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Resident Evil Revelations

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  • Originally posted by shanemurphy View Post
    Barry's daughters have been kidnapped by terrorists, Barry is now a elected official, Leon is sent to save them so now we will hear two girls saying LEEEEOOONNNN HELLLPPPPP. And both of them asking Leon for a threesome at the end.
    It would be a painful mission, but the ending would worth it.
    The Resident Evil 3D Animation Showcase

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    • Originally posted by Grem View Post
      Barry is just too old for this shit
      Someone should make a Barry version of this:
      Click image for larger version

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      Last edited by Deus Flux; 06-02-2013, 01:38 PM.
      sigpic

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      • Having trouble getting S ranks on a couple of levels, any tips?

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        • Originally posted by TheOrganization View Post
          Having trouble getting S ranks on a couple of levels, any tips?
          Play co-op, 2 people means less time so more points, avoid damage, have high accuracy, try get bonuses. If you can level up more come back to it later when stronger.
          Beanovsky Durst - "They are not pervs. They are japanese."

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          • Level 20 is proving the hardest to get an S on

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            • I would say come back to those stages later with a higher level, weapons, ammo capacity, custom pieces, unless you are trying to unlock something that requires S ranks right now
              The Resident Evil 3D Animation Showcase

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              • Anyone else been looking at the paintings round the ship? SO far I've noticed the Spencer estate in Europe, the entrance hall for the Arklay Spencer Mansion, Terragrigia, Veronica's portrait and others of the Queen Zenobia.
                Anybody noticed any others?

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                • Originally posted by TheOrganization View Post
                  Anyone else been looking at the paintings round the ship? SO far I've noticed the Spencer estate in Europe, the entrance hall for the Arklay Spencer Mansion, Terragrigia, Veronica's portrait and others of the Queen Zenobia.
                  Anybody noticed any others?
                  Yeah, I noticed that, too.

                  I think paintings of Africa are also there.

                  It makes sense since the Queen Zenobia was built by Georges Trevor and indirectly financed by Umbrella.
                  Last edited by Grem; 06-05-2013, 10:32 AM.

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                  • Ah yes I forgot to list the Africa one's, there's the tree's and giraffe which was around the original mansion and and then there are a couple of the underground garden.
                    Also one of a sunken ship which I can only presume is the Queen Dido

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                    • Does anyone know where one can find the log for the new enemy? Wall blister was it? I'm playing the campaing a second time now.

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                      • I think the Wall Blisters document is on the couch in the room you use the casino coins to enter.

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                        • Originally posted by shanemurphy View Post
                          I think the Wall Blisters document is on the couch in the room you use the casino coins to enter.
                          Yep, that's one of them. The other is in the solarium's maintenance room (where you flip the switch to purify the pool).
                          Mass production? Ridiculous!

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                          • I just beat Infernal mode a third time. Now I've got :6x Damage 7, 3x Reloader 2, 3x Burst 5, 4x Long Magazine 5, 4x Stopping Power +500%.

                            I mainly use the PC356 with 5 upgrade slots. It's a beast weapon with Damage 7, Burst 5, Fire Rate 4, Stopping Power +500%, Long Magazine 5.

                            I also unlocked the infinite ammo Rocket Launcher. That's such a throwback weapon to the classic games. Now this even makes Infernal quite easy, well on Jills parts it is.
                            My Head-Fi Page

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                            • Originally posted by Lanzagranadas View Post
                              I allways thought that the fact that enemies donĀ“t drop ammo or items reinforces the sense of survival a lot, because you need to evaluate if you kill enemies or just run from them because you are not going to be rewarded for every enemy you kill, just like in the old REs. Seriously I hope Capcom remove item/money/point drops for future RE games.
                              You know, I sometimes wondered why I couldn't search the corpse of a zombie I just killed, especially cop ones, just to see if they had any ammo around when I was a pre-teen playing RE. Of course, that kind of stuff would only work in city outbreak scenarios then some outskirts but...hhmm.

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                              • I like item drops on the enemies, small things like a few extra rounds work out well and are helpful in the long run.

                                I do like the Genesis scanner, it does add something extra to the game. Its kind of nice to have a bit of extra scavenging in the mix...been a pretty big help so far.

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