Nice find Enetirnel Looks like I'll have to edit some things lol. How did you have both Brad AND the courtyard zombies? Evertime I've gone to kill brad those two were not around, which is how I'd now if I was successful in unlocking undead vickers. Nice Wesker mod by the way.
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RE2: Hidden Gate
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Originally posted by nemesiswontdie View PostI remember getting that camera angel when I was young and playing it on the N64. When I seen it I was excited then it wouldnt let me go through. Happiness turned to pissed off in just a few seconds. Only Capcom can do such a thing.
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I have made a "Tips & Tricks" video on this subject, a few years ago:
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
After killing the 2 zombies once, I entered the RPD and went back to the Phantom gate. Every time I went to the RPD then back to the gate, the zombies wear different textures (random).Bloodborne: my Facebook page and my Youtube page
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Originally posted by imacwesker View PostI have made a "Tips & Tricks" video on this subject, a few years ago:
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
After killing the 2 zombies once, I entered the RPD and went back to the Phantom gate. Every time I went to the RPD then back to the gate, the zombies wear different textures (random).If he had a brain, he'd be dangerous.
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Originally posted by REmaster View PostNice find Enetirnel Looks like I'll have to edit some things lol. How did you have both Brad AND the courtyard zombies? Evertime I've gone to kill brad those two were not around, which is how I'd now if I was successful in unlocking undead vickers. Nice Wesker mod by the way.
For the PC footage, it seems that when you check the gate other zombies respawn. Could have been what happened, probably my luck to have the same thing happen on the PC version... ;
(Thank you, I just need to swap some audio and it'll be complete).Last edited by Enetirnel; 01-15-2010, 09:59 PM.
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Originally posted by xfactor View Postits still an awesome find. Now is someone going to step up and find all the camera angles where you can create the glass screen cracking effects from the shotgun?"One can only match, move by move, the machinations of fate... and thus defy the tyrannous stars."
Resident Evil/Castlevania/ Silent Hill/Onimusha/Tekken /Dark Souls
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Originally posted by xfactor View Postits still an awesome find. Now is someone going to step up and find all the camera angles where you can create the glass screen cracking effects from the shotgun?
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Yea I don't think there's that many, the main one that stands out in my head is the one located in the s.t.a.r.s. room."One can only match, move by move, the machinations of fate... and thus defy the tyrannous stars."
Resident Evil/Castlevania/ Silent Hill/Onimusha/Tekken /Dark Souls
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Originally posted by REmaster View PostYea I don't think there's that many, the main one that stands out in my head is the one located in the s.t.a.r.s. room.
As for the phantom gate I found it on my first play through of RE2 years ago. It seemed like the thing to do in old RE games walk around and click on all the surface edges looking for hidden items or text. It's also on the RE2 demo that came with Director's Cut as I'm doing a run of both discs at the moment.*I wasn't aware that this new copy of REC/w RE2 demo has the original soundtrack unlike my other copy that had that terrible RE orchestra. I wonder when Capcom changed the soundtrack and when it was re-released? Was it changed on all copies produced after the RE2 demo copies?Last edited by Harry Mason; 01-21-2010, 12:32 AM.
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To get bullets for the handgun in RE1 and the lighter in REDCBloodborne: my Facebook page and my Youtube page
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