Yeah. None of that piracy talk. Kthx.
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Resident Evil 2 - Nintendo 64 version
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Originally posted by Carnivol View PostYeah. None of that piracy talk. Kthx.
This a grey area that Dot and most other members don't like talking about.
Like I said it's an incredibly cheap find at $20ish and you should just go that way and download the Utopia Boot CD. This way we could avoid this conversation ;)
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Back to RE2 I found that the DC version allows you to get more headshots with the handgun and also that animations are much smoother looking. One thing that nags me is that when you use the upgraded shotgun to blow the zombies upper torso away, the blood pallet is missing. A lot of the blood pallets are missing in fact.
The N64 version has all of them though and I love the loading speed of this games. It's instant fast! But the main gripes I have is the sound compression, background compression, fmv compression, and fewer polygon models.. Otherwise this is a classic RE games that I love to death!!Last edited by Zombie_X; 06-14-2010, 11:06 PM.
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Claire A - Part 15 finished! FINALLY, I understand the YouTube tags here!
After nearly a month of actually uploading the Part, Part 15 is fully complete and ready for proper viewing! Expect lots of commentary here and video auto-pausing abuse! Plus some --questionable-- moments here and there.
YouTube video:
Originally posted by Zombie_X View PostAgreed, the only downloading of games I condone are beta's or ROM's of ones you actually own the disc and or cart of. Otherwise like Carnival said, no talking of this please.
This a grey area that Dot and most other members don't like talking about.Last edited by OKeijiDragon; 06-22-2010, 03:18 AM. Reason: FINALLY, I understand the YouTube tags here!
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I recently did a comparison between all version of RE2:
The Gamecube version has identical audio to the PSX version, but the Gamecube's internal DAC is far better than that of a PSX and thus sounds clearer, crisper, and more spacious. The N64 sounds horrid and very overly compressed. Also the sound has artifacs. The PC/DC versions had compressed audio as well since they are essentially the same games.
The PSX backgrounds look better to me as the Gamcube has stretched ones (to fit 640x480). The PC's seem compressed as well as the DC's. The N64's are very compressed and super low resolution.
For player/enemy models I vastly thought the DC version had better models. Well I mean resolution of the models. The N64 has lower polygon models while the PSX/PC/DC/GCN all have the same polygon count, just that each systems GPU makes them look different. The GCN had very high res models, but textures were still pixelated. The PC had smooth textured, but they tended to blur. The DC has the right balance.
Framerate was best from the PC, about 60FPS. The PSX was 15FPS or so, DC was 30FPS as well the GCN was the same. The N64 also had 30FPS.
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Resident Evil 2 - Nintendo 64 version - 7/2/2010 Part 16
YouTube video:
FINALLY Commentary for PART 16 is now finished! I am so close to the end, just two more parts for the final conclusion of Claire A's Scenario! I'm quite happy here!Originally posted by ZOMBIE_FETUS View PostIsn't there a Hunter located somewhere in this version of RE2?
If so, is it in one of those videos?
I highly appreciate the enthusiasm seen here, but I feel that after the Claire A scenario done, I'm gonna take a break from Resident Evil. It's nearly been three months since I've started uploading this series on YouTube, and annotating all the commentary has been quite a lot work and quite a commitment for me, which was more than I expected it to be. But I definitely enjoyed the attention this PEMNAS series is getting and I look forward to doing the Leon B scenario after my Sonic 3D Blast Saturn run, which I plan to do after this Claire A scenario. =)
Stay tuned for the next two/three parts folks!Last edited by OKeijiDragon; 07-03-2010, 02:01 AM.
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Resident Evil 2 - Nintendo 64 version - 7/7/2010 Part 17
Part 17 commentary is now complete!
YouTube video:
I am so close to the end, just two more parts for the final conclusion of Claire A's Scenario! We're are THAT close to the game's final boss and ending!! We don't know if Claire will survive this whole ordeal or not, but let us have faith for her in the final showdown as it will be one of the most intense battles in the entire game!
Originally posted by ZOMBIE_FETUS View PostAh, nice. This is still the only version I haven't played and am actually looking into buying it. Looks like the ultimate version to me.
Originally posted by ZOMBIE_FETUS View PostIs battle mode still included in this version?
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Originally posted by Zombie_X View PostI recently did a comparison between all version of RE2:
The Gamecube version has identical audio to the PSX version, but the Gamecube's internal DAC is far better than that of a PSX and thus sounds clearer, crisper, and more spacious. The N64 sounds horrid and very overly compressed. Also the sound has artifacs. The PC/DC versions had compressed audio as well since they are essentially the same games.
The PSX backgrounds look better to me as the Gamcube has stretched ones (to fit 640x480). The PC's seem compressed as well as the DC's. The N64's are very compressed and super low resolution.
For player/enemy models I vastly thought the DC version had better models. Well I mean resolution of the models. The N64 has lower polygon models while the PSX/PC/DC/GCN all have the same polygon count, just that each systems GPU makes them look different. The GCN had very high res models, but textures were still pixelated. The PC had smooth textured, but they tended to blur. The DC has the right balance.
Framerate was best from the PC, about 60FPS. The PSX was 15FPS or so, DC was 30FPS as well the GCN was the same. The N64 also had 30FPS.
The N64 version also has expansion pak compatability that allows for hi-res graphics (you see the pixelated textures better).Stuff to remember: Avoid forums if you're having a bad day.
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Resident Evil 2 - Nintendo 64 version - 7/19/2010 Part 18
Commentary for Part 18 is now completely finished!!
YouTube video:
Ladies and Gentlemen, this is it. In this part, I'm finally going to face the final boss of the Claire A scenario, G! During the recording, I was anxious. I knew of not having saved my game in the entire run, so I was risking everything.
Give it a watch, there's also lots of trash talking too.
Originally posted by Pikminister View PostHowever the DC version has wonky controls.
Originally posted by Pikminister View PostThe N64 version also has Expansion Pak compatibility that allows for hi-res graphics (you see the pixelated textures better).
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Horrible? Nah. They're just not DVD quality videos.
Horrible would be if you only saw static screens with written dialogue and 8 bit background music. Sorta like the N64 cutscenes from Mortal Kombat Mythologies Sub-Zero. Those were horrible.Stuff to remember: Avoid forums if you're having a bad day.
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Originally posted by Pikminister View PostHorrible? Nah. They're just not DVD quality videos.
Horrible would be if you only saw static screens with written dialogue and 8 bit background music. Sorta like the N64 cutscenes from Mortal Kombat Mythologies Sub-Zero. Those were horrible.
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