Originally posted by Vixtro
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Betas, breasts and the making of Resident Evil 5
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Mass production? Ridiculous!
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Originally posted by News Bot View PostJill's choice of clothing is officially because the weather is still pretty warm at the time the game takes place. You can see this reflected on pretty much everything in the Raccoon City based games. The police officers have summer uniforms, most of the female zombies are wearing revealing clothes and so on.
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* Sheva's breasts are slightly smaller than Jill's. She is not muscley because the developers wanted her to look sexy. Her tattoo 'Shujaa' means 'hero' in Swahili.
*Jill's control mechanism was originally to be on her head but the project leader said "If we put it on her chest, we can open up her chest area and it'd be sexy." No one on the development team argued with that.
*Excella was originally a secretary to the male CEO of Tricell. Wesker becomes intimate with her to gain access into Tricell. Thier relationship is strengthened by what they believe they can gain by manipulating each other. When the male CEO idea was scrapped and Excella was put in charge, her character was changed to a more elegant celebrity type, and again the developers worked hard to ensure her breasts were always on show in the cutscenes.
*When Jill fell with Wesker at the Spencer Estate, she stabbed him in the right eye with a knife. As a result, Wesker had a glass eye in his right socket which was to be his one true weakness.
*There was a Tyrant in the game, and it killed Excella under orders from Wesker.
Originally posted by Prime Blue View Post
Clocktower rescue, starring Jill boobs
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Originally posted by Prime Blue View PostPROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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Originally posted by News Bot View PostIsn't that just another Umbrella Chronicles scene they ripped directly from the movies? Pretty sure Alice (or even Jill?) does that exact same stupid shit in the movies.
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Originally posted by Prime Blue View PostTwo walking boobs in a tube top were stupid in RE3, and they were stupid in TUC.
Sex appeal is important to Capcom anyway, whether we like it or not. Jill's shoulder pads and buckles in the first RE were designed completely around her boobs in order to make them stick out more. None of that changed come 2009, 13 years later.PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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Originally posted by Prime Blue View PostTwo walking boobs in a tube top were stupid in RE3, and they were stupid in TUC.
Originally posted by News Bot View PostSex appeal is important to Capcom anyway, whether we like it or not. Jill's shoulder pads and buckles in the first RE were designed completely around her boobs in order to make them stick out more. None of that changed come 2009, 13 years later.
Like in CVX, when Claire was in the Antarctic... why didn't she put a coat on or something? Don't tell me there weren't any lying around. But hell, why would she be logical? She's got boobs! Stupid unrealistic Capcom.
But regardless of Jill's past dress code, I still think she looks completely ridiculous in RE5. Yeah, I know it was against her will, but come on! I just can't handle zero suit Jill; I swear I was going to run into a missile expansion while playing Desperate Escape.Mass production? Ridiculous!
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Originally posted by Prime Blue View PostI think it is. A 24-years-old police woman does not dress like a hooker, even if the weather allows for it.PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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