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[Hidden-Palace]Biohazard Betas Released

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  • (Debug Sample)

    Walkthrough Walls
    300C5120 BFDF

    Character Modifier
    300C5121 00??

    00=Chris
    01=Jill
    02=Barry - Crashes same as retail version :-(
    03=Rebecca

    Weapon Modifier
    300C5122 00??

    Controller Pad 1 Joker: Reversed
    D0007572 ????

    Having a harder time finding the Scenario address for this version, i've even tried searching save states from each scenario.
    If he had a brain, he'd be dangerous.

    sigpic

    Comment


    • Is it possible to use these codes on epsxe? I tried googling but couldn't get a solid answer...

      Comment


      • Yes use Dr. Hell's CEP or PEC, PEC requires a compatible video plugin though, CEP allows you to search for you own codes also.
        Last edited by kevstah2004; 04-04-2011, 05:12 PM.
        If he had a brain, he'd be dangerous.

        sigpic

        Comment


        • Objetc 29
          まき Wood
          examined: 特に何もない Nothing in particular (ahahahahahah damn you Capcom damn you)

          Object 0F
          火炎放射器の燃料 Flamethrower Fuel (as excepted lol)
          examined: 特に何もない Nothing in particular

          Object 32
          オイル Oil
          examined: 特に何もない Nothing in particular

          Object 4C
          ピッケル Ice axe
          examined: 特に何もない Nothing in particular

          Comment


          • Originally posted by kevstah2004 View Post
            Yes use Dr. Hell's CEP or PEC, PEC requires a compatible video plugin though, CEP allows you to search for you own codes also.
            I tried PEC but I couldn't get it to work, after setting up the driver it just makes epsxe skip a whole load of frames, as if I had the frame skip enabled, even though I don't... :/

            Originally posted by SonicBlue View Post
            Objetc 29
            まき Wood
            examined: 特に何もない Nothing in particular (ahahahahahah damn you Capcom damn you)

            Object 0F
            火炎放射器の燃料 Flamethrower Fuel (as excepted lol)
            examined: 特に何もない Nothing in particular

            Object 32
            オイル Oil
            examined: 特に何もない Nothing in particular

            Object 4C
            ピッケル Ice axe
            examined: 特に何もない Nothing in particular


            What's up with the pistol clip that looks like shotgun shells?
            Last edited by Guest; 04-04-2011, 05:47 PM.

            Comment


            • Originally posted by geluda View Post
              I tried PEC but I couldn't get it to work, after setting up the driver it just makes epsxe skip a whole load of frames, as if I had the frame skip enabled, even though I don't... :/
              I'm using OpenGL 2.9 and it's working correctly.




              What's up with the pistol clip that looks like shotgun shells?
              No, was Shotgun Shells with Clip icon, with 7 rounds, examined was the 3D model of the Shells, so only glitchy icon

              Originally posted by kevstah2004 View Post
              (Debug Sample)

              Weapon Modifier
              300C5122 00??
              This modifier make really crazy results
              Last edited by SonicBlue; 04-04-2011, 06:09 PM.

              Comment


              • I can only use open GL 1.79 for some reason, don't think 2.9 works on my laptop...

                Originally posted by SonicBlue View Post
                I'm using OpenGL 2.9 and it's working correctly.






                No, was Shotgun Shells with Clip icon, with 7 rounds, examined was the 3D model of the Shells, so only glitchy icon
                That's weird, with Chris I picked up a shotgun case with 15 rounds, I put it in the item box and it turned into a pistol clip...

                Comment


                • Originally posted by geluda View Post
                  I can only use open GL 1.79 for some reason, don't think 2.9 works on my laptop...
                  Integrated video card?

                  That's weird, with Chris I picked up a shotgun case with 15 rounds, I put it in the item box and it turned into a pistol clip...

                  Where did you find it? I'll take a look at it as well with Chris

                  You was referring to this picture?



                  効き目がないようだ Seems to have no effect
                  Last edited by SonicBlue; 04-04-2011, 06:28 PM.

                  Comment


                  • Room 403, Save Room...

                    Yeah integrated graphics. Not bad though, Intel 4500HD, it's alright for what it is...

                    Thanks for the translation!
                    Last edited by Guest; 04-04-2011, 06:33 PM.

                    Comment


                    • Have you tried Soft Driver v1.18 or D3D Driver v1.77? as I said before I prefer CEP over PEC as you can use it with any emulator

                      The .BAK files are for older versions of epsxe and other emulator's. Set the process and base address as epsxe then goto the custom tab and set
                      Playstation, GameShark/PAR, change 50 to 1.

                      Some codes still need a real cheat disc to be used instead as they can't be activated quick enough in emulated ram via external programs / plugins, so you'll need to do .BIN / .IMG disc image swaps instead via the emulator or mounted images to a fake cdvd drive in Deamon Tools.
                      Last edited by kevstah2004; 04-04-2011, 06:50 PM.
                      If he had a brain, he'd be dangerous.

                      sigpic

                      Comment


                      • Originally posted by geluda View Post
                        Room 403, Save Room...
                        Ok, with Jill Clip as Shells, and with Chris Shells as Clip, also the 3D model in game is wrong

                        Yeah integrated graphics. Not bad though, Intel 4500HD, it's alright for what it is...
                        I've no experience with integrated one, so it's just good that works with OGL

                        Thanks for the translation!
                        No problem, if you find something interesting to translate, make a snapshot and post it here






                        As you can see there is a bit that indicate that you can interact with something, all using a particular object, except one of them

                        I'm obsessed with this boiler I know (since the first time I've played the game back in 2000)
                        Last edited by SonicBlue; 04-04-2011, 07:09 PM.

                        Comment


                        • Originally posted by kevstah2004 View Post
                          Have you tried Soft Driver v1.18 or D3D Driver v1.77? as I said before I prefer CEP over PEC as you can use it with any emulator

                          The .BAK files are for older versions of epsxe and other emulator's. Set the process and base address as epsxe then goto the custom tab and set
                          Playstation, GameShark/PAR, change 50 to 1.

                          Some codes still need a real cheat disc to be used instead as they can't be activated quick enough in emulated ram via external programs / plugins, so you'll need to do .BIN / .IMG disc image swaps instead via the emulator or mounted images to a fake cdvd drive in Deamon Tools.
                          Thanks, I'll have a go setting it up tomorrow!

                          Originally posted by SonicBlue View Post
                          Ok, with Jill Clip as Shells, and with Chris Shells as Clip, also the 3D model in game is wrong



                          I've no experience with integrated one, so it's just good that works with OGL



                          No problem, if you find something interesting to translate, make a snapshot and post it here






                          As you can see there is a bit that indicate that you can interact with something, all using a particular object, except one of them

                          I'm obsessed with this boiler I know (since the first time I've played the game back in 2000)
                          Yeah you noticed too? And it always seems to be objects you can interact with. I bet it makes you even more annoyed now you can see with your own eyes that you should be able to interact with it. It's obvious to me, wood + fuel + lighter + boiler = unused puzzle, it just makes you wonder what they were going to do with it.

                          Try fiddling with the room flags, never know might find an animation (I haven't personally tried)... Or events! Try the events!
                          Last edited by Guest; 04-04-2011, 07:37 PM.

                          Comment


                          • (Debug Sample)

                            Testers needed to confirm this works.

                            WIP code: Override player control with controller 2,
                            should allow you to do tiny gradual steps with controller 2 using the d-pad.

                            D000759A FFEF
                            80007572 FFEF
                            D000759A FFBF
                            80007572 FFBF
                            D000759A FF7F
                            80007572 FF7F
                            D000759A FFDF
                            80007572 FFDF
                            -------------

                            Controller Pad 2 Joker: Reversed
                            D0007572 ????

                            This is my first step towards online co-op / multiplayer ;-) i'll have to make a custom routine to handle the +1 / -1 from the player co-ordinates.
                            If he had a brain, he'd be dangerous.

                            sigpic

                            Comment


                            • Yeah you noticed too? And it always seems to be objects you can interact with. I bet it makes you even more annoyed now you can see with your own eyes that you should be able to interact with it. It's obvious to me, wood + fuel + lighter + boiler = unused puzzle, it just makes you wonder what they were going to do with it.

                              Try fiddling with the room flags, never know might find an animation (I haven't personally tried)... Or events! Try the events![/QUOTE]

                              First I've tough that was for "there is a message to read" bit, but found many other parts that doesn't have the Room bit enabled, for now no look to get it working, except that now the wood have it's icon (putting it on the box and then picking it up again)



                              Originally posted by kevstah2004 View Post
                              (Debug Sample)

                              Testers needed to confirm this works.

                              WIP code: Override player control with controller 2,
                              should allow you to do tiny gradual steps with controller 2 using the d-pad.

                              D000759A FFEF
                              80007572 FFEF
                              D000759A FFBF
                              80007572 FFBF
                              D000759A FF7F
                              80007572 FF7F
                              D000759A FFDF
                              80007572 FFDF
                              -------------

                              Controller Pad 2 Joker: Reversed
                              D0007572 ????

                              This is my first step towards online co-op / multiplayer ;-) i'll have to make a custom routine to handle the +1 / -1 from the player co-ordinates.
                              Right on second controller is inverted with back and something else that makes the character move chopping, left it's correct but with choppiness, and back move the character to right, always noising, forward doesn't seems to work, nice job btw


                              And when you push USE on the Ice axe, here we go, for not talking about the icon, the 3D model worked btw

                              Last edited by SonicBlue; 04-04-2011, 08:35 PM.

                              Comment


                              • Man you guys coming up with some crazy stuff. I can only imagine what all you guys would come up with if 1.5 could get released.
                                sigpic

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