Originally posted by Pikminister
View Post
Announcement
Collapse
No announcement yet.
Resident Evil: Operation Raccoon City
Collapse
X
-
Last edited by News Bot; 03-26-2012, 09:00 PM.PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
-
Originally posted by Smiley View PostGoing back to the game itself, I had a nice chuckle looking at the pictures in Chief Irons office.Beanovsky Durst - "They are not pervs. They are japanese."
Comment
-
Originally posted by Smiley View PostGoing back to the game itself, I had a nice chuckle looking at the pictures in Chief Irons office.Last edited by REmaster; 03-26-2012, 10:11 PM."One can only match, move by move, the machinations of fate... and thus defy the tyrannous stars."
Resident Evil/Castlevania/ Silent Hill/Onimusha/Tekken /Dark Souls
Comment
-
Originally posted by rehunk88 View PostI hated that we couldent fully explore ther RPD station that was suuuuuuuch a letdown i wanted to explore it like we did in outbreak or re 2,3 but instead we get to run to 2 rooms max that was it..Mass production? Ridiculous!
Comment
-
Originally posted by News Bot View PostThere's no way to tell if someone fell for something. New titles are generally almost always in the top sales figures for at least the week they are released. Revelations was too. That is generally the peak sales period for anything. It only goes down from there, except in rare cases.
Originally posted by Archelon View PostWhen did this place become 4chan?
BTW, I was going more for a NeoGaf thing than 4chan.Stuff to remember: Avoid forums if you're having a bad day.
sigpic
Comment
-
Originally posted by Archelon View PostI love the X-Files as much as the next person, but that doesn't really have anything to do with my comment.
That's my excuse and I'm sticking to it.
P.S. the RE soccer game sounds better than that video.Stuff to remember: Avoid forums if you're having a bad day.
sigpic
Comment
-
Spec Ops Missions Spoilers:
Credit to Ultimate-RE
I had to rely on a translator, so if some of the information is incorrect or misunderstood, I apologize in advance.
Utilizing audio files that were discovered on the Operation Raccoon City disc, Ultimate-RE has pieced together a rough outline of the DLC Spec Ops missions. I am not sure at this point if this includes all of the missions that will be released, or just the first one (or two). I will be enclosing the information in spoiler tags so that those who wish to go in fresh will be able to.
Spoiler:
First things first, it appears the true mission of the Spec Ops is to retrieve William Birkin and escort him out of the city into government custody. However, they are advised by their CO to not reveal this information to anyone, so when they encounter Jill and she asks them what they're doing there, they tell her that their mission is to rescue survivors and collect evidence implicating Umbrella in the outbreak.
After meeting Jill and, presumably, fending off Nemesis, the team heads to City Hall, believing that it will offer clues and information regarding Umbrella's involvement. While there, they discover video footage of the USS, alerting the Spec Ops to the opposition. Whether the footage is of Wolfpack or the generic USS grunts you will likely be facing during the campaign is unknown. They also find plans that disclose the location of Umbrella's underground laboratory, and their CO orders them to infiltrate the lab via the sewers.
Somewhere along the way, possibly in the sewers, the Spec Ops run into Claire, and she asks them to help her find Sherry, who has gone missing. The CO says finding Sherry might ultimately aid the team in locating and extracting William, because they have not heard from him since before the outbreak. Once Sherry is located and reunited with Claire, another team of Spec Ops escort them outside of the city (I would wager specifically the train yard from the final USS mission).
The Spec Ops arrive at the underground laboratory but must ultimately destroy it (or a part of it) to contain a threat they encounter (possibly Birkin?). They are then contacted by their CO, informing them that all contact has been lost with the team that was escorting Claire and Sherry, and they need to head to their last known coordinates to protect them, as well as Leon, from the USS. This seems to be the final battle from the USS campaign, but this time you're protecting Leon, Claire, and Sherry from the USS and aren't given an option to save or kill them. Afterwards, the trio are taken into protective custody.
After this, there is one last mission for the Spec Ops. They are ordered to move to the Dead Factory (the P12-A factory from the USS campaign), and it is here where you will get to play through the battle between the Spec Ops and T-103s, the aftermath of which Jill witnesses at the end of RE3. You will be faced with several T-103s, and you will have to utilize the Paracelsus' Sword rail cannon to defeat all of them. One player will operate the cannon, while the other players will have to fend off the T-103s as well as operate the various levers and switches which power the cannon.
This is apparently where the mission ends.
Feel free to discuss, but you might want to use spoiler tags just to be safe.
Comment
-
Nice job Archelon! Thanks for translating!
Spoiler:
While I do think this information (if true) will lead to a more interesting campaign than the sub-par USS one, it seems that Slant Six really is so lazy as to re-use locales from the USS campaign. If true, we might get one new location (sewers) but will have to trek through most of the boring Slant Six versions of prior locations (Birkin's lab, dead factory, the underwhelming and completely out-of-place city hall). Still, the "story" angle with Claire/Sherry and Jill/Nemesis may be interesting, if it's done better than the crap we got in the USS campaign. And I must say that if the last mission is true, that's actually pretty cool.
I think the biggest question now is that aside from the first mission, how much do you guys think they'll charge per mission? Considering the campaign is considered by many to be the weakest part of the retail version, I think they'd be making a mistake if they overprice it.
Thoughts?Mass production? Ridiculous!
Comment
-
Originally posted by Det. Beauregard View PostNice job Archelon! Thanks for translating!
Spoiler:
While I do think this information (if true) will lead to a more interesting campaign than the sub-par USS one, it seems that Slant Six really is so lazy as to re-use locales from the USS campaign. If true, we might get one new location (sewers) but will have to trek through most of the boring Slant Six versions of prior locations (Birkin's lab, dead factory, the underwhelming and completely out-of-place city hall). Still, the "story" angle with Claire/Sherry and Jill/Nemesis may be interesting, if it's done better than the crap we got in the USS campaign. And I must say that if the last mission is true, that's actually pretty cool.
I think the biggest question now is that aside from the first mission, how much do you guys think they'll charge per mission? Considering the campaign is considered by many to be the weakest part of the retail version, I think they'd be making a mistake if they overprice it.
Thoughts?
I could see capcom charging like 10 euro or 15 for a dlc but i know i wont be buying any of them my view is now set for resident evil 6
Comment
-
Originally posted by rehunk88 View PostSpoiler:
I could see capcom charging like 10 euro or 15 for a dlc but i know i wont be buying any of them my view is now set for resident evil 6
Originally posted by Darkmoon View PostSo, I had no idea they'd also decided that the internal areas of buildings needed a shift around. How bad are Birkin's Lab, the Dead Factory and Hospital now?Mass production? Ridiculous!
Comment
Comment