Lets put a very important item inside the collar of one of the guard dogs!
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Suspicious things you'd think someone would notice
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RE3's Intro
Police Man: Fire! *gazillion bullets hit slow zombies*
(what was cut out of that intro)
SWAT Member: Shit, tell me you didn't just load up the clips with blanks again?
Police Man: Just keep aimlessly shooting, people will buy it.
SWAT Member: But it takes Jill 5 shots to kill a zombie...
Police Man: ....................JUST KEEP FIRING!
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Originally posted by PHAT NINJA878 View PostTHIS WOODEN DOOR IS LOCKED!!! BETTER NOT BLOW IT DOWN WITH THIS SHOT GUN
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Originally posted by BLSR1 View PostI always assumed the doors in the Mansion had a metal core and were reinforced. What would be the point of having an elaborate system of keys and locks if you can just knock the doors down. Of course an exception would be the door Barry knocks down to save Jill, but it wasn't a crest door and that event only happens in Jill's scenario if you don't use the broken shotgun.
Still I love my Resident EvilLast edited by Beanovsky Durst; 01-13-2010, 05:20 PM.
"I miss the days when we just cared how cool an enemy was rather than critiquing and analyzing everything to death." - Shield Key
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I'm suspicious with the fact that a whole lot of the characters (mainly you, freaking Claire!!!) end up in BioHazard incidents more than once, accidentally. ACCIDENTALLY! HOW IS IT THAT EVEN DAMN POSSIBLE!?!? Bad luck, I guess, eh?
Unless it's all. Fucking. Planned. O_O
Now I'm looking at you, Cameron (4D Executor, mind you). We all know you're Elza Walker's aunt/guardian-because-your-parents-were-in-a-tragic-Umbrella-accident-nobody-even-FUCKING-KNOWS-ABOUT, and that you wanna kill Claire! It was all you! Youuuuuuuu!!!
lolLast edited by Ray; 01-12-2010, 02:34 AM.
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Well, the trap and puzzle system in RE1 and RE2 can be explained by someone in the Mansion/RPD activating the traps after the Outbreak. We know Irons did just that and it's safe to assume someone did the same in the mansion. Maybe to keep people trapped inside.
The lack of toilets is far more worrying.
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Originally posted by Ray View PostI'm suspicious with the fact that a whole lot of the characters (mainly you, freaking Claire!!!) end up in BioHazard incidents more than once, accidentally. ACCIDENTALLY! HOW IS IT THAT EVEN DAMN POSSIBLE!?!? Bad luck, I guess, eh?
Everyone who meets Claire is screwed: her parents(died, it think), Chris(4 BH, his ex captian resurected to kick his ass whe he was going to rescue her, losing her partner), Leon(Losing Ada, got infected, 4 BH), Annette(died), Sherry (the girl that did it just fine though four days got Infected when she meet Claire), Steve(got infected and died to save her), Rodrigo(got injured, got eaten by a worm, died), the other people at rockfort island, antartica facility, hardvardville airport, Rani, Angela, etc...Last edited by ValentineLover; 01-12-2010, 09:12 AM.
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Originally posted by BLSR1 View PostI always assumed the doors in the Mansion had a metal core and were reinforced. What would be the point of having an elaborate system of keys and locks if you can just knock the doors down. Of course an exception would be the door Barry knocks down to save Jill, but it wasn't a crest door and that event only happens in Jill's scenario if you don't use the broken shotgun.
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Originally posted by BLSR1 View PostI always assumed the doors in the Mansion had a metal core and were reinforced. What would be the point of having an elaborate system of keys and locks if you can just knock the doors down. Of course an exception would be the door Barry knocks down to save Jill, but it wasn't a crest door and that event only happens in Jill's scenario if you don't use the broken shotgun.Mass production? Ridiculous!
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Originally posted by Darkmoon View PostWell, the trap and puzzle system in RE1 and RE2 can be explained by someone in the Mansion/RPD activating the traps after the Outbreak. We know Irons did just that and it's safe to assume someone did the same in the mansion. Maybe to keep people trapped inside.
The lack of toilets is far more worrying.
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