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Betas, breasts and the making of Resident Evil 5

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  • #46
    Originally posted by Vixtro View Post
    It's seems to me that a few of you guys are forgetting what did the series in before this game. As bad as RE5 turned out to be and how much worse it seems to be now that we know what it could (should) have been, RE4 is the real culprit to blame here and is the sole reason for this poor show of sequels for over 5 years running now.
    I know I'm not alone when I say that RE4 was a far more interesting experience than RE5. The gameplay was more exploratory, the inventory was better, there was no forced co-op, it was darker, and the game was more than being funneled along in a linear fashion to the next cutscene. In fact, I loved RE4... and I've been a fan of the series since RE2. Sure, the story sucked, but it had the cheesy dialogue that made me want to keep playing. If Capcom made another game similar to the RE4 formula (RE5 was not), I'm sure it would have been great.
    Mass production? Ridiculous!

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    • #47
      Originally posted by News Bot View Post
      Jill's choice of clothing is officially because the weather is still pretty warm at the time the game takes place. You can see this reflected on pretty much everything in the Raccoon City based games. The police officers have summer uniforms, most of the female zombies are wearing revealing clothes and so on.
      The unofficial and better reason is the sweaty nerd crowd.

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      • #48
        Claire is clearly more appelative on Darkside Chronicles, but hey, poke Jill looks more funny to some people.

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        • #49
          The development team doesn't have much of a choice here regarding the RE4 direction.
          Last edited by xfactor; 09-01-2010, 11:47 AM.

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          • #50
            * Sheva's breasts are slightly smaller than Jill's. She is not muscley because the developers wanted her to look sexy. Her tattoo 'Shujaa' means 'hero' in Swahili.

            *Jill's control mechanism was originally to be on her head but the project leader said "If we put it on her chest, we can open up her chest area and it'd be sexy." No one on the development team argued with that.

            *Excella was originally a secretary to the male CEO of Tricell. Wesker becomes intimate with her to gain access into Tricell. Thier relationship is strengthened by what they believe they can gain by manipulating each other. When the male CEO idea was scrapped and Excella was put in charge, her character was changed to a more elegant celebrity type, and again the developers worked hard to ensure her breasts were always on show in the cutscenes.
            Lovely info

            *When Jill fell with Wesker at the Spencer Estate, she stabbed him in the right eye with a knife. As a result, Wesker had a glass eye in his right socket which was to be his one true weakness.
            I love the scenes when Excella gives Wesker his shot, but I preffer this over the PG67

            *There was a Tyrant in the game, and it killed Excella under orders from Wesker.
            Getting killed by a Tyrant = Resurrection

            actually more like this



            Clocktower rescue, starring Jill boobs

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            • #51
              Isn't that just another Umbrella Chronicles scene they ripped directly from the movies? Pretty sure Alice (or even Jill?) does that exact same stupid shit in the movies.
              PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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              • #52
                Yes, except Alice uses it to break the zombies neck like a twig.

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                • #53
                  and Alice has her panties/shorts things. Jill probably is wearing a G String

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                  • #54
                    Originally posted by News Bot View Post
                    Isn't that just another Umbrella Chronicles scene they ripped directly from the movies? Pretty sure Alice (or even Jill?) does that exact same stupid shit in the movies.
                    Two walking boobs in a tube top were stupid in RE3, and they were stupid in TUC.

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                    • #55
                      Originally posted by Prime Blue View Post
                      Two walking boobs in a tube top were stupid in RE3, and they were stupid in TUC.
                      I'm not disagreeing with you, I'm just saying that it's not totally invalid. I personally never really minded.

                      Sex appeal is important to Capcom anyway, whether we like it or not. Jill's shoulder pads and buckles in the first RE were designed completely around her boobs in order to make them stick out more. None of that changed come 2009, 13 years later.
                      PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                      • #56
                        Originally posted by News Bot View Post
                        I'm just saying that it's not totally invalid.
                        I think it is. A 24-years-old police woman does not dress like a hooker, even if the weather allows for it.
                        Last edited by Guest; 09-04-2010, 12:56 PM.

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                        • #57
                          Originally posted by Prime Blue View Post
                          Two walking boobs in a tube top were stupid in RE3, and they were stupid in TUC.
                          I think it looked a little less ridiculous in Remake and UC due to the ammo pack around her shoulders and waist, but ridiculous none the less.

                          Originally posted by News Bot View Post
                          Sex appeal is important to Capcom anyway, whether we like it or not. Jill's shoulder pads and buckles in the first RE were designed completely around her boobs in order to make them stick out more. None of that changed come 2009, 13 years later.
                          Yep, straight from the Archives book. Like it or not, a majority of video games are marketed to a male crowd, and an adolescent male crowd at that. What's the point of putting hot virtual women in a game if you're going to dress them in sweaters or something? Can anyone name any female lead (hell, even side character) in any of the RE games that wasn't scantily-clad? The only ones I can think off are Annette (scientist garb; I guess that's sexy for some) and Jill from Umbrella's End in UC (and she still looked as sexy as she possibly could in bundled-up clothing).

                          Like in CVX, when Claire was in the Antarctic... why didn't she put a coat on or something? Don't tell me there weren't any lying around. But hell, why would she be logical? She's got boobs! Stupid unrealistic Capcom.

                          But regardless of Jill's past dress code, I still think she looks completely ridiculous in RE5. Yeah, I know it was against her will, but come on! I just can't handle zero suit Jill; I swear I was going to run into a missile expansion while playing Desperate Escape.
                          Mass production? Ridiculous!

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                          • #58
                            Originally posted by Prime Blue View Post
                            I think it is. A 24-years-old police woman does not dress like a hooker, even if the weather allows for it.
                            She isn't a police officer any more in BH3, though.
                            PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                            • #59
                              Originally posted by News Bot View Post
                              She isn't a police officer any more in BH3, though.
                              Now that is convincing. She should have been naked even.

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                              • #60
                                RE3 remake alternate costume


                                Last edited by ValentineLover; 09-05-2010, 06:40 PM.

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