Originally posted by Mr_Zombie
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For me Resident Evil is all about atmosphere and when you have things like the Nemesis obstructing your progress on the same frequency that he does in RE3, it really slows things down and the experience becomes disjointed. I might not play through RE3 a second time, hell I might never actually finish RE3 because I dislike the deign choices. I would have much rather just played the game like the last two RE's and not had to worry about Nemesis being an absolute beast.
Thinking on that I can really understand now why CV was supposed to be RE3 and Nemesis was supposed to be a side title, the way the games play are completely different. Not sure if those claims are actually true, someone posted it somewhere just the other day, but it deffinately makes sense.
Originally posted by kevstah2004
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