Yes, I really do call it Orc. It's hideous abomination of a monster, against all that is right and holy, that occasionally murders and violates lesser games. Sounds like an Orc to me.
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Resident Evil: Operation Raccoon City
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Originally posted by Darkmoon View PostI thought Capcom expected it to soar to the moon on a giant wave of CoD player cash?
But yeah, apparently Revelations only did 110,268 in the US full stop...so this news is kinda sad.
Originally posted by 5TH SURVIVOR View Post
SHAME on the lazy slobs at Capcom for allowing this sub-standard developer to taint Residengt Evil with this terd of a game. Repetative, generic 'action' with all the tension of a walk in the park, poorly designed enemies that were the most iconic characters in video game history, bland enviroments in place of the infamous buildings that made Raccoon City feel more alive than any location in any other video game......................
That it's FUN.Last edited by Pikminister; 03-30-2012, 03:28 PM.Stuff to remember: Avoid forums if you're having a bad day.
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I'm actually in the process of finalising the review for the website I work/contribute for (seen in my sig) so i'll post that as well.http://www.projectumbrella.net The BIOHAZARD/RESIDENT EVIL Compendium
http://twitter.com/STARS_TyranT
Review and contributor for www.thexbutton.co.uk
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Rented it for a couple of days, played campaign through 1.5 times and tried the multiplayer which was okay when it connected. Maybe the fact I am half way around the world from most players did not help.
I think there was a lot of potential in the game but it was just all sabotaged by simple bad choices and a lot of rushing to get the game out as soon as they could.
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I completely see your point Pickminister, because I can see a fun & enjoyable game crying to get out of this frustrating abomination.
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I'm ready to give this game a single positive.
The Tyrant fights, (the two T-103's and the Super Tyrant battle on the lift) were the most enjoyable moments, and I actually came away satisfied with each battle.
Now if you'll excuse me, I'm going to go and lie down.http://www.projectumbrella.net The BIOHAZARD/RESIDENT EVIL Compendium
http://twitter.com/STARS_TyranT
Review and contributor for www.thexbutton.co.uk
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Originally posted by [STARS]TyranT View PostI'm ready to give this game a single positive.
The Tyrant fights, (the two T-103's and the Super Tyrant battle on the lift) were the most enjoyable moments, and I actually came away satisfied with each battle.
Now if you'll excuse me, I'm going to go and lie down.
I just fought the 2 tyrants and they just walked off into the distance and didnt come after me ONCE. Even when i didnt shoot them they fucking stood there and walked around like a fucking monkey with a blindfold on.Stuff to remember: Avoid forums if you're having a bad day.
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Hmm odd mine was 360 as well.
I dunno - But I expected so much more from Nemesis, and that fight is honestly fucking terrible. But the two T-103's they were fairly relentless and I used good old fashioned Resident Evil dodge tactics and shoot them after a big attack type methods. Was great fun, the most fun I've had with the entire game to be honest. It just played well, like a Resident Evil game.
With the Super Tyrant it wasn't quite as powerful as it should of been, but it was still good fun.http://www.projectumbrella.net The BIOHAZARD/RESIDENT EVIL Compendium
http://twitter.com/STARS_TyranT
Review and contributor for www.thexbutton.co.uk
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Originally posted by Rombie View PostRented it for a couple of days, played campaign through 1.5 times and tried the multiplayer which was okay when it connected. Maybe the fact I am half way around the world from most players did not help.
I think there was a lot of potential in the game but it was just all sabotaged by simple bad choices and a lot of rushing to get the game out as soon as they could.
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Originally posted by Darkmoon View PostThe only sad is it's out sold Revelations. Hopefully Capcom will bear in mind that Revelations is stuck on a handheld with limited units out there, but...
Originally posted by 5TH SURVIVOR View PostThis game is a fucking joke......well actually it's a fucking travesty, as I am not laughing.
Who designed Birkin ? He's a complete fuck-wit without any comprehension of what this character should look like....and on the subject of WB, the first battle with him has to be the most poorly designed battle ever portrayed in a video game, and I've been playing 'em since 1980.
I don't even have to go into the fucking appalling AI.......the graphics are from the 90s , the frame rate seems to be taken from Goldeneye circa '97, the camera appears to be 1 second behind the perspective of the player, as if I am controlling a drunk, and anything remotely resembling a scenario from RE2, or RE3, has been destroyed with a Paul Anderson sledgehammer.
Slant 6 is a fucking disgrace, of sub-standard developers, talentless fuck-pigs, with intellect devoid of subtlety, wit, grace, or even a common understanding of how to develop a basic shoot-em-up.
I am getting tired of that boring, generic constant gun-fire noise.......do these cunts from Slant 6 have such little respect for us as game-players, that they think this sub-standard, desolate repetition is acceptable ?
I have 8-bit computer games from 1986 that show more flare & understanding of how to create an atmospheric battle......try Operation Wolf on the Amstrad CPC6128 you fucking arseholes, and see how a game over 20 years old makes ORC look like an 8 year old's school project on how to make Call of Duty EVEN MORE fucking vacuous.......NOT all gamers are fucking morons.
The designs for CLASSIC RE monsters could not have appeared more plastic & generic, even if those Slant 6 half-wits had sat around for days asking themselves "How can we drain these iconic B.O.W.s of every ounce of terror that they have".
The events surrounding RE2 & RE3 cannot be matched in any game series for shere odious atmosphere, human tragedy, and sinister environments, yet these talentless morons from Slant 6 have managed to take that iconography, and replace it with dull & dark, bland & grey, corridors & rooms that only match a supermarket isle for total ennui.
SHAME on the lazy slobs at Capcom for allowing this sub-standard developer to taint Residengt Evil with this terd of a game. Repetative, generic 'action' with all the tension of a walk in the park, poorly designed enemies that were the most iconic characters in video game history, bland enviroments in place of the infamous buildings that made Raccoon City feel more alive than any location in any other video game......................
HOW THE FUCK DID YOU MANAGE THIS SLANT 6 ?.........a disastrous combination of very poor, talentless & un-imaginative 'developers' coupled with a staggering ignorance & arrogance towards those that enjoy the RE series.Mass production? Ridiculous!
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Originally posted by Archelon View PostIt's posts like this that really make it little wonder Slant Six would ignore even constructive criticism.
BIG thank you & shout out to the Resident Evil fans #REORC is Global No 1 & 2 in sales for the week ending March 24th! http://ow.ly/9ZvnH
They don't care bout those "other" RE fans.Stuff to remember: Avoid forums if you're having a bad day.
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It's funny because VGChartz make up 99% of their numbers. There's a reason they're blacklisted on most respectable gaming sites.PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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