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AMAZING Lost in Nightmares EASTER EGG

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  • AMAZING Lost in Nightmares EASTER EGG

    Investigate the front door of the mansion three times to play the mission with...

    Resident Evil 1 style static cameras
    ________
    Hotasiansexy
    Last edited by DARKHALO2K; 05-13-2011, 01:29 AM.

  • #2
    At FREAKING last!!!! I am going to buy this.

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    • #3
      This was posted on the boards already.

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      • #4
        Many times, actually.

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        • #5
          I liked this part in the news submission...
          Please credit me as DARKHALO2K for discovering this easter egg and for the accompanying screenshots. I'm sharing this exclusively with THIA.

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          • #6
            I'll credit Dark_Chris, he found it first.

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            • #7
              Yeah that's exactly who i heard it from on the Biohaze. Didn't believe it for a second at first. Amazing addition though.

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              • #8
                I'm glad this got it's own topic, I wouldn't have known this otherwise.

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                • #9
                  ....... whatever ........

                  Stu, Canas Renvall:
                  Spoiler:

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                  • #10
                    I actually only read "CLICK THE DOOR" in a comment once, stopped myself from reading it and when I first played it, gave it try, never worked, tried again, never worked, a question mark?
                    Did it again and got a pleasent surprised, even quoting myself saying "Holy fuck oh my God."

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                    • #11
                      LOL at everyone who said that Capcom would never go back to static camera angles.

                      Even if it is an easter egg, it just goes to show you that Capcom could always make a future title with the old-style if they wanted to.
                      My YouTube Channel - www.youtube.com/user/RetroRain2
                      ROM Hacking Forum - acmlm.kafuka.org

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                      • #12
                        I still think Lost in Nightmares is Capcom getting a feel for what people might want in RE6... Especially with those camera angles.

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                        • #13
                          Yeah i'd agree with that actually, is definitely a great way of testing the waters.

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                          • #14
                            I love it as well, but before I went further I had to change back. I can't see this being very good with regards to aiming, especially with the enemies in this particular instance. I'm fairly certain you know what I'm getting at so I don't go any further with spoilerish info.

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                            • #15
                              This was fantastic. I had to admit that I wasn't expecting that the whole "mansion" area would be in fixed cameras, I thought it woulkd be only a few rooms. Now for 6, if we get this concept with over the shoulder cam WHILE aiming only, that would be my perfect RE game.

                              "I miss the days when we just cared how cool an enemy was rather than critiquing and analyzing everything to death." - Shield Key

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