^No, it's all rendered in real-time like the Gamecube version. So everyone can see super-duper Beverly Hills Ninja mack daddy kick-you-in-the-face-motherfucker Leon get the shit kicked out of him by Krauser in his try-to-be-cool mobster outfit.
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The wii ports are good too (especially RE4). I like how the prl gun is a more capable weapon. Ada can use her knife in assignment ada and mercenaries. You can play as other costumed versions of leon and ada in mercs.
And to the guy that asked if the cutscenes were prerendered. I'm not sure. They have a cutscene viewer.
When you play as Leon in the RPD outfit all his RPD cutscenes are there in the game.
The gangster outfit however just reverts back to his default costume in cutscenes except for a few places such as the one in the beginning where he is looked at by the ganado as he approaches the cabin. That one was prerendered in RE4 on ps2 but not on the wii version.
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As I said above, all the cutscenes are real-time. XP
Edit: Wow, didn't see another page. My bad!Last edited by Canas Renvall; 10-14-2010, 07:45 AM.
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I have been playing the Dreamcast version of Biohazard 3 and have to say it's better than the Gamecube version. It has the 640X480 backgrounds, smooth models, arrange mode, more costumes.
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Originally posted by Zombie_X View PostI have been playing the Dreamcast version of Biohazard 3 and have to say it's better than the Gamecube version. It has the 640X480 backgrounds, smooth models, arrange mode, more costumes.
On the other hand, at least I there were still better versions of the games I already love to look forward too, something I really needed after the mediocre last couple of releases.
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Originally posted by rewak View PostIf the GBC version of RE1 was released it would totally win this Failing that i'll say the DS version, simply because i think i've played through it more times than i have other ports.
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Originally posted by Zombie_X View PostI have been playing the Dreamcast version of Biohazard 3 and have to say it's better than the Gamecube version. It has the 640X480 backgrounds, smooth models, arrange mode, more costumes.Stuff to remember: Avoid forums if you're having a bad day.
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Originally posted by Pikminister View PostAnd the quick loading times are tops on the CGN as well. But I agree that the DC version has more to love.
I think both the Dreamcast and Gamecube versions of RE2&3 could have had skip-able door transitions like Deadly Silence on the DS.Last edited by Vixtro; 10-17-2010, 08:09 AM.
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I like how the FMV's in Bio3 for the GC had about 29-30fps. Really nice video's indeed! Bio2 on DC still had the best FMV's of any other Bio2 port IMO.
I don't mind that the GC version of Bio3 had faster loading times, but the backgrounds look like poo! Super compressed.
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Originally posted by Vixtro View PostI fail to see how RE2&3 and CODE: Veronica for that matter, load any quicker on the Gamecube. Maybe in a few places like after a cut scene, but all the door transitions are still the same.
I think both the Dreamcast and Gamecube versions of RE2&3 could have had skip-able door transitions like Deadly Silence on the DS.
However, another advantage that I forgot to mention: the Cube doesn't make as much noise as the DC when it read data. You notice the noise especially with RE games since many parts are silent and lack BG music. And when playing at night, the noise can be annoying. Something to consider when deciding which version is best.Stuff to remember: Avoid forums if you're having a bad day.
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