Originally posted by Det. Beauregard
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They just don't take games so fucking seriously as some of us do. They think its ridiculous to invest that much thought & emotion into them. And we think they need to turn their minds "on" and get a clue about them.
We make fun of them and they do it too. They sometimes make fun of us when we start blabbing about Master Chief as he was a real person or whatever. Because they cannot relate to that type of dedication to something they consider merely as a silly game.
Its all relative and depends on a point of view. So its not that some are stupid or mindless idiots. They just have different priorities... what they consider worth investing their time with, dictates their mindset/opinion on games.
Originally posted by Prime Blue
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In regards to RE2, it was Mikami who introduced the director to the genre. Suggesting material to research and films to watch. He didn't change much when RE4 was being made. He scrapped ideas that the original director had for that game. Eventually, he had to jump in and take over.
Even the director of RE Zero (a game that didn't officially involve Mikami), was looking to get advice from Mikami when making that game. Mikami showed him a beta version of REmake and gave him some tips to use on Zero.
Takeuchi and Kawata have talked in the recent past about having heated discussions with the team thats in charge of the games they "produce". So many examples exist of them getting involve in the creative process.
So I don't think that the typical role of a producer, applies to a typical RE producer.
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