Originally posted by MarkGrass
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Think it would be possible to use the sample code to fill in the gaps of the alpha, then use one of your asm hacks to glue it together?
Or we could study the debug functions and maybe we could add debug to all retail releases of re1.
ida has a plugin to compare functions. try that on various builds. It will tell you if they're identical/matched/removed. most will be the same I bet. and use the psyq flirts so you get nice names ;)
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