Originally posted by Darkmoon
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Resident Evil: Operation Raccoon City
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Or the Outbreak Lickers, which apparently all went on a diet but learned how to use there toungue...
OK, so we have zombies (no real danger, apparently they don't even struggle when used as a meat shield) dogs in the concepts art, and confirmed Hunters and Mr X, both of which should kick players hard. A Hunter's mobility will be a nightmare in those wide open streets. Hopefully. And Mr X should be tough enough to take anything the humans can throw and laugh, mockingly, but will probably be a tougher version of the L4D Tank that doesn't charge as much.
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Hmmm, better. Starting to give a feel for the USS Delta team members. Although I swear, could they have given Bertha a more stereotypical voice actress for this? Leon's part in the trailer felt more natural this time, which was good. He played a role to the USS Members. And I'm pleased they explained why he needed to be killed, although it would be nice if they explained why they needed to kill all the cops.
The gameplay is...gameplay. Honestly, I sorta think of MGS Online when I see it for some reason. As expected, each USS member has there own unique special power, a quick shot of the sniper's See Through Walls ability being demonstrated.
I like the level of danger Mr X seems to present. It rather helps show that the higher level B.O.W's are going to be a real, and serious, threat.
Somewhat more impressed than I was previously.
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I already call shotgun on Vector. He's the ultimate bad-ass of the team, Bertha is the sadistic German, Spectre is the insane Russian, and Beltway is the huge tank(wouldn't be surprised if he has a deep, black man's voice). I can't wait to see how all of their abilities shake out.
Optic camouflage...I hope that's not Vector's only trick.
(kudos to whoever gets the reference)
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Well, in the trailer you can see Bertha inject herself with something and then do a super-sprint and go apeshit, so that's probably one of her abilities. Perhaps she's just a psychotic druggie who carries around a hacksaw...sounds good to me.
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Originally posted by Archelon View PostThe animations... The animations...sigpic
Are you tired, Rebecca?
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...I thought an excess of adrenaline screwed up your aim? Meh. I really do wish they'd gone any other route than lunatic sadistic German for Bertha though. Even a slightly less stereotypical evil British voice. It's way too stereotyped.
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Granted, Resident Evil has never been known for having stellar animations, but I guess I was just hoping that a Western developer might be able to change that, especially since your character's movement is supposed to be a lot more fluid in this game.
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