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Resident Evil 0 "Easy" difficulty ending

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  • #16
    Originally posted by Wrathborne View Post
    Not really:

    A: I read fast(for the text files)
    B: I had been playing RE for about 10 years and know the battle system quite well.
    C: The AI partner knew how to take out zombies faster than me(it had a very interesting zombie head shot trick I noticed).
    D: The bosses were all easy(the scorpion was a little rough, but the bat, centipede and proto-tryant were easy ) I actually found the leech men harder to deal with, esp with out mollies.
    E: The game was so linear its hard to not see the 'go this way' arrows in the screen.

    And again, I beat it in like 2hrs 15 min. I wasn't rushing, I was playing eagerly yes, I had been curious about Bravo teams accident for almost a decade, but I was just running through everything at full speed.

    The reason the game ended up being as easy as it was...was the AI partner. Magic head shots on zombies, crows, never missing a shot on a boss, taking out the majority of threats in mid attack.

    The game was short enough as it was, but with the AI partner there taking out everything left and right while you fumble with one enemy definitely carved out a good 20 minutes of battle time by the time you finished the game.
    What version of the game do you have?

    I've played through this game many times (mostly on hard) and I've never noticed this "magic head shot" thing from the AI partner, in-fact, even on the attack setting they hardly shoot much at all unless something gets too close to them.

    What it all comes down to though, no matter how good a gamer you think you are, beating RE0 for the first time without a guide in about 2 hours and 15 minutes seems absolutely ridiculous even if you were rushing and considering the speed runs I've seen that take like 1 hour and 50 minutes.

    I'm not arguing about it, I'm just saying it's straight up bollocks.

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    • #17
      Oh this was the game cube version back in 2005 or so. The magic headshot that I'm talking about was a very interesting thing to see.

      It happened primarily when a zombie was shot and fell backwards, about the instant it hit the ground the AI would fire an extra shot which seemed to strike it under the chin as it was in the head bounce animation from falling backwards.

      It did this primarily when I shoved off a zombie that grabbed me, which is always a common occurrence in an RE game. I"m going to see if I can find a clip of the AI doing this on Youtube.

      And Vixtro you are arguing about it.
      You just said 'I'm not going to argue with you, but you're full of shit'. That's arguing dude.

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      • #18
        Originally posted by Wrathborne View Post
        And Vixtro you are arguing about it.
        You just said 'I'm not going to argue with you, but you're full of shit'. That's arguing dude.
        If I was arguing I'd continue on with more, but I've said my piece so that's that. No need to get hostile, which is not a very good idea on this board as I've learned in the past myself.

        When I asked which version though I meant which region, some regions have differences like in game difficulty and censorship. I have the PAL version.

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        • #19
          Originally posted by Vixtro View Post
          If I was arguing I'd continue on with more, but I've said my piece so that's that. No need to get hostile, which is not a very good idea on this board as I've learned in the past myself.

          When I asked which version though I meant which region, some regions have differences like in game difficulty and censorship. I have the PAL version.
          I'm not getting hostile, but I will point out when someone is being hypocritical.

          I played the American version(since I'm American ), had the difficulty on normal. As before, I didn't rush through or anything. I did get engrossed in the game and stopped and saved a few times, but I did beat the game at about 2 hrs and 15 minutes.

          I"m not bragging when I say that I beat the game on the first try, But I am saying that I beat the game in 2hrs 15 min or so with extreme disappointment and remorse.

          The remorse and disappointment really came from waiting for this game to be released and expecting it to be a blast like the REmake. It wasn't.

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          • #20
            I'm sorry to say but I can't believe your finishing time either. Even if I did a speed run now, having finished the game ten times over, skipped all the cutscenes and played on easy I still think i'd struggle to clock it in 2hrs 15mins.

            Remake on the other hand is totally different and can be clocked in just over an hour. So I'm interested as to why you think Remake was such a longer and much more engaging experience for you? And Remake is a piece of piss difficultly wise compared to Zero.

            Basically if Zero was such an easy, disappointing experience for you then you should have been absolutely furious with Remake.
            "I've got 100 cows."
            "Well I've got 104 friends."

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            • #21
              Originally posted by TheBatMan View Post
              Basically if Zero was such an easy, disappointing experience for you then you should have been absolutely furious with Remake.
              The remake was a fantastic game that had plenty of new additions to it, the crimson heads, the Trevor story being put back inside, the extra settings and all created a great experience. First time you play through it is roughly a 4 hour playtime, yes it does get easier after that but the thing is the first play through is the longest and most engrossing experience.Thats where RE0 failed.

              You seem to think I played zero before the REmake, I didn't.

              And once again for anyone who didn't read my complaints earlier:

              Why RE0 sucked:

              1: Too easy, the bosses and enemies as a whole aren't too much of a threat.The addition of an AI partner minimizes every threat and the few times you have to take on a boss solo its still not too hard to handle(Giant Scorpion, Giant Bat, and Centipede, I'm looking at you three )

              2: Too short, even with two discs(when it was just a gamecube game) only had roughly an hour of gameplay on each disc. There isn't much time spent in any setting other than the training facility.

              3: Retcon. If Rebecca had been fighting zombies for a whole day before the Arklay mansion incident why would she withhold all that vital information from Chris when they're trapped inside the mansion?

              Maybe warn him about the Hunters...drop a hint about Umbrella being behind this mess. I get why she wouldn't mention Billy, but come on. RE0 had been in development for what...5 years? It was started back on the N64(the end of the systems lifespan) and before the REmake was in development.

              ...Also I have to say this just from a writers perspective...What kind of a police force would let a SWAT team go into a situation, lose contact with them and not check in until the very next night? Yes, I know Wesker and Irons are working for Umbrella and running the RPD...but even so, its still incredibly stupid.

              I vaguely recall that contact with Bravo team was lost a earlier in the same day before Alpha Team was sent in.

              4: No replay value, Leech hunter is fun and all...but its just a mini game. Yeah the extra costumes are there...but the main game is still just a short unsatisfying experience.

              These are my reasons for hating the game. I eagerly await your apology
              Last edited by Wrathborne; 01-04-2011, 06:37 PM.

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              • #22
                It's kinda funny that you say RE0 is too easy because most people find it to be the most difficult RE game next to CODE: Veronica.

                If going by that logic, you would hate the other RE games more for being much easier than RE0.

                I must admit though, I was a little disappointed at how RE0 suddenly ended, I wanted more cause I was really enjoying the game. I can't remember my first play-through time on RE0, must have been around 5-6 hours, but I remember my first play-through time on REmake was about 11 hours. I really wanted to get the most out of my first REmake play-through so I played it really slow, sucking up the atmosphere of the environments and walking around mostly. It's not just a Resident Evil thing for me, I like to take my time with most games.

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                • #23
                  I'm not talking about RE0 being a better game. Remake wins hands down. I'm simply saying Remake is far shorter and far, far easier than Zero by a mile.

                  If you finished Zero on 2hrs 15 in the first run through, then you must have finished remake first go in under an hour. But you say it tok four hours? That's where it doesn't make much sense.

                  Remake's bosses were far easier than Zero's and the leech zombies are harder than the crimson heads.
                  "I've got 100 cows."
                  "Well I've got 104 friends."

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                  • #24
                    Originally posted by Vixtro View Post
                    I remember my first play-through time on REmake was about 11 hours. I really wanted to get the most out of my first REmake play-through so I played it really slow, sucking up the atmosphere of the environments and walking around mostly. It's not just a Resident Evil thing for me, I like to take my time with most games.
                    I agree with your logic; I'm also not a fan of rushing through games as I want to become engrossed in the experience. But to each their own.
                    Mass production? Ridiculous!

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                    • #25
                      Actually... I didn't like Code V either. But that was primarily because of the story, the gameplay length was fine and everything.

                      I just didn't find the Ashfords interesting as villains. The prison Island concept was cool, but I didn't really like the antarctic finale and was a little sad that the cast of the game was so small.

                      I felt that the only really important story element was the return of Wesker, other than that the game just didnt really stand out to me.

                      Its interesting that you mention that you chose to spent about 11 hours on the REmake. That just proves that no two players play the same.

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                      • #26
                        Originally posted by Wrathborne View Post
                        Why RE0 sucked:

                        1: Too easy, the bosses and enemies as a whole aren't too much of a threat.The addition of an AI partner minimizes every threat and the few times you have to take on a boss solo its still not too hard to handle(Giant Scorpion, Giant Bat, and Centipede, I'm looking at you three )

                        2: Too short, even with two discs(when it was just a gamecube game) only had roughly an hour of gameplay on each disc. There isn't much time spent in any setting other than the training facility.
                        No offence, but these two points just seem totally unrealistic. It seems as if you played the wrong game. That, or you are not being honest at all.
                        Last edited by Trent; 01-05-2011, 03:23 PM.
                        Freedom of Information.

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                        • #27
                          Originally posted by Wrathborne View Post
                          Actually... I didn't like Code V either. But that was primarily because of the story, the gameplay length was fine and everything.

                          I just didn't find the Ashfords interesting as villains. The prison Island concept was cool, but I didn't really like the antarctic finale and was a little sad that the cast of the game was so small.

                          I felt that the only really important story element was the return of Wesker, other than that the game just didnt really stand out to me.

                          Its interesting that you mention that you chose to spent about 11 hours on the REmake. That just proves that no two players play the same.
                          Completely the opposite for me. Love the story, characters, setting and atmosphere, but I am not fond of the gameplay at all. Backtracking felt excessive, didn't like the non-fixed camera angles, some boss battles were too hard and the without-warning switchovers were just fucking stupid. That's why overall, if I had to choose, RE2 would always be my favourite game. Better gameplay, more nostagia, (only slightly) better music and more fun.

                          RE: 0, never completed it, never wanted to. Dislike the game.

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                          • #28
                            Originally posted by Trent View Post
                            No offence, but these two points just seem totally unrealistic. It seems as if you played the wrong game. That, or you are not being honest at all.
                            Offense taken, your implication that I don't know one RE game from another is insulting and being called a liar is more so.
                            Last edited by Wrathborne; 01-05-2011, 06:58 PM.

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                            • #29
                              To add to the discusion, I also felt that 0 was too easy and too short. I didn't beat it in 2 hours, but I did beat it rather quickly on my first try.

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                              • #30
                                Wow. Someone who shares my POV.

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