but how does it work,the text encoding??

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          • #50
            How and where did DOT find those images of the control system and Ashley his unleaked E3 build? i'm guessing he patched some files off into the final game to make that custom beta video with the dodge animation and different looking zealots
            If he had a brain, he'd be dangerous.

            sigpic

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            • #51
              hm...but i dont know how it works..thats the problem

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              • #52
                Originally posted by kevstah2004 View Post
                How and where did DOT find those images of the control system and Ashley his unleaked E3 build? i'm guessing he patched some files off into the final game to make that custom beta video with the dodge animation and different looking zealots
                If we told ya, we'd have to kill you! Instantly!

                Though, I seem to recall the dodge/counter/bullet-time attack being possible to do in the normal version too (as, if memory serves me right, it's just a QTE benefit of equipping the slow-mo item)

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                • #53
                  ???I understand nothing what you are talking here....

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                  • #54
                    Originally posted by Carnivol View Post
                    If we told ya, we'd have to kill you! Instantly!

                    Though, I seem to recall the dodge/counter/bullet-time attack being possible to do in the normal version too (as, if memory serves me right, it's just a QTE benefit of equipping the slow-mo item)
                    It's possible in the final version too without the motion blur effect the GC trials have it, when it's equipped you can't reload but I haven't been able to that dodge animation seen in the mining area it looks like it's controlled off the analogue stick or something.
                    The jumping enemy's are still in too they jump across the broken section of the wooden bridge at you.
                    Last edited by kevstah2004; 01-15-2010, 05:07 PM.
                    If he had a brain, he'd be dangerous.

                    sigpic

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                    • #55
                      Good Job Kendo !
                      I'm looking for Resident Evil 3.5 (BioHazard 4 "Progenitor" and "Hallucination"-"Hookman" Version) or scans, articles! Resident Evil 1.5 release info = http://www.bioflames.com/forum/viewtopic.php?t=3328

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                      • #56
                        thanks my friend...if i find some more interesting things on this version,i let you know

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                        • #57
                          Goodness. You say you have the ISO?
                          You absolutely must put it up somewhere where others can get it and play with it.

                          Although I frown upon downloading present day games(Current gen and last), I would definitely make an exception for this.
                          Plus with it in more peoples hands(well.. hard/disc drives), Who knows what else could be found lingering in the ISO?

                          After all, The Ocarina of Time Debug Rom still has new things in it being found.

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                          • #58
                            of course,ive got a iso...dont worry,there is nothing really special on the disc.i can say this,because ive extract all files and they are mor or less the same as on the re 4 preview...

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                            • #59
                              Well the debug mode would at least be a kick to play with.
                              Excuse the newbie, But does this debug mode exist in the original RE4?
                              I haven't seen anything that suggests that it does.

                              Also it doesn't seem that much the same.. But then again, I'm not too sure what you mean by "re 4 preview".

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                              • #60
                                of course,the re 4 game got a debug menu,but is not activated.
                                you dont know the re 4 preview version?is a u.s demo like the japanese one.
                                the preview got the same files as the beta,only 2 pics are only on the beta,the one is a pic from a women,the other pic is a bottle for pills (you can find those pics here in this board).The debug menu is the same as in the hacked re 4 demo,only some functions are enabled or disabled as in the demo

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