Originally posted by MarkGrass
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So what about Biohazard 3?
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Originally posted by Prime Blue View PostQuite a bump, here, but I've read in this Game Informer Online review of Devil May Cry that Resident Evil 4 was "a sequel that would have taken place on a large boat". I have no idea where he got that from or if this is credible at all. Possibly not.
...Now where's the one about BH3 originally meant to be on a boat? Haha.PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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Interesting. On another note I remember something about part of 3.5 taking place on a Umbrella plane/flying ship of some kind? Pretty good HQ, flying in the sky lol.
Last edited by REmaster; 09-04-2011, 06:51 PM."One can only match, move by move, the machinations of fate... and thus defy the tyrannous stars."
Resident Evil/Castlevania/ Silent Hill/Onimusha/Tekken /Dark Souls
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Originally posted by REmaster View PostInteresting. On another note I remember something about part of 3.5 taking place on a Umbrella plane/flying ship of some kind? Pretty good HQ, flying in the sky lol.
PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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Originally posted by Ridley W. Hayes View PostPlayStation Power Issue #43 has a few words from Mikami. But it has a lot of beta pictures. It was scanned by someone from bioflames. Here are the scans:
http://img31.imageshack.us/img31/349...wer043sep1.jpg
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Thanks! Actually, I downloaded that pack before asking here, but it seemed I didn't unpack it all.. I don't want to just bump this thread with a request, so here's some Biohazard 3 stuff:
As Ridley W. Hayes pointed out earlier in the thread, there are numerous differences between the PS1 and the PC versions of the game. Not all changes to the PC version are in the Dreamcast port for some reason, but it has it's own unique data.
The extra window frame seen leaning against the wall is only seen in that shot, in all other angles in both versions it is not there. Not counting the adjusted lighting in nearly all of the enhanced rooms, there are more than 35 differences in the backgrounds between the two.
A few more differences below:
Here you can see the flower pots on the right of the scene are different in the PS1 version.
The flower pots can be seen in early video and promotional screenshots for the game, it would seem that one background in the PS1 version is from an earlier set.
Early planning data for this area dated January 27 1999.
Not to be left out, the PC version has it's own earlier background from Uptown. This time an overhead view of the open van that could be seen in the E3 1999 build. A shot of the open door can be seen in the PS1 version, but not this one.
In another shot, the fencing behind a control panel changes between the two.
One noticeable addition to the enhanced backgrounds are the many extra corpses sprinkled throughout the game. The one above was just slightly repositioned.
The last image there is of particular interest. In the PS1 version it's absent, however, layout data that predates the release of the PS1 version shows the corpse present in the room:
Room data from June 14 1999 showing the corpse in place, two months before the final PS1 backgrounds.
As seen earlier in this thread, even unused rooms were changed a bit.
The wrecked room can be seen at the top of this layout map, dated August 1 1999, two weeks before the final PS1 backgrounds.
The layout map for the clean version, dated June 29 1999, over a month before the wrecked version.
Some differences in the wall textures and more.
Here's a link to some more differences in Stage 5 to not flood this page even more..
Ah as an added bonus, one of the scans in that pack reminded me of something I had forgot about:
Last edited by Ys1; 08-15-2012, 02:11 AM.
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The clothing store bit is interesting. In the PC/DC version, you can't come inside. There is no special key, no unlockable outfits : all 8 outfits are available right from the start, in a special selection screen.
So, they turned the lights off, put an iron curtain on the door, and added a corpse leaning against it, to completely shut off this area, as if you were never supposed to come inside.
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Originally posted by Sly View PostThe clothing store bit is interesting. In the PC/DC version, you can't come inside. There is no special key, no unlockable outfits : all 8 outfits are available right from the start, in a special selection screen.
So, they turned the lights off, put an iron curtain on the door, and added a corpse leaning against it, to completely shut off this area, as if you were never supposed to come inside.PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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Hah. Failed again, Capcom. Reminds me of RE2, in the 2nd floor RPD lobby, if you know what I mean.
EDIT : Ok, now that's weird. I just checked my BH3 Source Next version, to see for myself.
Daylight : the store is just like in the PS1 shots provided here. (You still can't come inside though, since you can't get the key no matter what, at least without cheating.)
Night-time : the store is closed, iron curtain on, corpse against the door, BUT the lights are on, on both views.
Now, that means someone actually closed the shop, but let the lights on, and someone (or the same person) died and leaned against the door, by the time you come back to this street. And that also means that this "light" inconsistency has actually been fixed in the Source Next version, I guess.
And there's more : in night-time, the stairs leading up to the two herbs are up, you can't go back up ! I never noticed that before. But that's probably just me forgetting things.
Also, the corpse on the stairs in front of the clothing store is not there in day-time, and you can't just walk over it, so he's an added obstacle in your way. Funny. I love how things get uglier and nastier in night-time, like for example with the girl screaming and running to the warehouse, only to be slain by a zombie in the back alley.Last edited by Sly; 08-15-2012, 09:36 AM.
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Since they already gave us the option to pick a costume at the main menu (PC version), it would've been nice if they just left the boutique open so you can change to any costume whenever. The main menu costume select doesn't even give you a preview picture or name for the costume you're selecting, just a number.Last edited by biohazard_star; 08-15-2012, 10:35 AM.Seibu teh geimu?
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