It isn't a bad game, it just doesn't have blockbuster production values.
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Resident Evil: Operation Raccoon City
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I was planning on picking this up when the inevitable price drop falls upon thy game. I really want to play it though, as I genuinely enjoy bad games (as bad as that sounds) and it can't be THAT bad - I'm sure I'd have fun through this anyway even if it completely inconsistent. Does the Multiplayer have bots? Not a good question I see though as you all mention the A.I is absolutely horrendous.
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Journey didn't have blockbuster production values, and that game is a masterpiece.http://www.projectumbrella.net The BIOHAZARD/RESIDENT EVIL Compendium
http://twitter.com/STARS_TyranT
Review and contributor for www.thexbutton.co.uk
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Oh, you... you probably kept Titus Interactive in business in the 90's.Originally posted by Gradon View PostI genuinely enjoy bad games (as bad as that sounds) and it can't be THAT bad
If ORC gets any worse than this...
ORC - Gamerankings rating: 52.71%
ORC - Metacritic rating: 50%-55%
Computer and Videogames - Resi Evil: Raccoon City review round-up - An undead disappointment?
Kotaku - Game Critics Raid the Garbage of Resident Evil: Operation Raccoon City
...then, we should start considering Resident Evil Gaiden as decent.Stuff to remember: Avoid forums if you're having a bad day.
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Production value has almost nothing to do with why this game is bad.Originally posted by Dracarys View PostIt isn't a bad game, it just doesn't have blockbuster production values.
Well, okay, it might have a little.
But the point is that regardless of this game's production values, it's simply poorly designed. All the production value in the world can't save a game if it isn't designed well.Last edited by Archelon; 03-22-2012, 04:38 PM.
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The gameplay is decent, there is nothing wrong with the controls at all, the multiplayer is fun. What brings this game down is the apparent bugs (which in 12 hours of play I've not encountered personally), bad AI (though this is multiplayer focused...which reviewers seem to glance over) and the graphics are generally shoddy compared to big budget titles.Originally posted by Wrathborne View PostCant use that as an excuse though, its not always about blockbuster production values.
What about gameplay,game design, good controls, and fun factor?Beanovsky Durst - "They are not pervs. They are japanese."
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Bad AI in a single player experience is still horrifying when put into a multiplayer component - it doesn't just magically become better if played with a team of players.http://www.projectumbrella.net The BIOHAZARD/RESIDENT EVIL Compendium
http://twitter.com/STARS_TyranT
Review and contributor for www.thexbutton.co.uk
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Practically every review that I read, has brush aside campaign mode (mostly because it SUCKS), and centered squarely on reviewing the multiplayer aspect of the game. So, I dunno if it's true that they "forgot" the game is, y'know, a multiplayer game.
If anything, the consensus among them is that Slant Six Games forgot that it was suppose too be such a game. A decent one, dammit.Stuff to remember: Avoid forums if you're having a bad day.
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This is not a valid excuse. It's still poor design.(though this is multiplayer focused...which reviewers seem to glance over)PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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and the linear game design, only having 2 endings, limited BOW monsters(Hunters, Lickers, Nemesis, Tyrant....what about the Gamma hunters, brain suckers, giant spiders, Ivys and other RE2/3 monsters?)Originally posted by Dracarys View PostI suppose the story being near non-existant didn't help.Last edited by Wrathborne; 03-22-2012, 05:08 PM.
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No, it gets replaced with a team of players...Originally posted by [STARS]TyranT View PostBad AI in a single player experience is still horrifying when put into a multiplayer component - it doesn't just magically become better if played with a team of players.Beanovsky Durst - "They are not pervs. They are japanese."
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