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A Logical Arguement for Why Slow Zombies Might NEVER Return in Resident Evil / Slow z

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  • #31
    Originally posted by Det. Beauregard View Post
    My recent gripes with many video games (including the RE series) is that they're becoming more and more linear to cater to gamers who only care about experiencing the non-stop, never-a-dull-moment action. This leaves gamers who love tons of exploration and plot (myself included) frustrated and disappointed.
    They're trying to become like interactive movies, which I and everyone hates.

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    • #32
      Originally posted by Enrico Marini View Post
      Next we have our lovely Capcom. Lazy asses extrodinaire. When I played the RE5 demo at Euro Gamer 2008, a couple of (what seemed like) journalists asked me why I was running around killing everything and its friend with just the butter knife, to which I replied that the Majini are just the Ganados again and their AI is serverely broken. You would have least thought Capcom would have looked into what was broken with the Ganados and fixed it for 5 if they were just rehashing.
      I love you. I thought i was the only one that noticed the AI for the Majini is worse than the Ganados.

      In RE4 the Ganados and Mr. Salvador (chainsaw) felt more responsive, while RE5's majini, chainsaw guy, even the executioner, were just ridiculously easy to run past, run through, run around.
      Last edited by Voltius; 05-10-2010, 11:04 PM.

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      • #33
        quite the argument... i can see your points and agree, i doubt we'll see Zombies in Resi again but maybe we'll see more B.O.Ws like Nemesis, Wesker/Orobourus and Birkin =D

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        • #34
          Slow zombies were never that interesting to me. I always prefered the B.O.W.s such as the Tyrant and Hunter. Those would be awesome! And to think those two were considered at some point to be in RE5.

          Originally posted by Oswell Spencer View Post
          quite the argument... i can see your points and agree, i doubt we'll see Zombies in Resi again but maybe we'll see more B.O.Ws like Nemesis, Wesker/Orobourus and Birkin =D
          That made ZERO sense.

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          • #35
            This sounded like a good idea to me. It would be pretty scary having 15 of them things coming at you at once.
            So basically left 4 dead? If you are always overwhelmed and the enemies take many a bullet to kill, you pretty much have to have disposable ammo. If I'm honest slow but more crafty zombies would be much more helpful. You know, the kind that appear in the movies, who hide in shadows or obscured from sight but bide their time till the protagonist is preoccupied then munch. Maybe a better way to fight of a single zombie so you don't essentially get bitten would mean that if there were more zombies, you could try to navigate past them without worrying too much that one zombie = loss of health.

            They're trying to become like interactive movies, which I and everyone hates.
            I just feel most companies are subscribing to the FPS/ACTION SHOOTER 101 class. Which is a let down but also where the mainstream gamers are at these days. I actually start feeling sick when a game gives you the crouch being an object and wait for your health to recharge mechanic. Some instances it works but it just leaves me cold. But thats going a little off topic.

            I still want to see heavy rain presented as an interactive youtube video, click link 1 if you want to go left, click link 2 if you want to go upstairs.

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            • #36
              I much prefer slow, old-school zombies. If you limit the amount of ammo the player receives and try to keep them in tight spaces, it could be difficult. I also think these classic zombies are much more frightening than the trendy new fast zombies. Games like Left 4 Dead get old really quickly to me, since there's really very limited atmosphere. It's basically just a few minutes of quiet, followed by enemy rush out of nowhere, followed by quiet, with an occasional "super-zombie" type showing up. Rinse, repeat. Puts me to sleep.
              Mass production? Ridiculous!

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              • #37
                Originally posted by Mr. Rod View Post
                That made ZERO sense.
                i was tired while i was writing it but i just noticed i put oroborus instead of Uroburous XD

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