Originally posted by News Bot
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Stuff like overabundance of ammunition is true and I agree completely, but honestly, none of the games were short on ammo. Anytime I play RE2, I always have countless shotgun shells or grenades left, and I end up throwing the handgun away completely by the time I reach the laboratory. RE3 is even worse when it comes to ammo due to the gunpowder feature, yet that game is still amazing. Ammo is quantified appropriately in each game (until RE5). If there was less, you'd have less freedom, and fighting enemies would be shit. The actual complaint should be that enemies should not drop ammo.
As for enemies dropping weapons I'm torn on it. RE4 and RE5 had money, health and ammo for nearly anything that could be shot down from ganados to crates. Even the crows dropped grenades!! Limiting that would be welcomed, but I don't think abandoning it is necessary. In RE3 you had the option of fight or flight when it came to Nemesis encounters. Running was always the best option, but if you managed to bring him down during some encounters you were rewarded with health or custom parts he would drop.
Not all the RE4 mechanics were bad for the series. When RE1 came to the nintendo ds they had a rebirth mode where some kills you did (if I recall knifing on the touch screen) allowed enemies to drop ammo and herbs. Occurrences can be welcomed during intense moments. Use it too much and it becomes overabundant. Other features RE4 did well on was left trigger to bring out knife on the spot and combining buttons to reload on the fly. This saved having to go to the menu screen each time and was actually convenient features that didn't bring the scare factor down.
Fixed camera angles? Because that is seriously the only thing from the earlier games that it's "missing".
There are far fewer chances to perform melee attacks in Revelations, and from what I have seen, the only kick Jill performs is the one when breaking out of a hold after being attacked, which does absolutely no damage.
You can examine things in RE4/RE5 and REV just as much as previous games. The exploration has never, ever disappeared. Don't know where you're getting this one from.
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