This is a topic I've wanted to make for awhile, but honestly never got around to. Something I always find fascinating in games is what influences developers, be it from films, books, music or television. Resident Evil is clearly no exception to this; every game is filled with references and homage to works in other mediums. Some of them are obvious, but others are easily missed.
So, what have you noticed from the series that could be tied to other works. I’ll list a few to get the ball rolling.
-Leon’s RPD uniform is modelled after the SWAT uniform seen early on in Dawn of the Dead.
-Leon’s default handgun in Resident Evil 2 is a Heckler & Koch VP70, the same handgun used by the Colonial Marines in Aliens.
-The lab environments from the latter half of Resident Evil 2 are highly inspired by the processing station from Aliens.
-The self-destruct countdown seen in every Resident Evil title is more than likely inspired by the film Alien and Aliens.
-Albert Wesker character design is based on Iceman from Top Gun. I refuse to believe anything else.
So, what have you noticed from the series that could be tied to other works. I’ll list a few to get the ball rolling.
-Leon’s RPD uniform is modelled after the SWAT uniform seen early on in Dawn of the Dead.
-Leon’s default handgun in Resident Evil 2 is a Heckler & Koch VP70, the same handgun used by the Colonial Marines in Aliens.
-The lab environments from the latter half of Resident Evil 2 are highly inspired by the processing station from Aliens.
-The self-destruct countdown seen in every Resident Evil title is more than likely inspired by the film Alien and Aliens.
-Albert Wesker character design is based on Iceman from Top Gun. I refuse to believe anything else.
Comment